Player Matchup

Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Blablito94
Neith
Level 7
God Stats
1W - 0L
1,311 SR
Queue Stats
5W - 1L
1,733 Elo+
Party 1
Fafnir
Fafnir
Karanath
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,397 Elo+
Party 1
Team Averages
Level 59
1,437 SR
1,543 Elo+

VS

Team Averages
Level 18
1,463 SR
1,338 Elo+
Cthulhu
Cthulhu
BlessedMinion
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,445 Elo+
Solo
Arachne
Arachne
JabuticabaRemix
Arachne
Level 16
God Stats
1W - 3L
1,388 SR
Queue Stats
8W - 16L
1,255 Elo+
Solo
Chiron
Chiron
Pâtz
Chiron
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 69L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
10 / 1 / 8
9,047
905
14,597
7,100
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
4 / 2 / 10
7,572
757
10,765
5,134
1,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Karanath
Fafnir
11
5 / 0 / 12
8,143
814
4,735
10,946
7,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 9 / 1
5,687
569
3,791
15,953
8,329
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 7 / 1
6,138
614
6,421
13,268
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Pâtz
Chiron
10
1 / 3 / 0
6,343
634
3,471
6,564
2,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
2
3
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
1
8
14
W
Neith
4
2
10
4.5
L
Cthulhu
0
9
1
0.06
L
1
7
1
0.21
W
Fafnir
Karanath
Fafnir
5
0
12
11
L
Chiron
Pâtz
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
13,683
23,180
Taken
35,785
11,748
Mitigated
14,866
8,840
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,597
1,673
75
2,532
7,100
2,575
254
1,912
5,188
41,015
0
W
Neith
10,765
6,288
0
1,658
5,134
1,895
773
1,580
3,554
0
25,872
L
Cthulhu
3,791
365
14
878
15,953
8,329
0
6,265
9,469
9,440
0
L
6,421
4,775
252
2,068
13,268
4,471
0
9,126
3,764
0
11,450
W
Fafnir
Karanath
Fafnir
4,735
1,775
0
4,575
10,946
7,278
454
1,310
9,636
9,248
0
L
Chiron
Pâtz
Chiron
3,471
782
594
1,124
6,564
2,066
0
3,573
2,869
0
18,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
18,168
112
Minions Killed
55
8
Camps Cleared
1
532,512
Distance Traveled
487,843
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,047
905
72
7
5
202,884
2
W
Neith
7,572
757
32
3
0
151,576
0
L
Cthulhu
5,687
569
8
1
0
141,138
0
L
Arachne
6,138
614
14
1
1
174,803
2
W
Fafnir
8,143
814
8
1
3
178,052
0
L
Chiron
6,343
634
33
3
0
171,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role