Player Matchup

Danzaburou
Danzaburou
ArmenBow
Danzaburou
Level 12
God Stats
2W - 3L
1,720 SR
Queue Stats
18W - 26L
1,220 Elo+
Solo
Sol
Sol
ChuiChuy
Sol
Level 18
God Stats
7W - 5L
1,547 SR
Queue Stats
27W - 20L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
D0wnHorrendous
Sun Wukong
Level 17
God Stats
1W - 2L
1,255 SR
Queue Stats
22W - 15L
1,519 Elo+
Party 1
Ymir
Ymir
HiSmiters
Ymir
Level 29
God Stats
17W - 2L
1,827 SR
Queue Stats
72W - 62L
1,468 Elo+
Party 1
Fenrir
Fenrir
SpadeFortress
Fenrir
Level 98
God Stats
1W - 2L
1,395 SR
Queue Stats
78W - 75L
1,446 Elo+
Party 1
Team Averages
Level 35
1,549 SR
1,428 Elo+

VS

Team Averages
Level 30
1,606 SR
1,472 Elo+
Guan Yu
Guan Yu
HyperLoh
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kemoxo
Nemesis
Level 24
God Stats
4W - 6L
1,692 SR
Queue Stats
51W - 38L
1,548 Elo+
Solo
Izanami
Izanami
Savgereaper
Izanami
Level 12
God Stats
0W - 1L
1,631 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 3
Neith
Neith
TokyoGhoul2009
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Geb
Geb
alphawolf657
Geb
Level 107
God Stats
11W - 7L
1,708 SR
Queue Stats
139W - 167L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArmenBow
Danzaburou
10
0 / 5 / 1
6,884
459
4,093
8,251
1,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
6 / 3 / 3
8,916
594
10,931
12,506
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
D0wnHorrendous
Sun Wukong
13
5 / 1 / 5
8,535
569
7,742
9,987
4,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
11
3 / 0 / 10
7,941
529
5,202
11,975
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
10 / 2 / 6
9,065
604
9,914
10,202
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HyperLoh
Guan Yu
9
0 / 6 / 4
6,293
420
4,265
10,532
7,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Kemoxo
Nemesis
13
2 / 6 / 3
7,625
508
5,416
12,520
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Savgereaper
Izanami
13
5 / 2 / 1
7,992
533
6,740
7,707
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 8 / 1
6,872
458
9,083
10,045
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 5
6,941
463
7,514
13,365
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
24
Kills
11
11
Deaths
25
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArmenBow
Danzaburou
0
5
1
0.1
W
6
3
3
2.5
W
Sun Wukong
D0wnHorrendous
Sun Wukong
5
1
5
7.5
W
Ymir
3
0
10
8
L
Guan Yu
HyperLoh
Guan Yu
0
6
4
0.33
L
Nemesis
Kemoxo
Nemesis
2
6
3
0.58
L
Izanami
Savgereaper
Izanami
5
2
1
2.75
W
10
2
6
6.5
L
2
8
1
0.31
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,882
Damage
33,018
52,921
Taken
54,169
25,693
Mitigated
29,465
17,761
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArmenBow
Danzaburou
4,093
1,956
0
1,257
8,251
1,843
36
2,254
5,997
0
30,647
W
10,931
3,449
0
5,622
12,506
4,351
7,515
1,320
11,186
57,647
6,185
W
Sun Wukong
D0wnHorrendous
Sun Wukong
7,742
1,775
0
4,109
9,987
4,777
550
2,811
7,176
0
35,591
W
Ymir
5,202
1,509
0
3,001
11,975
10,599
243
2,663
9,312
20,245
0
L
Guan Yu
HyperLoh
Guan Yu
4,265
404
518
1,765
10,532
7,138
0
3,358
7,174
0
22,295
L
Nemesis
Kemoxo
Nemesis
5,416
2,302
0
2,963
12,520
4,334
0
4,892
7,628
0
40,133
L
Izanami
Savgereaper
Izanami
6,740
3,569
280
1,331
7,707
2,576
214
1,433
6,274
0
46,551
W
9,914
2,408
0
3,772
10,202
4,123
0
1,490
8,712
0
47,549
L
9,083
3,190
0
1,501
10,045
3,587
189
1,609
8,436
0
30,951
L
7,514
1,214
0
2,717
13,365
11,830
0
4,211
9,154
25,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
35,723
348
Minions Killed
260
0
Camps Cleared
0
1,405,055
Distance Traveled
1,347,967
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,884
459
53
4
0
248,794
1
W
Sol
8,916
594
113
8
0
235,872
0
W
Sun Wukong
8,535
569
75
5
0
321,245
3
W
Ymir
7,941
529
31
2
0
284,613
4
L
Guan Yu
6,293
420
39
3
0
263,223
0
L
Nemesis
7,625
508
77
5
0
298,884
2
L
Izanami
7,992
533
79
5
0
260,768
0
W
Fenrir
9,065
604
76
5
0
314,531
0
L
Neith
6,872
458
38
3
0
234,484
0
L
Geb
6,941
463
27
2
0
290,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role