Player Matchup

Sun Wukong
Sun Wukong
BossNinjaOnIce
Sun Wukong
Level 69
God Stats
0W - 1L
1,066 SR
Queue Stats
18W - 33L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
FriendlyClayDuck
Danzaburou
Level 8
God Stats
4W - 7L
1,513 SR
Queue Stats
10W - 20L
1,410 Elo+
Party 2
Neith
Neith
Jrex1566
Neith
Level 18
God Stats
0W - 4L
1,458 SR
Queue Stats
0W - 4L
1,092 Elo+
Solo
Loki
Loki
tyrro19
Loki
Level 16
God Stats
0W - 3L
1,224 SR
Queue Stats
13W - 19L
1,361 Elo+
Solo
Janus
Janus
x3 DEMON KIDSx
Janus
Level 29
God Stats
2W - 4L
1,320 SR
Queue Stats
37W - 39L
1,431 Elo+
Solo
Team Averages
Level 28
1,316 SR
1,350 Elo+

VS

Team Averages
Level 28
1,500 SR
1,451 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Micromassacr
Anubis
Level 17
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 4L
1,286 Elo+
Party 1
Hachiman
Hachiman
hesaykise
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,403 Elo+
Party 1
Serqet
Serqet
mrmagichands87
Serqet
Level 25
God Stats
4W - 5L
1,481 SR
Queue Stats
138W - 109L
1,553 Elo+
Solo
Khepri
Khepri
rubalu
Khepri
Level 67
God Stats
4W - 4L
1,714 SR
Queue Stats
28W - 34L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BossNinjaOnIce
Sun Wukong
19
6 / 9 / 12
12,838
1,070
14,576
35,830
30,443
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
FriendlyClayDuck
Danzaburou
20
9 / 3 / 12
14,371
1,198
13,866
17,838
4,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Jrex1566
Neith
19
4 / 5 / 16
12,609
1,051
16,979
16,488
4,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
tyrro19
Loki
19
2 / 13 / 10
11,657
971
9,906
22,725
7,588
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 11 / 17
12,887
1,074
19,841
21,482
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
8 / 2 / 19
13,755
1,146
23,335
10,022
4,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
20
2 / 10 / 20
11,995
1,000
13,185
16,268
9,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
hesaykise
Hachiman
20
15 / 4 / 18
14,886
1,241
35,308
16,549
8,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
14 / 5 / 17
14,826
1,236
26,825
17,739
13,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
rubalu
Khepri
19
2 / 3 / 23
12,411
1,034
9,359
19,827
30,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
138
24
Kills
41
41
Deaths
24
67
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
19
8.75
L
Sun Wukong
BossNinjaOnIce
Sun Wukong
6
9
12
1.33
L
Danzaburou
FriendlyClayDuck
Danzaburou
9
3
12
5
L
Neith
Jrex1566
Neith
4
5
16
2.4
W
Anubis
2
10
20
1.2
W
Hachiman
hesaykise
Hachiman
15
4
18
6
W
14
5
17
4.5
W
Khepri
rubalu
Khepri
2
3
23
4.5
L
Loki
tyrro19
Loki
2
13
10
0.54
L
3
11
17
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,168
Damage
108,012
114,363
Taken
80,405
53,833
Mitigated
66,795
9,276
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,335
2,174
146
1,333
10,022
4,105
0
1,835
8,187
60,268
0
L
Sun Wukong
BossNinjaOnIce
Sun Wukong
14,576
3,358
0
823
35,830
30,443
0
15,744
19,647
0
34,508
L
Danzaburou
FriendlyClayDuck
Danzaburou
13,866
5,814
0
2,419
17,838
4,581
0
7,459
9,684
0
40,070
L
Neith
Jrex1566
Neith
16,979
10,738
193
1,392
16,488
4,444
0
4,634
11,854
0
39,702
W
Anubis
13,185
840
0
239
16,268
9,732
0
6,072
10,196
27,623
0
W
Hachiman
hesaykise
Hachiman
35,308
29,660
0
5,432
16,549
8,406
0
3,919
12,630
0
57,762
W
26,825
6,642
0
0
17,739
13,588
0
3,514
14,225
241
42,445
W
Khepri
rubalu
Khepri
9,359
1,447
0
3,321
19,827
30,964
0
4,501
15,326
24,270
0
L
Loki
tyrro19
Loki
9,906
5,668
0
1,612
22,725
7,588
0
8,513
13,377
0
23,386
L
19,841
1,640
506
2,331
21,482
6,777
0
9,770
11,496
39,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,362
Gold Earned
67,873
212
Minions Killed
251
7
Camps Cleared
8
1,062,056
Distance Traveled
995,289
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,755
1,146
84
7
0
178,232
1
L
Sun Wukong
12,838
1,070
40
3
0
228,770
0
L
Danzaburou
14,371
1,198
50
4
1
236,377
0
L
Neith
12,609
1,051
46
4
3
206,015
0
W
Anubis
11,995
1,000
35
3
0
162,004
0
W
Hachiman
14,886
1,241
70
6
1
196,183
0
W
Serqet
14,826
1,236
32
3
7
261,368
1
W
Khepri
12,411
1,034
30
3
0
197,502
0
L
Loki
11,657
971
18
2
3
197,832
0
L
Janus
12,887
1,074
58
5
0
193,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role