Player Matchup

Hel
Hel
FresaLaFuuukker
Hel
Level 5
God Stats
2W - 0L
1,705 SR
Queue Stats
5W - 5L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
Isimp4Mxith
Ao Kuang
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,701 Elo+
Party 1
Kuzenbo
Kuzenbo
JoeSchmoeJoe
Kuzenbo
Level 28
God Stats
68W - 39L
1,561 SR
Queue Stats
80W - 55L
1,609 Elo+
Solo
He Bo
He Bo
LeMickeyJames
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,658 Elo+
Solo
Rama
Rama
ShoukoKomiV2
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,639 Elo+
Solo
Team Averages
Level 13
1,553 SR
1,633 Elo+

VS

Team Averages
Level 8
1,575 SR
1,713 Elo+
Raijin
Raijin
Cougarbait69
Raijin
Level 18
God Stats
2W - 1L
1,737 SR
Queue Stats
50W - 38L
1,687 Elo+
Solo
Loki
Loki
MarimoSantoryu
Loki
Level 7
God Stats
3W - 2L
1,754 SR
Queue Stats
12W - 6L
1,651 Elo+
Solo
Erlang Shen
Erlang Shen
WaterIris
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,838 Elo+
Solo
Ullr
Ullr
emanon4314
Ullr
Level 9
God Stats
1W - 3L
1,383 SR
Queue Stats
8W - 14L
1,574 Elo+
Solo
Ares
Ares
kOwOdaBear
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,368
579
6,243
7,305
3,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Isimp4Mxith
Ao Kuang
13
7 / 1 / 0
7,462
678
6,484
6,810
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
JoeSchmoeJoe
Kuzenbo
11
5 / 0 / 3
6,756
614
8,315
7,677
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
0 / 3 / 0
5,643
513
1,208
6,634
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 3
5,914
538
2,577
8,983
2,239
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 1 / 2
7,060
642
2,360
4,870
2,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
5 / 2 / 1
6,082
553
3,405
3,986
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
WaterIris
Erlang Shen
12
2 / 2 / 1
6,686
608
7,046
13,137
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 1
5,823
529
4,390
7,055
2,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
5,067
461
4,101
9,592
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
12
Kills
9
10
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
1
2
2
W
0
3
0
0
W
Ao Kuang
Isimp4Mxith
Ao Kuang
7
1
0
7
W
Kuzenbo
JoeSchmoeJoe
Kuzenbo
5
0
3
6.5
W
0
3
0
0
L
5
2
1
2.75
W
0
3
3
0.5
L
Erlang Shen
WaterIris
Erlang Shen
2
2
1
1.25
L
1
3
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
21,302
37,409
Taken
38,640
15,592
Mitigated
16,295
17,424
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
2,360
289
0
893
4,870
2,005
0
2,884
1,894
49,584
0
W
6,243
1,281
586
3,705
7,305
3,075
84
0
7,305
44,866
0
W
Ao Kuang
Isimp4Mxith
Ao Kuang
6,484
1,250
0
4,752
6,810
2,215
31
1,360
5,324
38,329
0
W
Kuzenbo
JoeSchmoeJoe
Kuzenbo
8,315
2,833
0
3,058
7,677
6,293
0
2,482
5,195
27,878
0
W
1,208
185
0
1,520
6,634
1,770
0
1,220
5,136
29,394
0
L
3,405
1,145
0
1,190
3,986
1,150
0
1,282
2,664
0
19,664
W
2,577
1,998
0
3,803
8,983
2,239
125
995
7,988
0
40,552
L
Erlang Shen
WaterIris
Erlang Shen
7,046
3,720
0
6,947
13,137
6,269
0
8,999
4,080
0
39,607
L
4,390
1,712
0
1,071
7,055
2,045
0
3,379
3,676
0
37,097
L
4,101
632
126
2,597
9,592
4,826
0
5,516
4,076
14,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
30,718
357
Minions Killed
313
0
Camps Cleared
0
1,113,675
Distance Traveled
1,033,469
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,060
642
95
9
0
225,912
3
W
Hel
6,368
579
95
9
0
212,261
0
W
Ao Kuang
7,462
678
80
7
0
245,617
0
W
Kuzenbo
6,756
614
39
4
0
235,106
1
W
He Bo
5,643
513
61
6
0
207,188
2
L
Loki
6,082
553
44
4
0
162,235
0
W
Rama
5,914
538
82
7
0
213,503
2
L
Erlang Shen
6,686
608
78
7
0
240,021
1
L
Ullr
5,823
529
82
7
0
208,826
1
L
Ares
5,067
461
14
1
0
196,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role