Player Matchup

Cliodhna
Cliodhna
Alnakard
Cliodhna
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,819 Elo+
Party 1
Tiamat
Tiamat
Incalo
Tiamat
Level 25
God Stats
5W - 3L
1,603 SR
Queue Stats
14W - 15L
1,433 Elo+
Party 1
Charybdis
Charybdis
Onoderaritsu12
Charybdis
Level 78
God Stats
1W - 1L
1,318 SR
Queue Stats
26W - 38L
1,421 Elo+
Party 1
Team Averages
Level 54
1,473 SR
1,558 Elo+

VS

Team Averages
Level 33
1,545 SR
1,289 Elo+
Tsukuyomi
Tsukuyomi
KayserIDodo
Tsukuyomi
Level 22
God Stats
3W - 7L
1,587 SR
Queue Stats
4W - 12L
1,267 Elo+
Solo
Sol
Sol
Krasily
Sol
Level 70
God Stats
8W - 10L
1,548 SR
Queue Stats
393W - 472L
1,485 Elo+
Solo
King Arthur
King Arthur
bigclegg
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 54L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alnakard
Cliodhna
15
4 / 6 / 16
11,372
711
11,132
17,616
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Incalo
Tiamat
17
9 / 5 / 12
13,061
816
15,762
15,650
11,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Onoderaritsu12
Charybdis
17
11 / 6 / 13
13,185
824
18,911
19,080
7,384
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KayserIDodo
Tsukuyomi
14
4 / 9 / 9
10,611
663
11,899
18,644
8,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
16
12 / 6 / 5
12,367
773
25,531
16,004
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
bigclegg
King Arthur
12
1 / 9 / 12
9,918
620
7,695
18,427
15,479
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
24
Kills
17
17
Deaths
24
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Alnakard
Cliodhna
4
6
16
2
W
Tiamat
Incalo
Tiamat
9
5
12
3
L
Tsukuyomi
KayserIDodo
Tsukuyomi
4
9
9
0.94
L
Sol
12
6
5
2.42
W
Charybdis
Onoderaritsu12
Charybdis
11
6
13
2.92
L
King Arthur
bigclegg
King Arthur
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,805
Damage
45,125
52,346
Taken
53,075
24,988
Mitigated
31,223
16,229
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Alnakard
Cliodhna
11,132
839
0
3,094
17,616
6,593
0
9,694
7,922
0
32,384
W
Tiamat
Incalo
Tiamat
15,762
2,147
617
6,736
15,650
11,011
367
8,548
7,102
35,246
0
L
Tsukuyomi
KayserIDodo
Tsukuyomi
11,899
2,795
0
2,176
18,644
8,747
173
3,699
14,742
0
34,204
L
Sol
25,531
7,192
194
4,963
16,004
6,997
1,438
4,867
10,781
58,019
3,592
W
Charybdis
Onoderaritsu12
Charybdis
18,911
10,762
0
5,782
19,080
7,384
1,694
8,813
10,267
0
57,305
L
King Arthur
bigclegg
King Arthur
7,695
1,221
0
1,780
18,427
15,479
44
6,438
11,554
4,961
9,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
32,896
164
Minions Killed
157
9
Camps Cleared
5
787,076
Distance Traveled
723,020
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,372
711
35
2
4
260,189
4
W
Tiamat
13,061
816
42
3
4
272,190
2
L
Tsukuyomi
10,611
663
47
3
2
262,504
1
L
Sol
12,367
773
89
6
3
249,182
1
W
Charybdis
13,185
824
87
5
1
254,697
2
L
King Arthur
9,918
620
21
1
0
211,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role