Player Matchup

Anubis
Anubis
HalloweenBoy93
Anubis
Level 60
God Stats
2W - 2L
1,430 SR
Queue Stats
2W - 3L
1,178 Elo+
Party 1
Neith
Neith
Jaycker
Neith
Level 89
God Stats
7W - 8L
1,382 SR
Queue Stats
11W - 17L
1,266 Elo+
Party 1
Geb
Geb
KostasLeon666
Geb
Level 119
God Stats
1W - 1L
1,559 SR
Queue Stats
11W - 19L
1,249 Elo+
Party 1
Team Averages
Level 89
1,457 SR
1,231 Elo+

VS

Team Averages
Level 12
1,531 SR
1,419 Elo+
Odin
Odin
Eurydicless
Odin
Level 14
God Stats
1W - 1L
1,685 SR
Queue Stats
9W - 11L
1,276 Elo+
Party 2
Jormungandr
Jormungandr
sverren
Jormungandr
Level 6
God Stats
2W - 2L
1,407 SR
Queue Stats
2W - 4L
1,480 Elo+
Party 2
Fenrir
Fenrir
thatedvardguy
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 6
9,226
769
10,158
7,450
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Jaycker
Neith
14
7 / 0 / 7
9,120
760
12,011
5,890
2,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 12
7,847
654
3,191
11,439
12,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,097
591
4,086
10,066
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
sverren
Jormungandr
10
0 / 5 / 1
6,868
572
8,503
13,218
8,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 1
6,748
562
4,830
10,451
5,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
7
2
6
5
W
Neith
Jaycker
Neith
7
0
7
10.5
W
0
0
12
6
L
Jormungandr
sverren
Jormungandr
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
17,419
24,779
Taken
33,735
18,780
Mitigated
21,910
6,602
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,086
1,073
0
801
10,066
7,578
0
5,994
4,072
0
18,499
W
10,158
291
0
1,902
7,450
3,959
402
3,627
3,701
30,798
0
W
Neith
Jaycker
Neith
12,011
7,604
0
2,310
5,890
2,458
1,697
1,799
3,928
0
32,877
W
3,191
461
593
1,797
11,439
12,363
504
3,273
7,912
7,770
0
L
Jormungandr
sverren
Jormungandr
8,503
2,469
0
455
13,218
8,809
0
5,372
7,846
32,847
0
L
4,830
1,486
0
1,725
10,451
5,523
0
3,111
7,340
0
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
20,713
103
Minions Killed
97
5
Camps Cleared
4
604,125
Distance Traveled
585,283
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,097
591
31
3
3
198,327
1
W
Anubis
9,226
769
51
4
3
158,045
3
W
Neith
9,120
760
43
4
1
215,414
5
W
Geb
7,847
654
9
1
1
230,666
4
L
Jormungandr
6,868
572
47
4
0
184,965
2
L
Fenrir
6,748
562
19
2
1
201,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role