Player Matchup

Morgan Le Fay
Morgan Le Fay
Corvo1attano
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,314 SR
Queue Stats
4W - 2L
1,629 Elo+
Party 1
Geb
Geb
HiigaranValor
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,547 Elo+
Party 1
Tiamat
Tiamat
a7xfiend1989
Tiamat
Level 119
God Stats
1W - 0L
1,541 SR
Queue Stats
11W - 13L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fuzzytacomeat
Ah Muzen Cab
Level 149
God Stats
2W - 0L
1,767 SR
Queue Stats
11W - 13L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
zackamolew
Ao Kuang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 84
1,524 SR
1,516 Elo+

VS

Team Averages
Level 59
1,535 SR
1,457 Elo+
He Bo
He Bo
Cobraneitor0406
He Bo
Level 123
God Stats
0W - 1L
1,673 SR
Queue Stats
168W - 137L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
NemesisR9
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,556 Elo+
Solo
Hachiman
Hachiman
RichterVonDoom
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,504 Elo+
Solo
Achilles
Achilles
Sitanamos
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,242 Elo+
Solo
Cernunnos
Cernunnos
TrntUp
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 152L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Corvo1attano
Morgan Le Fay
19
5 / 4 / 18
10,861
835
19,067
16,612
8,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 18
10,875
837
10,511
19,644
23,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
18
3 / 1 / 16
10,160
782
8,879
12,886
8,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
fuzzytacomeat
Ah Muzen Cab
20
13 / 4 / 12
11,991
922
35,780
16,509
8,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
zackamolew
Ao Kuang
14
5 / 7 / 8
9,684
745
7,750
15,395
6,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 9
10,000
769
17,300
15,688
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
NemesisR9
Gilgamesh
17
5 / 5 / 8
10,137
780
11,607
27,194
19,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
17
5 / 5 / 11
10,532
810
16,521
15,258
5,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Sitanamos
Achilles
16
4 / 4 / 10
9,772
752
9,464
20,326
24,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TrntUp
Cernunnos
14
1 / 9 / 12
8,755
673
11,777
15,622
5,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
70
30
Kills
20
20
Deaths
30
72
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
7
9
1.36
W
Morgan Le Fay
Corvo1attano
Morgan Le Fay
5
4
18
3.5
W
4
4
18
3.25
L
Gilgamesh
NemesisR9
Gilgamesh
5
5
8
1.8
L
Hachiman
5
5
11
2.1
L
Achilles
Sitanamos
Achilles
4
4
10
2.25
L
Cernunnos
TrntUp
Cernunnos
1
9
12
0.78
W
Tiamat
3
1
16
11
W
Ah Muzen Cab
fuzzytacomeat
Ah Muzen Cab
13
4
12
4.75
W
Ao Kuang
zackamolew
Ao Kuang
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,987
Damage
66,669
81,046
Taken
94,088
55,534
Mitigated
61,572
36,199
Healing
34,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,300
785
2,512
5,551
15,688
6,669
147
6,822
8,866
33,976
0
W
Morgan Le Fay
Corvo1attano
Morgan Le Fay
19,067
2,738
242
3,774
16,612
8,237
1,661
5,025
11,363
33,718
0
W
10,511
246
2,012
3,073
19,644
23,827
38
4,399
14,828
15,223
0
L
Gilgamesh
NemesisR9
Gilgamesh
11,607
1,491
1,269
8,516
27,194
19,029
73
13,530
13,664
248
22,880
L
Hachiman
16,521
6,703
1,004
5,382
15,258
5,641
2,445
7,137
8,121
0
28,486
L
Achilles
Sitanamos
Achilles
9,464
1,536
1,417
4,777
20,326
24,425
606
11,659
8,667
647
17,596
L
Cernunnos
TrntUp
Cernunnos
11,777
3,943
2,037
1,796
15,622
5,808
391
7,059
8,563
0
20,517
W
Tiamat
8,879
931
4,086
7,145
12,886
8,644
773
2,513
10,323
22,818
0
W
Ah Muzen Cab
fuzzytacomeat
Ah Muzen Cab
35,780
10,471
2,702
6,203
16,509
8,255
1,851
2,175
14,140
0
60,951
W
Ao Kuang
zackamolew
Ao Kuang
7,750
1,542
2,384
4,578
15,395
6,571
1,134
3,404
11,725
11,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
49,196
127
Minions Killed
146
0
Camps Cleared
0
1,244,312
Distance Traveled
1,118,613
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,000
769
34
3
0
220,384
0
W
Morgan Le Fay
10,861
835
30
2
0
219,279
0
W
Geb
10,875
837
6
0
0
267,364
3
L
Gilgamesh
10,137
780
21
2
0
230,141
0
L
Hachiman
10,532
810
43
3
0
208,540
1
L
Achilles
9,772
752
18
1
0
262,346
1
L
Cernunnos
8,755
673
30
2
0
197,202
0
W
Tiamat
10,160
782
39
3
0
278,073
0
W
Ah Muzen Cab
11,991
922
41
3
0
241,364
0
W
Ao Kuang
9,684
745
11
1
0
238,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role