Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Pandalino101
Geb
Level 160
God Stats
14W - 14L
1,589 SR
Queue Stats
178W - 169L
1,524 Elo+
Party 2
Eset
Eset
Primplup77
Eset
Level 17
God Stats
6W - 1L
1,819 SR
Queue Stats
32W - 19L
1,551 Elo+
Party 4
Hel
Hel
QueenQuay
Hel
Level 121
God Stats
9W - 7L
1,554 SR
Queue Stats
274W - 224L
1,546 Elo+
Party 4
Hachiman
Hachiman
Stuttererstanle
Hachiman
Level 27
God Stats
2W - 0L
1,596 SR
Queue Stats
16W - 7L
1,710 Elo+
Party 2
Team Averages
Level 90
1,612 SR
1,566 Elo+

VS

Team Averages
Level 92
1,561 SR
1,570 Elo+
Hades
Hades
ASaltyFemale
Hades
Level 158
God Stats
2W - 5L
1,478 SR
Queue Stats
345W - 356L
1,537 Elo+
Party 1
The Morrigan
The Morrigan
Gigylie9477
The Morrigan
Level 23
God Stats
37W - 24L
1,600 SR
Queue Stats
45W - 37L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
Honorable Galax
Gilgamesh
Level 160
God Stats
33W - 34L
1,547 SR
Queue Stats
489W - 464L
1,629 Elo+
Party 1
Medusa
Medusa
MyPetDoge
Medusa
Level 46
God Stats
10W - 7L
1,627 SR
Queue Stats
34W - 26L
1,638 Elo+
Party 1
Bastet
Bastet
TTV_Assassin77
Bastet
Level 71
God Stats
4W - 8L
1,551 SR
Queue Stats
98W - 85L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 0
5,568
506
1,028
6,130
3,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 1
5,970
543
2,747
6,962
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
2 / 7 / 3
5,756
523
6,051
6,771
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 2
4,996
454
2,277
6,665
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
11
0 / 1 / 0
5,613
510
2,578
4,332
891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 5
5,721
520
4,134
7,781
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Gigylie9477
The Morrigan
12
2 / 0 / 0
6,872
625
2,801
1,995
764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Honorable Galax
Gilgamesh
9
4 / 1 / 2
5,820
529
7,522
9,711
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
MyPetDoge
Medusa
11
1 / 0 / 1
6,449
586
2,524
3,994
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 1
6,295
572
3,547
7,622
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
11
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
0
0
L
1
4
5
0.88
L
The Morrigan
Gigylie9477
The Morrigan
2
0
0
2
L
Gilgamesh
Honorable Galax
Gilgamesh
4
1
2
5
L
Medusa
MyPetDoge
Medusa
1
0
1
1.5
W
2
0
1
2.5
W
2
7
3
0.5
W
0
2
2
0.5
W
Hachiman
0
1
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,681
Damage
20,528
30,860
Taken
31,103
11,278
Mitigated
12,258
10,118
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,028
0
0
1,644
6,130
3,613
289
2,247
3,883
0
30,933
L
4,134
165
248
2,916
7,781
3,260
18
4,179
3,364
24,516
0
L
The Morrigan
Gigylie9477
The Morrigan
2,801
1,027
0
948
1,995
764
0
0
1,995
36,587
6,764
L
Gilgamesh
Honorable Galax
Gilgamesh
7,522
2,009
19
3,541
9,711
4,496
0
3,851
5,676
0
25,768
L
Medusa
MyPetDoge
Medusa
2,524
802
0
2,064
3,994
1,546
352
241
3,753
0
37,288
W
2,747
886
0
2,952
6,962
2,616
0
1,027
5,871
32,014
0
W
6,051
601
283
849
6,771
1,748
359
1,908
4,685
25,630
0
W
2,277
182
1,129
2,778
6,665
2,410
0
895
5,708
8,510
0
W
Hachiman
2,578
1,097
0
483
4,332
891
0
0
4,332
0
36,414
L
3,547
1,488
0
4,049
7,622
2,192
0
2,298
5,240
0
31,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
31,157
277
Minions Killed
326
0
Camps Cleared
0
1,119,633
Distance Traveled
1,040,014
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,568
506
67
6
0
221,846
3
L
Hades
5,721
520
46
4
0
153,757
0
L
The Morrigan
6,872
625
95
9
0
183,858
6
L
Gilgamesh
5,820
529
34
3
0
236,605
2
L
Medusa
6,449
586
77
7
0
211,843
4
W
Geb
5,970
543
76
7
0
263,506
3
W
Eset
5,756
523
55
5
0
201,131
1
W
Hel
4,996
454
9
1
0
230,871
7
W
Hachiman
5,613
510
70
6
0
202,279
3
L
Bastet
6,295
572
74
7
0
253,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role