Player Matchup

Izanami
Izanami
HumanOdin8
Izanami
Level 53
God Stats
2W - 4L
1,507 SR
Queue Stats
37W - 55L
1,326 Elo+
Party 4
Ares
Ares
Prynt3rz
Ares
Level 17
God Stats
17W - 15L
1,565 SR
Queue Stats
21W - 19L
1,464 Elo+
Party 4
Hel
Hel
SEQUOIA IX
Hel
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
39W - 49L
1,408 Elo+
Party 1
Ra
Ra
Traumatic6
Ra
Level 39
God Stats
1W - 2L
1,222 SR
Queue Stats
72W - 90L
1,482 Elo+
Solo
Osiris
Osiris
xElipzo
Osiris
Level 122
God Stats
19W - 12L
1,646 SR
Queue Stats
464W - 427L
1,520 Elo+
Party 1
Team Averages
Level 50
1,488 SR
1,440 Elo+

VS

Team Averages
Level 69
1,499 SR
1,554 Elo+
Kuzenbo
Kuzenbo
AngelofCourage
Kuzenbo
Level 107
God Stats
10W - 9L
1,530 SR
Queue Stats
110W - 106L
1,628 Elo+
Party 2
Bakasura
Bakasura
Shad0w1224_07
Bakasura
Level 27
God Stats
2W - 1L
1,202 SR
Queue Stats
70W - 49L
1,466 Elo+
Party 3
Amaterasu
Amaterasu
Z3R0 Endings
Amaterasu
Level 37
God Stats
6W - 5L
1,593 SR
Queue Stats
213W - 232L
1,451 Elo+
Solo
Kukulkan
Kukulkan
franz1094
Kukulkan
Level 148
God Stats
40W - 26L
1,672 SR
Queue Stats
163W - 139L
1,512 Elo+
Party 3
Anhur
Anhur
xXBouncy GirlXx
Anhur
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 8L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HumanOdin8
Izanami
17
2 / 7 / 2
10,247
466
7,445
15,332
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
1 / 7 / 3
8,651
393
10,172
21,430
19,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 11 / 6
9,884
449
6,544
20,304
8,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 2 / 4
9,771
444
6,601
10,723
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
xElipzo
Osiris
18
8 / 4 / 4
11,681
531
15,386
17,897
14,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
11,720
533
5,920
19,583
33,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Shad0w1224_07
Bakasura
18
3 / 3 / 3
11,485
522
6,900
17,438
7,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Z3R0 Endings
Amaterasu
20
10 / 6 / 0
14,072
640
14,518
18,331
14,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
franz1094
Kukulkan
20
6 / 4 / 4
13,417
610
17,215
10,462
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 0 / 7
13,188
599
22,487
18,380
8,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
13
Kills
31
31
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Izanami
HumanOdin8
Izanami
2
7
2
0.43
L
Ares
1
7
3
0.36
L
1
11
6
0.36
W
Bakasura
Shad0w1224_07
Bakasura
3
3
3
1.5
L
1
2
4
1.5
W
Amaterasu
Z3R0 Endings
Amaterasu
10
6
0
1.67
W
Kukulkan
franz1094
Kukulkan
6
4
4
2
L
Osiris
xElipzo
Osiris
8
4
4
2.5
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,148
Damage
67,040
85,686
Taken
84,194
50,436
Mitigated
68,963
16,915
Healing
21,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,920
2,654
811
2,794
19,583
33,671
522
5,696
13,698
26,800
0
L
Izanami
HumanOdin8
Izanami
7,445
3,834
0
2,458
15,332
3,978
1,122
3,641
11,464
0
72,237
L
Ares
10,172
190
0
3,032
21,430
19,767
0
6,442
14,708
24,401
0
L
6,544
1,183
165
4,424
20,304
8,441
746
3,513
16,479
49,129
0
W
Bakasura
Shad0w1224_07
Bakasura
6,900
5,122
0
4,768
17,438
7,293
172
3,447
13,911
0
64,114
L
6,601
278
948
2,982
10,723
3,770
0
4,287
6,266
64,769
0
W
Amaterasu
Z3R0 Endings
Amaterasu
14,518
7,921
0
3,100
18,331
14,708
3,168
4,557
13,774
0
86,768
W
Kukulkan
franz1094
Kukulkan
17,215
2,250
73
2,497
10,462
4,349
4,352
2,840
7,462
119,620
0
L
Osiris
xElipzo
Osiris
15,386
7,906
0
2,906
17,897
14,480
0
5,775
11,794
0
85,910
W
22,487
13,664
0
7,240
18,380
8,942
7,279
6,647
11,653
0
117,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,234
Gold Earned
63,882
533
Minions Killed
691
0
Camps Cleared
0
1,854,577
Distance Traveled
2,113,899
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,720
533
48
2
0
434,982
6
L
Izanami
10,247
466
138
6
0
340,175
1
L
Ares
8,651
393
26
1
0
378,813
7
L
Hel
9,884
449
94
4
0
320,828
0
W
Bakasura
11,485
522
124
6
0
451,871
4
L
Ra
9,771
444
140
6
0
364,953
8
W
Amaterasu
14,072
640
154
7
0
411,552
0
W
Kukulkan
13,417
610
195
9
0
403,938
5
L
Osiris
11,681
531
135
6
0
449,808
1
W
Anhur
13,188
599
170
8
0
411,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role