Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DarKotCHi
Geb
Level 57
God Stats
3W - 2L
1,305 SR
Queue Stats
21W - 23L
1,089 Elo+
Party 1
Nemesis
Nemesis
KoniroSora
Nemesis
Level 129
God Stats
15W - 11L
1,499 SR
Queue Stats
489W - 507L
1,467 Elo+
Party 2
Hun Batz
Hun Batz
Secret_elec5000
Hun Batz
Level 62
God Stats
4W - 1L
1,340 SR
Queue Stats
4W - 12L
1,089 Elo+
Party 1
Jing Wei
Jing Wei
system123
Jing Wei
Level 101
God Stats
2W - 6L
1,327 SR
Queue Stats
639W - 667L
1,434 Elo+
Party 2
Team Averages
Level 96
1,394 SR
1,316 Elo+

VS

Team Averages
Level 92
1,541 SR
1,413 Elo+
Cliodhna
Cliodhna
AdilsonBrmaster
Cliodhna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 178L
1,418 Elo+
Solo
Kukulkan
Kukulkan
VINYALE
Kukulkan
Level 68
God Stats
14W - 16L
1,512 SR
Queue Stats
237W - 417L
1,433 Elo+
Party 3
Guan Yu
Guan Yu
esquemadomac
Guan Yu
Level 84
God Stats
1W - 2L
1,587 SR
Queue Stats
5W - 16L
1,281 Elo+
Solo
Artemis
Artemis
shikamaru450
Artemis
Level 100
God Stats
4W - 5L
1,528 SR
Queue Stats
479W - 782L
1,442 Elo+
Party 3
Bastet
Bastet
thaphiow
Bastet
Level 108
God Stats
0W - 1L
1,578 SR
Queue Stats
24W - 22L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 1
6,081
608
2,925
2,987
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 1
4,767
477
2,058
5,466
1,862
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
KoniroSora
Nemesis
10
2 / 0 / 3
6,327
633
4,175
5,220
2,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
8
3 / 0 / 2
5,295
530
1,400
3,798
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
system123
Jing Wei
9
2 / 0 / 1
5,429
543
4,086
4,775
968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
0 / 3 / 0
4,647
465
3,273
4,679
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
VINYALE
Kukulkan
9
0 / 1 / 0
5,253
525
671
2,897
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
esquemadomac
Guan Yu
7
0 / 0 / 1
4,278
428
1,146
5,223
2,889
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
shikamaru450
Artemis
8
1 / 3 / 0
4,929
493
4,657
5,361
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
thaphiow
Bastet
8
0 / 2 / 1
4,750
475
2,625
6,143
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
1
2.5
L
Cliodhna
0
3
0
0
W
0
1
1
0.5
W
Nemesis
KoniroSora
Nemesis
2
0
3
3.5
W
Hun Batz
3
0
2
4
L
Kukulkan
VINYALE
Kukulkan
0
1
0
0
L
Guan Yu
esquemadomac
Guan Yu
0
0
1
0.5
L
Artemis
shikamaru450
Artemis
1
3
0
0.33
W
Jing Wei
system123
Jing Wei
2
0
1
2.5
L
Bastet
thaphiow
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,644
Damage
12,372
22,246
Taken
24,303
7,150
Mitigated
8,216
7,827
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,925
426
53
1,035
2,987
944
0
458
2,529
37,976
0
L
Cliodhna
3,273
213
0
1,056
4,679
1,222
0
0
4,679
0
18,761
W
2,058
153
856
1,105
5,466
1,862
26
213
5,253
11,226
0
W
Nemesis
KoniroSora
Nemesis
4,175
2,046
45
2,430
5,220
2,604
658
0
5,220
0
35,303
W
Hun Batz
1,400
177
0
0
3,798
772
201
0
3,798
0
16,085
L
Kukulkan
VINYALE
Kukulkan
671
0
0
1,081
2,897
1,006
0
1,588
1,237
32,757
0
L
Guan Yu
esquemadomac
Guan Yu
1,146
187
402
1,089
5,223
2,889
0
1,291
3,908
0
6,662
L
Artemis
shikamaru450
Artemis
4,657
1,480
0
1,267
5,361
1,467
0
1,441
3,880
0
30,220
W
Jing Wei
system123
Jing Wei
4,086
3,037
0
2,303
4,775
968
378
0
4,775
0
26,742
L
Bastet
thaphiow
Bastet
2,625
767
0
3,241
6,143
1,632
0
507
5,616
0
21,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
23,857
255
Minions Killed
242
0
Camps Cleared
0
972,117
Distance Traveled
947,426
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,081
608
73
7
0
198,259
4
L
Cliodhna
4,647
465
45
5
0
204,019
0
W
Geb
4,767
477
15
2
0
176,422
0
W
Nemesis
6,327
633
71
7
0
211,972
2
W
Hun Batz
5,295
530
33
3
0
212,090
0
L
Kukulkan
5,253
525
74
7
0
180,233
3
L
Guan Yu
4,278
428
15
2
0
182,580
1
L
Artemis
4,929
493
59
6
0
164,843
1
W
Jing Wei
5,429
543
63
6
0
173,374
2
L
Bastet
4,750
475
49
5
0
215,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role