Player Matchup

Jormungandr
Jormungandr
Cry4_Me
Jormungandr
Level 125
God Stats
3W - 2L
1,514 SR
Queue Stats
384W - 329L
1,577 Elo+
Party 2
Skadi
Skadi
DanetteDuett
Skadi
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 61L
1,562 Elo+
Party 2
Anubis
Anubis
XI-NeCTaRiiNE
Anubis
Level 119
God Stats
525W - 523L
1,536 SR
Queue Stats
570W - 603L
1,504 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,548 Elo+

VS

Team Averages
Level 119
1,522 SR
1,515 Elo+
Fenrir
Fenrir
BargaofAnarchy
Fenrir
Level 159
God Stats
3W - 4L
1,542 SR
Queue Stats
230W - 180L
1,626 Elo+
Party 1
Baron Samedi
Baron Samedi
Taru-89-
Baron Samedi
Level 159
God Stats
6W - 3L
1,598 SR
Queue Stats
291W - 258L
1,535 Elo+
Party 1
Kumbhakarna
Kumbhakarna
laster88
Kumbhakarna
Level 38
God Stats
3W - 6L
1,427 SR
Queue Stats
30W - 40L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cry4_Me
Jormungandr
16
7 / 1 / 7
12,311
684
16,427
12,930
14,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 5 / 4
11,799
656
13,774
11,265
3,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 4 / 9
11,016
612
13,286
13,410
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
11,230
624
10,070
17,542
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Taru-89-
Baron Samedi
16
5 / 4 / 3
11,939
663
12,304
13,466
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
laster88
Kumbhakarna
13
1 / 6 / 3
10,949
608
3,212
19,411
17,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
10
10
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Jormungandr
Cry4_Me
Jormungandr
7
1
7
10.5
W
5
5
4
1.4
L
Baron Samedi
Taru-89-
Baron Samedi
5
4
3
1.63
W
2
4
9
1.63
L
Kumbhakarna
laster88
Kumbhakarna
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,487
Damage
25,586
37,605
Taken
50,419
26,371
Mitigated
30,692
11,594
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,070
1,927
0
2,490
17,542
8,629
1,289
10,543
6,325
0
23,254
W
Jormungandr
Cry4_Me
Jormungandr
16,427
2,816
559
2,743
12,930
14,935
706
6,076
6,634
48,009
0
W
13,774
6,698
0
2,105
11,265
3,818
1,857
4,740
6,273
0
54,830
L
Baron Samedi
Taru-89-
Baron Samedi
12,304
292
2,813
3,835
13,466
4,921
156
8,494
4,492
55,462
0
W
13,286
261
783
5,404
13,410
7,618
70
6,054
6,968
48,375
0
L
Kumbhakarna
laster88
Kumbhakarna
3,212
377
474
5,198
19,411
17,142
0
9,336
9,542
13,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,126
Gold Earned
34,118
213
Minions Killed
166
9
Camps Cleared
4
827,635
Distance Traveled
937,298
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,230
624
33
2
1
337,206
6
W
Jormungandr
12,311
684
57
3
2
267,961
4
W
Skadi
11,799
656
81
5
6
291,534
4
L
Baron Samedi
11,939
663
117
7
3
309,262
2
W
Anubis
11,016
612
75
4
1
268,140
7
L
Kumbhakarna
10,949
608
16
1
0
290,830
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role