Player Matchup

Bellona
Bellona
Hamounaptraa
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,184 Elo+
Solo
Izanami
Izanami
Netorti Bro
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Stewby29
Cthulhu
Level 15
God Stats
3W - 4L
1,539 SR
Queue Stats
41W - 70L
1,542 Elo+
Party 2
Sol
Sol
Terry Bro8819
Sol
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 30L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
VIT-ToSlow-Lol
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 5
1,508 SR
1,449 Elo+

VS

Team Averages
Level 20
1,486 SR
1,428 Elo+
Agni
Agni
Aragorn427X
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,392 Elo+
Solo
Heimdallr
Heimdallr
ElDanteYwea
Heimdallr
Level 16
God Stats
3W - 4L
1,450 SR
Queue Stats
18W - 18L
1,467 Elo+
Solo
Thanatos
Thanatos
Luisonieves12
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Milo117
Gilgamesh
Level 29
God Stats
43W - 35L
1,481 SR
Queue Stats
108W - 104L
1,415 Elo+
Solo
Discordia
Discordia
zqrrq
Discordia
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
85W - 87L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hamounaptraa
Bellona
15
5 / 8 / 6
11,139
484
11,339
16,883
20,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Netorti Bro
Izanami
20
20 / 2 / 2
17,185
747
21,691
16,598
7,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Stewby29
Cthulhu
13
1 / 6 / 10
9,805
426
3,672
14,748
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 3 / 9
13,590
591
15,018
14,061
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
11
0 / 9 / 7
8,872
386
1,868
12,117
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 3
10,785
469
6,165
17,230
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ElDanteYwea
Heimdallr
5
0 / 2 / 0
6,672
290
330
2,012
317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Luisonieves12
Thanatos
15
13 / 8 / 5
11,004
478
13,532
18,885
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Milo117
Gilgamesh
15
5 / 8 / 5
10,199
443
12,328
23,645
12,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
zqrrq
Discordia
16
6 / 7 / 2
10,878
473
11,933
15,642
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
33
Kills
27
28
Deaths
33
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Heimdallr
ElDanteYwea
Heimdallr
0
2
0
0
W
Bellona
Hamounaptraa
Bellona
5
8
6
1
L
Thanatos
Luisonieves12
Thanatos
13
8
5
1.94
L
Gilgamesh
Milo117
Gilgamesh
5
8
5
0.94
W
Izanami
Netorti Bro
Izanami
20
2
2
10.5
W
Cthulhu
Stewby29
Cthulhu
1
6
10
1
W
7
3
9
3.83
W
Hun Batz
0
9
7
0.39
L
Discordia
zqrrq
Discordia
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,588
Damage
44,288
74,407
Taken
77,414
44,805
Mitigated
29,506
22,232
Healing
25,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,165
1,448
0
2,818
17,230
6,293
1,766
1,313
15,747
68,625
0
L
Heimdallr
ElDanteYwea
Heimdallr
330
240
0
238
2,012
317
0
374
1,590
0
5,768
W
Bellona
Hamounaptraa
Bellona
11,339
6,393
0
751
16,883
20,265
885
4,913
11,706
0
32,763
L
Thanatos
Luisonieves12
Thanatos
13,532
3,901
0
12,868
18,885
6,309
186
6,769
11,703
0
61,860
L
Gilgamesh
Milo117
Gilgamesh
12,328
3,720
193
6,231
23,645
12,032
495
5,308
17,679
0
55,121
W
Izanami
Netorti Bro
Izanami
21,691
15,917
0
10,323
16,598
7,194
2,088
4,395
12,023
0
174,048
W
Cthulhu
Stewby29
Cthulhu
3,672
873
0
469
14,748
9,856
225
1,995
12,499
20,025
0
W
15,018
4,040
0
8,917
14,061
4,450
2,534
3,755
9,894
107,912
0
W
Hun Batz
1,868
785
0
1,772
12,117
3,040
294
1,944
9,965
0
29,401
L
Discordia
zqrrq
Discordia
11,933
1,534
0
3,072
15,642
4,555
662
3,349
12,005
58,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,591
Gold Earned
49,538
533
Minions Killed
426
0
Camps Cleared
0
2,053,229
Distance Traveled
1,668,769
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,785
469
141
6
0
344,371
0
L
Heimdallr
6,672
290
13
1
0
70,886
0
W
Bellona
11,139
484
51
2
0
380,654
2
L
Thanatos
11,004
478
99
4
0
431,138
4
L
Gilgamesh
10,199
443
86
4
0
435,526
0
W
Izanami
17,185
747
249
11
0
430,574
5
W
Cthulhu
9,805
426
28
1
0
413,821
0
W
Sol
13,590
591
168
7
0
424,825
14
W
Hun Batz
8,872
386
37
2
0
403,355
1
L
Discordia
10,878
473
87
4
0
386,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role