Player Matchup

Nox
Nox
AIImightyTechno
Nox
Level 97
God Stats
2W - 6L
1,378 SR
Queue Stats
131W - 150L
1,477 Elo+
Party 1
Neith
Neith
Da9_TTV
Neith
Level 10
God Stats
0W - 1L
1,639 SR
Queue Stats
5W - 9L
1,468 Elo+
Party 1
Loki
Loki
potes0415
Loki
Level 119
God Stats
62W - 73L
1,501 SR
Queue Stats
1,306W - 948L
1,499 Elo+
Solo
Team Averages
Level 75
1,506 SR
1,482 Elo+

VS

Team Averages
Level 55
1,492 SR
1,432 Elo+
Bellona
Bellona
Doazequis
Bellona
Level 15
God Stats
3W - 2L
1,252 SR
Queue Stats
42W - 54L
1,309 Elo+
Solo
Cliodhna
Cliodhna
Sandylemons
Cliodhna
Level 121
God Stats
12W - 9L
1,648 SR
Queue Stats
142W - 139L
1,492 Elo+
Party 2
Sol
Sol
jazzybear0427
Sol
Level 29
God Stats
112W - 97L
1,575 SR
Queue Stats
169W - 166L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
8,169
584
7,541
4,808
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Da9_TTV
Neith
12
1 / 6 / 3
8,357
597
6,718
9,336
3,315
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
14
6 / 0 / 1
9,681
692
7,211
5,397
2,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doazequis
Bellona
13
1 / 1 / 4
8,769
626
3,031
13,863
6,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Sandylemons
Cliodhna
13
4 / 4 / 2
9,141
653
8,049
8,181
3,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 4
8,815
630
4,812
8,312
2,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
7
7
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
L
Neith
Da9_TTV
Neith
1
6
3
0.42
W
Bellona
Doazequis
Bellona
1
1
4
3
W
Cliodhna
Sandylemons
Cliodhna
4
4
2
1.25
W
2
2
4
2
L
Loki
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
15,892
19,541
Taken
30,356
7,793
Mitigated
13,376
2,476
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,541
607
636
856
4,808
1,770
0
1,721
3,087
25,308
0
L
Neith
Da9_TTV
Neith
6,718
2,382
0
540
9,336
3,315
158
3,120
6,216
0
19,663
W
Bellona
Doazequis
Bellona
3,031
855
204
5,601
13,863
6,786
156
3,001
10,862
0
29,477
W
Cliodhna
Sandylemons
Cliodhna
8,049
844
558
1,165
8,181
3,948
0
2,077
6,104
0
30,450
W
4,812
492
77
3,430
8,312
2,642
1,152
3,148
5,164
39,065
0
L
Loki
7,211
1,217
0
444
5,397
2,708
0
837
4,560
0
30,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
26,725
135
Minions Killed
176
4
Camps Cleared
8
703,257
Distance Traveled
771,894
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,169
584
52
4
1
260,802
0
L
Neith
8,357
597
41
3
2
211,609
0
W
Bellona
8,769
626
50
4
0
262,923
5
W
Cliodhna
9,141
653
54
4
2
257,281
4
W
Sol
8,815
630
72
5
6
251,690
4
L
Loki
9,681
692
42
3
1
230,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role