Player Matchup

Hercules
Hercules
Ellzino-24s
Hercules
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 173L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GhostFace-1SH
Morgan Le Fay
Level 67
God Stats
244W - 222L
1,518 SR
Queue Stats
538W - 534L
1,506 Elo+
Solo
Persephone
Persephone
ShethXV
Persephone
Level 61
God Stats
0W - 1L
1,319 SR
Queue Stats
10W - 13L
1,452 Elo+
Party 2
Geb
Geb
VgfzZ
Geb
Level 80
God Stats
0W - 2L
1,454 SR
Queue Stats
5W - 13L
1,333 Elo+
Party 2
Bakasura
Bakasura
ikotchi
Bakasura
Level 44
God Stats
0W - 2L
1,418 SR
Queue Stats
4W - 11L
1,336 Elo+
Party 2
Team Averages
Level 59
1,442 SR
1,415 Elo+

VS

Team Averages
Level 67
1,514 SR
1,494 Elo+
Bastet
Bastet
DeHighLlama
Bastet
Level 83
God Stats
13W - 7L
1,539 SR
Queue Stats
65W - 54L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Ghosthunder66
Sylvanus
Level 126
God Stats
4W - 4L
1,657 SR
Queue Stats
359W - 295L
1,507 Elo+
Party 1
Artemis
Artemis
IronPolecat6951
Artemis
Level 37
God Stats
88W - 94L
1,505 SR
Queue Stats
92W - 96L
1,485 Elo+
Solo
Nu Wa
Nu Wa
fairplay747
Nu Wa
Level 61
God Stats
11W - 7L
1,616 SR
Queue Stats
280W - 227L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
fantomblaze
Baron Samedi
Level 27
God Stats
8W - 7L
1,253 SR
Queue Stats
153W - 124L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ellzino-24s
Hercules
16
1 / 7 / 2
9,727
884
6,576
22,152
11,466
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
GhostFace-1SH
Morgan Le Fay
17
4 / 8 / 3
11,579
1,053
14,515
17,986
5,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
ShethXV
Persephone
17
2 / 9 / 6
11,301
1,027
13,768
18,020
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
VgfzZ
Geb
17
2 / 12 / 7
11,310
1,028
16,093
26,295
6,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ikotchi
Bakasura
17
0 / 9 / 3
10,054
914
3,606
19,012
5,783
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
14 / 3 / 16
13,501
1,227
19,531
12,085
4,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Ghosthunder66
Sylvanus
20
18 / 2 / 21
14,139
1,285
24,782
14,061
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 3 / 26
11,622
1,057
12,043
9,632
3,554
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 0 / 31
13,047
1,186
27,158
10,705
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
fantomblaze
Baron Samedi
19
4 / 1 / 25
11,608
1,055
11,149
11,869
4,846
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
165
9
Kills
46
45
Deaths
9
21
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Bastet
14
3
16
7.33
L
Hercules
Ellzino-24s
Hercules
1
7
2
0.29
L
Morgan Le Fay
GhostFace-1SH
Morgan Le Fay
4
8
3
0.69
W
Sylvanus
Ghosthunder66
Sylvanus
18
2
21
14.25
W
3
3
26
5.33
L
Persephone
ShethXV
Persephone
2
9
6
0.56
L
Geb
VgfzZ
Geb
2
12
7
0.46
W
7
0
31
22.5
W
Baron Samedi
fantomblaze
Baron Samedi
4
1
25
16.5
L
Bakasura
ikotchi
Bakasura
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,558
Damage
94,663
103,465
Taken
58,352
33,622
Mitigated
23,099
7,442
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
19,531
3,797
0
2,932
12,085
4,177
0
9,883
1,966
0
29,468
L
Hercules
Ellzino-24s
Hercules
6,576
1,112
0
3,380
22,152
11,466
0
12,533
9,435
0
17,151
L
Morgan Le Fay
GhostFace-1SH
Morgan Le Fay
14,515
1,235
0
1,133
17,986
5,429
0
10,002
7,888
45,594
0
W
Sylvanus
Ghosthunder66
Sylvanus
24,782
10,347
5,435
5,362
14,061
6,763
0
10,119
3,708
41,497
5,493
W
12,043
7,223
0
1,035
9,632
3,554
0
8,112
1,222
0
20,165
L
Persephone
ShethXV
Persephone
13,768
664
0
911
18,020
4,058
0
10,634
7,225
30,236
0
L
Geb
VgfzZ
Geb
16,093
538
0
1,250
26,295
6,886
0
16,311
9,566
39,106
0
W
27,158
8,186
0
1,019
10,705
3,759
0
6,395
4,059
45,479
0
W
Baron Samedi
fantomblaze
Baron Samedi
11,149
1,238
1,255
3,187
11,869
4,846
0
9,083
2,666
36,786
0
L
Bakasura
ikotchi
Bakasura
3,606
2,764
0
768
19,012
5,783
0
10,435
8,305
0
22,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
63,917
207
Minions Killed
210
8
Camps Cleared
8
1,053,062
Distance Traveled
1,019,672
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,501
1,227
25
2
0
217,745
0
L
Hercules
9,727
884
21
2
0
201,360
2
L
Morgan Le Fay
11,579
1,053
67
6
0
193,352
2
W
Sylvanus
14,139
1,285
40
4
5
199,850
4
W
Artemis
11,622
1,057
27
2
0
162,085
0
L
Persephone
11,301
1,027
34
3
0
197,768
0
L
Geb
11,310
1,028
51
5
1
219,513
1
W
Nu Wa
13,047
1,186
41
4
2
219,460
2
W
Baron Samedi
11,608
1,055
77
7
1
220,532
0
L
Bakasura
10,054
914
34
3
7
241,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role