Player Matchup

Ares
Ares
CptImbaxe
Ares
Level 57
God Stats
1W - 2L
1,324 SR
Queue Stats
88W - 95L
1,528 Elo+
Party 3
Bellona
Bellona
DieHardSurUnDab
Bellona
Level 36
God Stats
15W - 15L
1,519 SR
Queue Stats
136W - 120L
1,466 Elo+
Solo
Sol
Sol
EazyOneX
Sol
Level 26
God Stats
4W - 6L
1,891 SR
Queue Stats
102W - 91L
1,548 Elo+
Party 3
Fenrir
Fenrir
l3ost_yt
Fenrir
Level 40
God Stats
3W - 10L
1,103 SR
Queue Stats
226W - 264L
1,355 Elo+
Solo
Chernobog
Chernobog
melgibsonv2
Chernobog
Level 26
God Stats
12W - 11L
1,746 SR
Queue Stats
43W - 50L
1,563 Elo+
Party 3
Team Averages
Level 37
1,517 SR
1,492 Elo+

VS

Team Averages
Level 56
1,522 SR
1,424 Elo+
Chernobog
Chernobog
Apach015
Chernobog
Level 103
God Stats
3W - 0L
1,793 SR
Queue Stats
285W - 259L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
DNoonan
Kukulkan
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 32L
1,225 Elo+
Solo
Bastet
Bastet
TKay00
Bastet
Level 30
God Stats
27W - 17L
1,311 SR
Queue Stats
223W - 208L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
inceptionEK
Sun Wukong
Level 87
God Stats
2W - 4L
1,509 SR
Queue Stats
247W - 229L
1,534 Elo+
Party 1
Geb
Geb
trigons2
Geb
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 10 / 10
10,635
506
14,891
24,778
23,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 8 / 6
8,629
411
7,795
15,853
15,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 9 / 8
10,565
503
15,082
19,555
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
l3ost_yt
Fenrir
15
4 / 10 / 7
9,803
467
8,904
17,237
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
melgibsonv2
Chernobog
17
6 / 6 / 8
10,603
505
13,313
18,900
6,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Apach015
Chernobog
20
11 / 5 / 14
13,524
644
20,208
18,340
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DNoonan
Kukulkan
17
8 / 4 / 10
11,373
542
14,299
11,682
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
TKay00
Bastet
17
9 / 8 / 14
11,544
550
15,869
20,584
8,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
inceptionEK
Sun Wukong
17
11 / 0 / 13
12,120
577
17,855
19,644
18,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 4 / 22
10,569
503
10,441
21,274
28,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
21
Kills
43
43
Deaths
21
39
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Apach015
Chernobog
11
5
14
3.6
L
Ares
5
10
10
1
W
Kukulkan
DNoonan
Kukulkan
8
4
10
3.25
L
1
8
6
0.5
L
5
9
8
1
W
Bastet
TKay00
Bastet
9
8
14
2
W
Sun Wukong
inceptionEK
Sun Wukong
11
0
13
17.5
L
Fenrir
l3ost_yt
Fenrir
4
10
7
0.75
L
Chernobog
melgibsonv2
Chernobog
6
6
8
1.67
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,985
Damage
78,672
96,323
Taken
91,524
60,250
Mitigated
68,790
18,659
Healing
27,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Apach015
Chernobog
20,208
13,617
0
6,639
18,340
8,643
2,639
5,761
12,532
0
120,664
L
Ares
14,891
755
0
1,500
24,778
23,296
0
7,431
17,049
25,738
0
W
Kukulkan
DNoonan
Kukulkan
14,299
1,110
0
1,923
11,682
4,857
3,696
4,663
6,928
55,885
0
L
7,795
1,823
0
2,433
15,853
15,977
184
1,496
13,638
0
30,573
L
15,082
5,186
0
6,788
19,555
7,299
432
6,901
12,188
61,087
6,292
W
Bastet
TKay00
Bastet
15,869
5,707
0
5,534
20,584
8,204
195
6,892
13,038
0
56,102
W
Sun Wukong
inceptionEK
Sun Wukong
17,855
2,702
0
11,900
19,644
18,262
711
3,557
15,217
0
63,657
L
Fenrir
l3ost_yt
Fenrir
8,904
2,402
0
1,697
17,237
7,305
0
4,808
12,061
0
49,621
L
Chernobog
melgibsonv2
Chernobog
13,313
8,273
0
6,241
18,900
6,373
0
3,641
15,065
0
77,513
W
10,441
1,570
0
1,698
21,274
28,824
446
8,000
13,176
19,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,235
Gold Earned
59,130
421
Minions Killed
473
0
Camps Cleared
0
1,842,782
Distance Traveled
2,117,902
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,524
644
166
8
0
398,224
3
L
Ares
10,635
506
17
1
0
372,692
7
W
Kukulkan
11,373
542
97
5
0
407,071
0
L
Bellona
8,629
411
64
3
0
385,926
3
L
Sol
10,565
503
117
6
0
336,001
2
W
Bastet
11,544
550
90
4
0
432,644
0
W
Sun Wukong
12,120
577
101
5
0
463,518
4
L
Fenrir
9,803
467
87
4
0
379,559
0
L
Chernobog
10,603
505
136
6
0
368,604
0
W
Geb
10,569
503
19
1
0
416,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role