Player Matchup

Izanami
Izanami
Kooldude65
Izanami
Level 63
God Stats
13W - 17L
1,390 SR
Queue Stats
129W - 135L
1,413 Elo+
Party 1
Janus
Janus
Methose2000
Janus
Level 137
God Stats
8W - 13L
1,492 SR
Queue Stats
362W - 335L
1,543 Elo+
Party 1
Susano
Susano
Overlord8709
Susano
Level 87
God Stats
3W - 5L
1,153 SR
Queue Stats
142W - 132L
1,509 Elo+
Party 1
Bellona
Bellona
RedLink21
Bellona
Level 48
God Stats
9W - 1L
1,732 SR
Queue Stats
66W - 67L
1,505 Elo+
Solo
Xing Tian
Xing Tian
ThatGuyJivvy
Xing Tian
Level 123
God Stats
7W - 3L
1,610 SR
Queue Stats
164W - 173L
1,549 Elo+
Party 1
Team Averages
Level 92
1,475 SR
1,504 Elo+

VS

Team Averages
Level 79
1,571 SR
1,474 Elo+
Cthulhu
Cthulhu
EvilMosey99
Cthulhu
Level 48
God Stats
9W - 3L
1,771 SR
Queue Stats
81W - 62L
1,590 Elo+
Solo
Ra
Ra
Pikos_87
Ra
Level 84
God Stats
1W - 6L
1,229 SR
Queue Stats
122W - 152L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
adriano_420_
Gilgamesh
Level 119
God Stats
18W - 20L
1,458 SR
Queue Stats
452W - 525L
1,423 Elo+
Party 2
Artemis
Artemis
hahanolol
Artemis
Level 67
God Stats
1W - 2L
1,529 SR
Queue Stats
67W - 79L
1,465 Elo+
Party 2
Set
Set
likelemon
Set
Level 75
God Stats
3W - 1L
1,867 SR
Queue Stats
245W - 302L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kooldude65
Izanami
13
2 / 4 / 4
7,772
486
4,776
8,159
2,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 1 / 6
8,755
547
9,476
8,133
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
13
2 / 1 / 6
7,758
485
5,753
8,006
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
RedLink21
Bellona
16
8 / 1 / 3
9,870
617
10,980
10,211
9,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
ThatGuyJivvy
Xing Tian
12
2 / 1 / 6
7,494
468
4,824
10,533
8,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EvilMosey99
Cthulhu
13
4 / 1 / 3
8,397
525
9,645
11,880
14,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 2
7,193
450
2,470
9,330
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
adriano_420_
Gilgamesh
14
1 / 3 / 2
8,206
513
5,161
10,851
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
hahanolol
Artemis
12
2 / 5 / 3
7,340
459
5,788
8,352
2,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 5 / 3
7,608
476
5,188
12,296
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
8
8
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EvilMosey99
Cthulhu
4
1
3
5.5
W
Izanami
Kooldude65
Izanami
2
4
4
1
W
4
1
6
7
W
Susano
2
1
6
5
L
0
4
2
0.25
W
Bellona
RedLink21
Bellona
8
1
3
9.5
W
Xing Tian
ThatGuyJivvy
Xing Tian
2
1
6
5
L
Gilgamesh
adriano_420_
Gilgamesh
1
3
2
0.67
L
Artemis
hahanolol
Artemis
2
5
3
0.7
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,809
Damage
28,252
45,042
Taken
52,709
25,643
Mitigated
32,560
9,167
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EvilMosey99
Cthulhu
9,645
602
535
2,514
11,880
14,022
0
4,583
7,297
36,297
0
W
Izanami
Kooldude65
Izanami
4,776
2,983
0
420
8,159
2,335
2,182
1,770
6,389
0
37,567
W
9,476
449
0
2,393
8,133
2,659
0
3,343
4,706
71,080
0
W
Susano
5,753
787
0
3,532
8,006
2,823
0
1,960
6,006
0
43,767
L
2,470
412
21
2,302
9,330
3,563
410
5,045
4,285
43,260
0
W
Bellona
RedLink21
Bellona
10,980
4,510
0
1,852
10,211
9,238
0
881
9,328
0
59,580
W
Xing Tian
ThatGuyJivvy
Xing Tian
4,824
464
60
910
10,533
8,588
0
3,831
6,498
24,560
0
L
Gilgamesh
adriano_420_
Gilgamesh
5,161
1,152
0
2,844
10,851
7,866
354
1,234
9,617
0
46,892
L
Artemis
hahanolol
Artemis
5,788
2,931
0
980
8,352
2,679
22
1,066
7,286
0
31,826
L
5,188
2,106
0
4,106
12,296
4,430
0
2,372
9,924
0
52,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,649
Gold Earned
38,744
432
Minions Killed
403
0
Camps Cleared
0
1,657,597
Distance Traveled
1,543,969
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,397
525
45
3
0
326,470
3
W
Izanami
7,772
486
87
5
0
295,659
3
W
Janus
8,755
547
126
8
0
332,837
3
W
Susano
7,758
485
80
5
0
371,159
3
L
Ra
7,193
450
101
6
0
278,362
4
W
Bellona
9,870
617
116
7
0
328,141
6
W
Xing Tian
7,494
468
23
1
0
329,801
5
L
Gilgamesh
8,206
513
96
6
0
314,671
2
L
Artemis
7,340
459
66
4
0
287,879
3
L
Set
7,608
476
95
6
0
336,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role