Player Matchup

Bacchus
Bacchus
CSW01
Bacchus
Level 126
God Stats
0W - 1L
1,549 SR
Queue Stats
41W - 31L
1,564 Elo+
Solo
Freya
Freya
Get Pizza Timed
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Tyr
Tyr
HiagoEtherion
Tyr
Level 160
God Stats
7W - 6L
1,541 SR
Queue Stats
545W - 565L
1,480 Elo+
Solo
Heimdallr
Heimdallr
SuperPaloNova
Heimdallr
Level 29
God Stats
3W - 1L
1,507 SR
Queue Stats
64W - 69L
1,477 Elo+
Solo
Hun Batz
Hun Batz
WizardLucifer55
Hun Batz
Level 89
God Stats
2W - 3L
1,501 SR
Queue Stats
119W - 118L
1,551 Elo+
Solo
Team Averages
Level 86
1,520 SR
1,558 Elo+

VS

Team Averages
Level 43
1,425 SR
1,540 Elo+
Cerberus
Cerberus
CharFurion
Cerberus
Level 24
God Stats
3W - 3L
1,265 SR
Queue Stats
241W - 258L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
Haruna88
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,641 Elo+
Solo
King Arthur
King Arthur
RichterVonDoom
King Arthur
Level 103
God Stats
1W - 1L
1,333 SR
Queue Stats
19W - 21L
1,480 Elo+
Solo
Raijin
Raijin
SNIPEREAPER
Raijin
Level 44
God Stats
2W - 0L
1,752 SR
Queue Stats
71W - 66L
1,490 Elo+
Solo
Thanatos
Thanatos
Stivf
Thanatos
Level 29
God Stats
2W - 1L
1,278 SR
Queue Stats
64W - 62L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CSW01
Bacchus
15
3 / 3 / 13
10,093
631
13,458
20,357
17,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 7 / 10
11,925
745
18,221
15,481
6,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 16
10,902
681
8,851
18,333
24,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heimdallr
SuperPaloNova
Heimdallr
20
7 / 5 / 15
12,690
793
30,818
15,670
8,729
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
18
5 / 9 / 12
11,564
723
15,104
16,670
7,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CharFurion
Cerberus
20
6 / 5 / 18
12,566
785
12,021
34,143
53,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Haruna88
Kumbhakarna
20
7 / 3 / 14
13,300
831
12,441
19,679
24,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
RichterVonDoom
King Arthur
17
2 / 7 / 13
11,012
688
10,003
20,063
20,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
20
6 / 3 / 8
12,424
777
19,189
16,470
9,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Stivf
Thanatos
18
8 / 6 / 9
11,734
733
17,933
19,283
10,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
91
23
Kills
29
29
Deaths
24
66
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CSW01
Bacchus
3
3
13
3.17
W
Cerberus
CharFurion
Cerberus
6
5
18
3
L
6
7
10
1.57
W
Kumbhakarna
Haruna88
Kumbhakarna
7
3
14
4.67
L
2
5
16
2
W
King Arthur
RichterVonDoom
King Arthur
2
7
13
1.21
W
Raijin
6
3
8
3.33
W
Thanatos
Stivf
Thanatos
8
6
9
2.08
L
Heimdallr
SuperPaloNova
Heimdallr
7
5
15
2.9
L
Hun Batz
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,452
Damage
71,587
86,511
Taken
109,638
64,658
Mitigated
117,106
27,921
Healing
50,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CSW01
Bacchus
13,458
1,042
1,609
9,618
20,357
17,503
116
8,879
11,478
19,193
0
W
Cerberus
CharFurion
Cerberus
12,021
630
1,400
12,159
34,143
53,093
639
9,696
24,176
25,297
0
L
18,221
5,584
0
3,296
15,481
6,616
1,103
9,690
5,791
27,913
0
W
Kumbhakarna
Haruna88
Kumbhakarna
12,441
1,028
2,891
2,973
19,679
24,138
758
4,056
15,305
29,789
0
L
8,851
477
1,435
4,903
18,333
24,165
38
8,131
10,202
0
19,281
W
King Arthur
RichterVonDoom
King Arthur
10,003
1,382
3,515
2,967
20,063
20,392
478
6,171
13,534
0
17,164
W
Raijin
19,189
2,539
3,268
6,827
16,470
9,258
1,509
5,316
10,932
43,820
0
W
Thanatos
Stivf
Thanatos
17,933
4,034
802
13,361
19,283
10,225
1,953
4,995
14,012
0
30,473
L
Heimdallr
SuperPaloNova
Heimdallr
30,818
14,610
488
2,995
15,670
8,729
1,863
8,476
7,194
0
61,113
L
Hun Batz
15,104
3,364
1,142
2,435
16,670
7,645
444
8,475
8,195
0
29,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,174
Gold Earned
61,036
147
Minions Killed
147
0
Camps Cleared
0
1,296,953
Distance Traveled
1,543,282
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,093
631
13
1
0
244,176
0
W
Cerberus
12,566
785
15
1
0
299,661
1
L
Freya
11,925
745
22
1
0
246,054
0
W
Kumbhakarna
13,300
831
42
3
0
388,200
0
L
Tyr
10,902
681
23
1
0
297,000
2
W
King Arthur
11,012
688
12
1
0
313,269
0
W
Raijin
12,424
777
49
3
0
260,162
4
W
Thanatos
11,734
733
29
2
0
281,990
1
L
Heimdallr
12,690
793
59
4
0
254,191
5
L
Hun Batz
11,564
723
30
2
0
255,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role