Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Darck Shadow394
Izanami
Level 13
God Stats
14W - 16L
1,433 SR
Queue Stats
56W - 60L
1,447 Elo+
Solo
Olorun
Olorun
NF1N1TE1
Olorun
Level 8
God Stats
5W - 7L
1,505 SR
Queue Stats
9W - 12L
1,440 Elo+
Solo
Ymir
Ymir
YbkAngel
Ymir
Level 29
God Stats
20W - 21L
1,495 SR
Queue Stats
85W - 71L
1,493 Elo+
Solo
Susano
Susano
fire_mann888
Susano
Level 8
God Stats
0W - 1L
1,263 SR
Queue Stats
4W - 8L
1,279 Elo+
Solo
Team Averages
Level 17
1,439 SR
1,432 Elo+

VS

Team Averages
Level 43
1,506 SR
1,458 Elo+
Zeus
Zeus
ExploitedKarma
Zeus
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 19L
1,391 Elo+
Solo
Geb
Geb
FG Luckyflea
Geb
Level 29
God Stats
22W - 34L
1,551 SR
Queue Stats
87W - 115L
1,357 Elo+
Solo
Chaac
Chaac
IceTreyYT
Chaac
Level 146
God Stats
2W - 1L
1,669 SR
Queue Stats
35W - 24L
1,629 Elo+
Party 1
Susano
Susano
SillyWabbbit381
Susano
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
cacador-de-idosa
Hercules
Level 17
God Stats
2W - 3L
1,312 SR
Queue Stats
22W - 27L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 9 / 3
7,659
479
6,959
14,748
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 4
7,699
481
4,573
9,559
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
NF1N1TE1
Olorun
9
1 / 6 / 2
6,012
376
1,881
8,452
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
2 / 2 / 5
7,518
470
5,181
13,970
7,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
2
0 / 3 / 0
4,585
287
130
2,327
425
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,693
543
4,152
5,627
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
6,779
424
1,497
10,037
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
IceTreyYT
Chaac
17
10 / 1 / 3
10,462
654
12,498
12,895
13,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
10 / 2 / 2
9,964
623
6,323
9,053
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 3
7,473
467
7,111
12,947
12,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
10
Kills
23
25
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
3
0.61
L
3
5
4
1
W
1
3
2
0.67
W
0
1
0
0
W
Chaac
IceTreyYT
Chaac
10
1
3
11.5
L
Olorun
NF1N1TE1
Olorun
1
6
2
0.33
W
10
2
2
5.5
L
Ymir
2
2
5
2.25
W
2
4
3
0.88
L
Susano
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,724
Damage
31,581
49,056
Taken
50,559
19,162
Mitigated
36,529
8,902
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,959
1,967
63
1,955
14,748
5,376
0
2,023
12,725
0
32,732
L
4,573
2,758
0
1,111
9,559
2,855
919
1,705
7,854
0
39,778
W
4,152
1,088
0
471
5,627
1,886
2,466
935
4,692
50,446
0
W
1,497
370
0
744
10,037
5,142
92
1,196
8,841
20,543
0
W
Chaac
IceTreyYT
Chaac
12,498
2,527
0
5,861
12,895
13,865
1,106
757
12,138
10,724
56,737
L
Olorun
NF1N1TE1
Olorun
1,881
632
111
1,398
8,452
2,540
160
1,879
6,573
19,379
0
W
6,323
1,969
0
3,476
9,053
3,370
0
669
8,384
0
64,645
L
Ymir
5,181
1,923
1,076
2,998
13,970
7,966
13
2,529
11,441
20,935
0
W
7,111
2,551
0
4,469
12,947
12,266
0
3,505
9,442
0
26,658
L
Susano
130
38
0
190
2,327
425
0
0
2,327
0
4,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
43,371
217
Minions Killed
410
0
Camps Cleared
0
1,159,326
Distance Traveled
1,486,462
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,659
479
63
4
0
282,732
0
L
Izanami
7,699
481
90
6
0
284,537
5
W
Zeus
8,693
543
106
7
0
264,931
0
W
Geb
6,779
424
32
2
0
286,196
0
W
Chaac
10,462
654
129
8
0
304,075
0
L
Olorun
6,012
376
32
2
0
223,602
3
W
Susano
9,964
623
105
7
0
338,371
1
L
Ymir
7,518
470
25
2
0
281,183
1
W
Hercules
7,473
467
38
2
0
292,889
0
L
Susano
4,585
287
7
0
0
87,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role