Player Matchup

Scylla
Scylla
DragonGod56
Scylla
Level 117
God Stats
0W - 1L
1,777 SR
Queue Stats
4W - 5L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Grizzly Addamz
Baron Samedi
Level 151
God Stats
4W - 5L
1,633 SR
Queue Stats
178W - 186L
1,537 Elo+
Solo
Cliodhna
Cliodhna
ImActuallyInting
Cliodhna
Level 21
God Stats
6W - 5L
1,605 SR
Queue Stats
15W - 13L
1,539 Elo+
Solo
Cupid
Cupid
Invincius
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,503 Elo+
Solo
Jing Wei
Jing Wei
Ziqerru3
Jing Wei
Level 108
God Stats
0W - 1L
1,480 SR
Queue Stats
4W - 2L
1,669 Elo+
Solo
Team Averages
Level 104
1,599 SR
1,549 Elo+

VS

Team Averages
Level 77
1,594 SR
1,546 Elo+
Loki
Loki
AurasConviction
Loki
Level 26
God Stats
2W - 3L
1,513 SR
Queue Stats
55W - 48L
1,577 Elo+
Party 1
Poseidon
Poseidon
FLIPxMYxTURTLE
Poseidon
Level 90
God Stats
5W - 3L
1,561 SR
Queue Stats
134W - 130L
1,544 Elo+
Solo
Bacchus
Bacchus
FistHerMiyagi
Bacchus
Level 103
God Stats
72W - 42L
1,723 SR
Queue Stats
197W - 165L
1,585 Elo+
Party 1
Artemis
Artemis
SNIPEREAPER
Artemis
Level 43
God Stats
14W - 11L
1,569 SR
Queue Stats
52W - 61L
1,476 Elo+
Solo
Odin
Odin
SolidElephant69
Odin
Level 121
God Stats
6W - 3L
1,605 SR
Queue Stats
165W - 133L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 1 / 1
7,320
488
401
1,318
323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Grizzly Addamz
Baron Samedi
16
2 / 5 / 6
9,941
663
8,424
13,355
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 4 / 4
12,035
802
17,305
17,111
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Invincius
Cupid
18
3 / 4 / 7
10,621
708
10,349
11,865
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Ziqerru3
Jing Wei
17
1 / 3 / 7
9,939
663
2,428
10,413
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 4
12,510
834
9,116
11,283
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
18
2 / 0 / 7
11,168
745
8,860
5,140
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
17
3 / 5 / 5
11,156
744
7,664
16,450
22,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
SNIPEREAPER
Artemis
18
3 / 2 / 7
11,046
736
12,525
9,805
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 1 / 9
10,937
729
9,129
9,954
8,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
14
Kills
17
17
Deaths
14
25
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
6
4
1.5
L
Scylla
0
1
1
0.5
W
Poseidon
2
0
7
5.5
W
Bacchus
3
5
5
1.1
L
Baron Samedi
Grizzly Addamz
Baron Samedi
2
5
6
1
L
8
4
4
2.5
L
Cupid
Invincius
Cupid
3
4
7
1.63
W
Artemis
SNIPEREAPER
Artemis
3
2
7
3.25
W
2
1
9
6.5
L
Jing Wei
Ziqerru3
Jing Wei
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,907
Damage
47,294
54,062
Taken
52,632
22,626
Mitigated
41,809
18,737
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,116
1,124
0
288
11,283
5,042
920
1,302
9,835
0
39,419
L
Scylla
401
124
0
277
1,318
323
0
374
944
2,681
0
W
Poseidon
8,860
1,640
0
604
5,140
1,691
1,111
230
4,908
50,886
0
W
Bacchus
7,664
220
513
2,473
16,450
22,913
0
4,196
11,961
22,089
0
L
Baron Samedi
Grizzly Addamz
Baron Samedi
8,424
737
1,166
3,176
13,355
5,704
0
4,084
8,943
34,926
0
L
17,305
2,771
0
8,046
17,111
7,401
505
4,629
12,168
0
55,499
L
Cupid
Invincius
Cupid
10,349
5,628
782
2,824
11,865
5,136
631
4,614
7,204
0
37,229
W
Artemis
SNIPEREAPER
Artemis
12,525
3,533
0
3,139
9,805
3,400
2,672
1,299
8,448
0
48,872
W
9,129
1,368
0
1,225
9,954
8,763
589
1,611
8,247
0
25,611
L
Jing Wei
Ziqerru3
Jing Wei
2,428
1,642
0
2,466
10,413
4,062
540
3,401
6,963
0
34,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,856
Gold Earned
56,817
361
Minions Killed
339
11
Camps Cleared
5
1,095,980
Distance Traveled
1,392,784
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,510
834
64
4
0
272,485
0
L
Scylla
7,320
488
5
0
0
47,046
0
W
Poseidon
11,168
745
100
7
3
279,419
2
W
Bacchus
11,156
744
33
2
0
275,292
4
L
Baron Samedi
9,941
663
70
5
3
218,941
5
L
Cliodhna
12,035
802
103
7
5
303,303
2
L
Cupid
10,621
708
93
6
1
253,688
3
W
Artemis
11,046
736
97
6
1
258,542
7
W
Odin
10,937
729
45
3
1
307,046
0
L
Jing Wei
9,939
663
90
6
2
273,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role