Player Matchup

Chronos
Chronos
Lambentations
Chronos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 87L
1,390 Elo+
Solo
Camazotz
Camazotz
Mushroomba
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,408 Elo+
Solo
Hel
Hel
TA xRudyG502
Hel
Level 27
God Stats
10W - 10L
1,549 SR
Queue Stats
119W - 143L
1,350 Elo+
Solo
Geb
Geb
cdomer
Geb
Level 29
God Stats
10W - 2L
1,833 SR
Queue Stats
67W - 55L
1,468 Elo+
Solo
Neith
Neith
i69420skrrt
Neith
Level 28
God Stats
70W - 89L
1,536 SR
Queue Stats
150W - 205L
1,391 Elo+
Solo
Team Averages
Level 27
1,583 SR
1,401 Elo+

VS

Team Averages
Level 20
1,488 SR
1,378 Elo+
Hercules
Hercules
Andres_Lagarza
Hercules
Level 29
God Stats
0W - 3L
1,184 SR
Queue Stats
59W - 64L
1,388 Elo+
Solo
Ares
Ares
John_Wick1633
Ares
Level 28
God Stats
2W - 4L
1,495 SR
Queue Stats
39W - 62L
1,252 Elo+
Party 1
Bellona
Bellona
KiblioSkies
Bellona
Level 27
God Stats
5W - 5L
1,562 SR
Queue Stats
37W - 34L
1,427 Elo+
Solo
Danzaburou
Danzaburou
NamelesSKinG690
Danzaburou
Level 14
God Stats
4W - 2L
1,701 SR
Queue Stats
7W - 6L
1,400 Elo+
Party 1
Ymir
Ymir
rafacerchi
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
7 / 1 / 2
12,148
607
18,544
11,889
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
Mushroomba
Camazotz
16
6 / 5 / 4
10,447
522
8,781
17,152
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
8 / 1 / 2
10,339
517
12,122
8,014
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
cdomer
Geb
14
4 / 2 / 14
10,360
518
11,061
16,630
18,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 1 / 6
11,316
566
12,776
8,515
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 4 / 0
8,235
412
5,398
16,488
17,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 1
7,428
371
4,821
17,784
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
KiblioSkies
Bellona
14
3 / 5 / 2
9,168
458
9,929
21,075
13,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
NamelesSKinG690
Danzaburou
13
2 / 9 / 1
8,663
433
10,514
15,012
5,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 9 / 1
7,218
361
5,148
15,551
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
32
Kills
7
10
Deaths
32
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
4
0
0.25
L
0
5
1
0.1
L
Bellona
KiblioSkies
Bellona
3
5
2
0.8
W
Chronos
7
1
2
8
W
Camazotz
Mushroomba
Camazotz
6
5
4
1.6
L
Danzaburou
NamelesSKinG690
Danzaburou
2
9
1
0.28
W
8
1
2
9
W
Geb
cdomer
Geb
4
2
14
5.5
W
7
1
6
10
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,284
Damage
35,810
62,200
Taken
85,910
41,188
Mitigated
62,393
24,133
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,398
1,334
164
3,759
16,488
17,964
315
8,976
7,512
0
38,163
L
4,821
849
0
605
17,784
18,235
0
4,501
13,257
26,191
0
L
Bellona
KiblioSkies
Bellona
9,929
5,292
0
3,247
21,075
13,223
0
7,829
13,032
0
56,462
W
Chronos
18,544
9,154
0
8,004
11,889
7,901
676
375
11,514
75,297
11,511
W
Camazotz
Mushroomba
Camazotz
8,781
4,067
0
7,146
17,152
6,491
60
1,203
15,949
0
62,635
L
Danzaburou
NamelesSKinG690
Danzaburou
10,514
5,546
0
2,326
15,012
5,697
0
6,458
8,514
0
53,445
W
12,122
1,129
997
4,084
8,014
4,047
1,603
3,466
4,548
48,138
0
W
Geb
cdomer
Geb
11,061
2,621
0
1,045
16,630
18,620
532
3,798
12,832
24,985
0
W
12,776
6,680
0
2,857
8,515
4,129
2,457
1,127
7,388
0
80,742
L
5,148
1,241
0
911
15,551
7,274
0
10,101
4,910
22,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,610
Gold Earned
40,712
507
Minions Killed
320
0
Camps Cleared
0
1,736,796
Distance Traveled
1,717,662
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,235
412
79
4
0
356,839
1
L
Ares
7,428
371
44
2
0
360,497
6
L
Bellona
9,168
458
92
5
0
437,564
3
W
Chronos
12,148
607
163
8
0
344,150
5
W
Camazotz
10,447
522
84
4
0
388,504
1
L
Danzaburou
8,663
433
74
4
0
334,410
1
W
Hel
10,339
517
89
4
0
259,260
2
W
Geb
10,360
518
14
1
0
388,549
3
W
Neith
11,316
566
157
8
0
356,333
1
L
Ymir
7,218
361
31
2
0
228,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role