Player Matchup

Thoth
Thoth
 
Thoth
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
QUEEN DEJALOVE
Ganesha
Level 18
God Stats
5W - 2L
1,175 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
TheZangetsu0
Erlang Shen
Level 20
God Stats
5W - 2L
1,237 SR
Queue Stats
8W - 5L
887 Elo+
Party 1
Team Averages
Level 58
1,304 SR
1,296 Elo+

VS

Team Averages
Level 30
1,344 SR
1,161 Elo+
Tiamat
Tiamat
GoodTheSuarez
Tiamat
Level 39
God Stats
7W - 7L
1,434 SR
Queue Stats
18W - 29L
1,273 Elo+
Solo
Hera
Hera
Robthegamer1778
Hera
Level 24
God Stats
0W - 3L
1,109 SR
Queue Stats
10W - 53L
986 Elo+
Solo
Chaac
Chaac
skillerbado_123
Chaac
Level 26
God Stats
20W - 16L
1,489 SR
Queue Stats
78W - 118L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
7 / 1 / 5
10,622
759
14,303
9,299
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 12
9,895
707
1,984
8,091
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
TheZangetsu0
Erlang Shen
12
5 / 3 / 5
9,466
676
4,733
9,498
5,993
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,473
605
4,177
13,266
3,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
7,857
561
719
2,053
548
12
1 / 4 / 1
8,150
582
9,438
12,341
15,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
5
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
5
9.5
L
2
7
1
0.36
W
0
1
12
6
L
0
1
3
1.5
W
Erlang Shen
TheZangetsu0
Erlang Shen
5
3
5
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,020
Damage
14,334
26,888
Taken
27,660
17,783
Mitigated
19,612
5,228
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,303
379
0
3,216
9,299
3,648
1,093
2,306
6,816
66,836
0
L
4,177
1,025
0
1,518
13,266
3,196
0
8,878
4,388
30,025
0
W
1,984
162
0
1,244
8,091
8,142
357
1,123
6,471
5,737
0
L
719
258
0
0
2,053
548
0
669
1,384
3,612
0
W
Erlang Shen
TheZangetsu0
Erlang Shen
4,733
3,130
0
768
9,498
5,993
1,190
1,559
6,587
0
11,572
L
9,438
659
0
1,771
12,341
15,868
0
7,092
5,249
0
27,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
24,480
153
Minions Killed
91
3
Camps Cleared
2
699,363
Distance Traveled
456,924
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,622
759
136
10
3
248,494
1
L
Tiamat
8,473
605
53
4
0
157,938
0
W
Ganesha
9,895
707
0
0
0
228,313
0
L
Hera
7,857
561
4
0
0
77,935
0
W
Erlang Shen
9,466
676
17
1
0
222,556
1
L
Chaac
8,150
582
34
2
2
221,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role