Player Matchup

Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Captain781
Aphrodite
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 30L
1,218 Elo+
Solo
Danzaburou
Danzaburou
Drshroomies
Danzaburou
Level 26
God Stats
1W - 3L
1,386 SR
Queue Stats
96W - 130L
1,303 Elo+
Solo
Ra
Ra
Raccon67
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ares
Ares
moztrox69
Ares
Level 8
God Stats
0W - 1L
1,212 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 15
1,420 SR
1,404 Elo+

VS

Team Averages
Level 24
1,480 SR
1,360 Elo+
Scylla
Scylla
DigitalDefiler
Scylla
Level 28
God Stats
5W - 4L
1,482 SR
Queue Stats
20W - 31L
1,247 Elo+
Party 1
Ratatoskr
Ratatoskr
Hand2HandLuvr
Ratatoskr
Level 13
God Stats
17W - 16L
1,449 SR
Queue Stats
53W - 52L
1,362 Elo+
Solo
Danzaburou
Danzaburou
Komodo0rca
Danzaburou
Level 26
God Stats
2W - 0L
1,626 SR
Queue Stats
62W - 47L
1,589 Elo+
Party 2
Loki
Loki
LoserN00b
Loki
Level 26
God Stats
5W - 2L
1,344 SR
Queue Stats
71W - 106L
1,278 Elo+
Party 1
Geb
Geb
SupahJefe
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 2 / 1
7,229
556
6,898
7,444
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Captain781
Aphrodite
7
0 / 6 / 4
5,488
422
1,184
8,700
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Drshroomies
Danzaburou
10
2 / 8 / 3
6,618
509
5,006
9,459
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
6,623
509
5,082
6,408
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
1 / 5 / 2
5,414
416
3,488
9,542
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,368
567
3,798
6,621
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Hand2HandLuvr
Ratatoskr
12
4 / 3 / 1
7,352
566
6,405
10,129
3,776
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Danzaburou
Komodo0rca
Danzaburou
15
11 / 0 / 1
9,628
741
11,902
9,974
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
9
5 / 4 / 2
6,630
510
5,459
7,261
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 8
6,908
531
2,351
5,520
3,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
11
Kills
24
24
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
2
1
3.25
L
Aphrodite
Captain781
Aphrodite
0
6
4
0.33
W
4
4
3
1.38
L
Danzaburou
Drshroomies
Danzaburou
2
8
3
0.44
W
Ratatoskr
Hand2HandLuvr
Ratatoskr
4
3
1
1.5
W
Danzaburou
Komodo0rca
Danzaburou
11
0
1
11.5
W
Loki
5
4
2
1.5
L
2
3
2
1
W
0
0
8
4
L
Ares
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,658
Damage
29,915
41,553
Taken
39,505
15,133
Mitigated
14,896
7,136
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,898
1,227
0
1,426
7,444
1,408
0
984
6,400
0
26,237
L
Aphrodite
Captain781
Aphrodite
1,184
880
325
1,351
8,700
4,906
299
1,194
7,440
8,590
0
W
3,798
651
0
500
6,621
2,042
388
1,424
5,038
28,485
0
L
Danzaburou
Drshroomies
Danzaburou
5,006
2,148
135
1,385
9,459
1,527
0
909
8,550
0
24,429
W
Ratatoskr
Hand2HandLuvr
Ratatoskr
6,405
2,013
0
3,099
10,129
3,776
764
3,398
6,289
0
36,188
W
Danzaburou
Komodo0rca
Danzaburou
11,902
6,345
0
5,510
9,974
3,673
1,238
1,985
7,857
0
79,946
W
Loki
5,459
1,301
0
2,436
7,261
1,944
0
809
6,279
0
24,183
L
5,082
534
111
1,919
6,408
1,323
728
1,414
4,840
30,956
0
W
2,351
421
1,345
1,683
5,520
3,461
161
1,128
4,226
11,279
0
L
Ares
3,488
801
0
484
9,542
5,969
273
1,370
8,091
14,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
37,886
201
Minions Killed
357
0
Camps Cleared
0
1,138,254
Distance Traveled
1,181,610
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,229
556
49
4
0
274,767
2
L
Aphrodite
5,488
422
7
1
0
195,246
0
W
Scylla
7,368
567
72
6
0
230,907
3
L
Danzaburou
6,618
509
42
3
0
201,762
0
W
Ratatoskr
7,352
566
79
6
0
261,697
0
W
Danzaburou
9,628
741
138
11
0
254,654
4
W
Loki
6,630
510
49
4
0
206,867
5
L
Ra
6,623
509
75
6
0
233,253
3
W
Geb
6,908
531
19
1
0
227,485
2
L
Ares
5,414
416
28
2
0
233,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role