Player Matchup

Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bou3ooo
Chiron
Level 44
God Stats
1W - 3L
1,719 SR
Queue Stats
81W - 115L
1,322 Elo+
Solo
Geb
Geb
Coffee-inu
Geb
Level 61
God Stats
19W - 16L
1,482 SR
Queue Stats
114W - 163L
1,402 Elo+
Party 2
Ravana
Ravana
FlatF1zz
Ravana
Level 17
God Stats
4W - 8L
1,281 SR
Queue Stats
22W - 39L
1,293 Elo+
Party 2
Chang'e
Chang'e
ThatWasAwful
Chang'e
Level 48
God Stats
31W - 26L
1,499 SR
Queue Stats
229W - 253L
1,447 Elo+
Solo
Team Averages
Level 54
1,496 SR
1,393 Elo+

VS

Team Averages
Level 56
1,450 SR
1,226 Elo+
Anubis
Anubis
Dahosga
Anubis
Level 35
God Stats
0W - 4L
1,099 SR
Queue Stats
20W - 55L
1,184 Elo+
Party 1
Sobek
Sobek
Dwallog
Sobek
Level 74
God Stats
1W - 3L
1,429 SR
Queue Stats
102W - 201L
1,146 Elo+
Party 1
Bastet
Bastet
Fyregrynder
Bastet
Level 48
God Stats
1W - 4L
1,615 SR
Queue Stats
179W - 176L
1,352 Elo+
Solo
Artemis
Artemis
IZeroReaperI
Artemis
Level 39
God Stats
1W - 2L
1,686 SR
Queue Stats
62W - 111L
1,247 Elo+
Party 1
Odin
Odin
Trishula2020
Odin
Level 85
God Stats
1W - 3L
1,420 SR
Queue Stats
279W - 375L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
8 / 0 / 4
7,138
714
8,523
7,324
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Bou3ooo
Chiron
9
3 / 0 / 5
5,566
557
4,637
5,146
1,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,642
464
1,527
6,862
4,091
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
FlatF1zz
Ravana
8
2 / 0 / 0
5,156
516
1,090
2,185
632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
ThatWasAwful
Chang'e
9
2 / 1 / 6
5,355
536
2,787
4,579
1,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dahosga
Anubis
9
0 / 5 / 0
5,245
525
1,864
6,451
2,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Dwallog
Sobek
7
0 / 3 / 1
4,648
465
679
6,462
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
8
1 / 3 / 1
5,075
508
4,520
5,936
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
IZeroReaperI
Artemis
7
0 / 4 / 1
4,616
462
3,408
4,438
1,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 0
6,555
656
3,338
5,734
2,830
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
4
10
W
Chiron
Bou3ooo
Chiron
3
0
5
5.5
W
0
3
1
0.17
L
Anubis
Dahosga
Anubis
0
5
0
0
L
Sobek
Dwallog
Sobek
0
3
1
0.17
W
Ravana
FlatF1zz
Ravana
2
0
0
2
L
Bastet
1
3
1
0.5
L
Artemis
IZeroReaperI
Artemis
0
4
1
0.13
W
Chang'e
ThatWasAwful
Chang'e
2
1
6
5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,564
Damage
13,809
26,096
Taken
29,021
9,070
Mitigated
11,686
12,856
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,523
3,682
0
4,493
7,324
1,858
1,090
1,864
5,460
39,685
0
W
Chiron
Bou3ooo
Chiron
4,637
924
711
1,338
5,146
1,315
55
465
4,681
0
29,704
W
1,527
373
0
1,010
6,862
4,091
0
0
6,862
15,596
0
L
Anubis
Dahosga
Anubis
1,864
210
0
1,686
6,451
2,887
0
4,331
2,120
27,841
0
L
Sobek
Dwallog
Sobek
679
99
0
1,483
6,462
3,419
192
2,078
4,384
5,662
0
W
Ravana
FlatF1zz
Ravana
1,090
153
0
1,537
2,185
632
156
93
2,092
0
21,999
L
Bastet
4,520
1,822
0
2,539
5,936
1,478
0
2,001
3,935
0
19,647
L
Artemis
IZeroReaperI
Artemis
3,408
1,556
0
396
4,438
1,072
0
2,060
2,378
0
20,078
W
Chang'e
ThatWasAwful
Chang'e
2,787
500
1,441
2,326
4,579
1,174
0
121
4,458
10,789
0
L
3,338
1,117
0
250
5,734
2,830
221
2,367
3,367
0
34,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
26,139
244
Minions Killed
229
0
Camps Cleared
0
1,019,079
Distance Traveled
942,233
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,138
714
76
8
0
203,880
1
W
Chiron
5,566
557
64
6
0
198,890
2
W
Geb
4,642
464
30
3
0
168,025
2
L
Anubis
5,245
525
57
6
0
173,423
0
L
Sobek
4,648
465
5
1
0
189,224
1
W
Ravana
5,156
516
52
5
0
233,822
2
L
Bastet
5,075
508
47
5
0
210,156
1
L
Artemis
4,616
462
40
4
0
171,410
2
W
Chang'e
5,355
536
22
2
0
214,462
4
L
Odin
6,555
656
80
8
0
198,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role