Player Matchup

Rama
Rama
Domnaek
Rama
Level 27
God Stats
1W - 1L
1,278 SR
Queue Stats
19W - 10L
1,703 Elo+
Solo
Merlin
Merlin
El-Hobbito
Merlin
Level 87
God Stats
2W - 2L
1,429 SR
Queue Stats
18W - 24L
1,441 Elo+
Party 1
Artio
Artio
Saurian_Jack
Artio
Level 122
God Stats
1W - 2L
1,454 SR
Queue Stats
43W - 73L
1,316 Elo+
Party 1
Team Averages
Level 79
1,387 SR
1,487 Elo+

VS

Team Averages
Level 57
1,474 SR
1,336 Elo+
Sylvanus
Sylvanus
Bamazzu
Sylvanus
Level 29
God Stats
5W - 5L
1,482 SR
Queue Stats
109W - 187L
1,310 Elo+
Party 2
Zeus
Zeus
TinyPhantom2943
Zeus
Level 76
God Stats
62W - 57L
1,665 SR
Queue Stats
112W - 154L
1,399 Elo+
Solo
Medusa
Medusa
yukiimon
Medusa
Level 66
God Stats
1W - 8L
1,274 SR
Queue Stats
103W - 185L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Domnaek
Rama
12
2 / 4 / 8
8,423
702
5,851
7,841
2,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
El-Hobbito
Merlin
12
4 / 2 / 6
8,798
733
8,031
5,939
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 6
9,155
763
9,672
13,379
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bamazzu
Sylvanus
11
3 / 3 / 3
8,016
668
4,995
10,348
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
3 / 1 / 4
7,846
654
9,854
4,681
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
yukiimon
Medusa
11
2 / 6 / 4
7,566
631
7,651
11,943
3,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
10
Kills
8
8
Deaths
10
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bamazzu
Sylvanus
3
3
3
1.5
W
Rama
Domnaek
Rama
2
4
8
1.5
W
Merlin
El-Hobbito
Merlin
4
2
6
3.5
W
4
2
6
3.5
L
3
1
4
5
L
Medusa
yukiimon
Medusa
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
22,500
27,159
Taken
26,972
13,845
Mitigated
12,812
11,907
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bamazzu
Sylvanus
4,995
1,311
1,214
4,456
10,348
7,847
199
6,969
3,379
8,854
0
W
Rama
Domnaek
Rama
5,851
4,916
0
1,821
7,841
2,392
1,259
3,774
3,845
0
22,411
W
Merlin
El-Hobbito
Merlin
8,031
205
0
1,605
5,939
1,595
690
4,114
1,578
39,830
0
W
9,672
1,194
998
7,483
13,379
9,858
315
6,737
6,336
20,053
0
L
9,854
899
0
1,018
4,681
1,395
92
2,996
1,685
26,426
0
L
Medusa
yukiimon
Medusa
7,651
4,439
0
2,383
11,943
3,570
737
7,950
3,993
0
26,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
23,428
130
Minions Killed
105
4
Camps Cleared
5
629,635
Distance Traveled
544,341
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,016
668
13
1
1
185,836
3
W
Rama
8,423
702
45
4
2
182,248
2
W
Merlin
8,798
733
73
6
2
214,151
3
W
Artio
9,155
763
12
1
0
233,236
4
L
Zeus
7,846
654
48
4
4
180,639
2
L
Medusa
7,566
631
44
4
0
177,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role