Player Matchup

Jing Wei
Jing Wei
Dogecutness
Jing Wei
Level 12
God Stats
5W - 15L
1,316 SR
Queue Stats
13W - 28L
1,214 Elo+
Party 3
Geb
Geb
Krasse_Ente123
Geb
Level 4
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 2L
1,660 Elo+
Solo
Yemoja
Yemoja
ViableAcrobat28
Yemoja
Level 3
God Stats
0W - 3L
1,139 SR
Queue Stats
1W - 4L
1,328 Elo+
Party 3
Sun Wukong
Sun Wukong
crazykid2208
Sun Wukong
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 1
Nemesis
Nemesis
cvur
Nemesis
Level 10
God Stats
5W - 5L
1,496 SR
Queue Stats
7W - 12L
1,215 Elo+
Party 1
Team Averages
Level 7
1,384 SR
1,317 Elo+

VS

Team Averages
Level 20
1,406 SR
1,328 Elo+
Jormungandr
Jormungandr
LSpidervinnY1
Jormungandr
Level 25
God Stats
3W - 0L
1,826 SR
Queue Stats
47W - 58L
1,332 Elo+
Party 2
Thanatos
Thanatos
Nyanners_Simp
Thanatos
Level 24
God Stats
2W - 5L
1,028 SR
Queue Stats
45W - 59L
1,295 Elo+
Party 2
Anhur
Anhur
RedSmxke
Anhur
Level 25
God Stats
7W - 6L
1,621 SR
Queue Stats
144W - 110L
1,640 Elo+
Solo
Sol
Sol
outsider0509
Sol
Level 24
God Stats
13W - 18L
1,318 SR
Queue Stats
35W - 52L
1,248 Elo+
Party 2
Chernobog
Chernobog
phanthom-knight-
Chernobog
Level 4
God Stats
5W - 12L
1,235 SR
Queue Stats
8W - 14L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dogecutness
Jing Wei
12
0 / 5 / 0
7,289
810
2,012
10,070
2,347
12
0 / 8 / 0
7,523
836
3,307
12,467
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 1 / 0
7,332
815
217
1,705
729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
crazykid2208
Sun Wukong
13
0 / 13 / 0
7,610
846
7,766
22,542
14,155
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
cvur
Nemesis
12
0 / 10 / 0
7,374
819
9,037
16,979
5,468
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

442

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LSpidervinnY1
Jormungandr
16
4 / 0 / 29
10,565
1,174
10,785
6,588
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Nyanners_Simp
Thanatos
16
7 / 0 / 23
10,479
1,164
11,468
5,493
2,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
RedSmxke
Anhur
16
9 / 0 / 15
9,922
1,102
14,341
6,404
2,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
12 / 0 / 19
10,441
1,160
19,460
7,124
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
16
5 / 0 / 12
8,842
982
3,766
3,232
1,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
135
0
Kills
37
37
Deaths
0
0
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dogecutness
Jing Wei
0
5
0
0
L
0
8
0
0
W
Jormungandr
LSpidervinnY1
Jormungandr
4
0
29
18.5
W
Thanatos
Nyanners_Simp
Thanatos
7
0
23
18.5
W
Anhur
RedSmxke
Anhur
9
0
15
16.5
L
0
1
0
0
L
Sun Wukong
crazykid2208
Sun Wukong
0
13
0
0
L
Nemesis
cvur
Nemesis
0
10
0
0
W
12
0
19
21.5
W
Chernobog
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,339
Damage
59,820
63,763
Taken
28,841
28,080
Mitigated
18,721
1,371
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dogecutness
Jing Wei
2,012
1,149
0
0
10,070
2,347
0
4,347
5,723
0
5,576
L
3,307
350
0
246
12,467
5,381
0
6,620
5,847
10,157
0
W
Jormungandr
LSpidervinnY1
Jormungandr
10,785
2,940
0
852
6,588
9,355
0
994
5,594
26,055
0
W
Thanatos
Nyanners_Simp
Thanatos
11,468
2,830
0
5,111
5,493
2,311
0
665
4,828
0
16,440
W
Anhur
RedSmxke
Anhur
14,341
9,533
0
2,795
6,404
2,668
0
437
5,967
0
32,759
L
217
217
119
77
1,705
729
0
688
1,017
1,120
0
L
Sun Wukong
crazykid2208
Sun Wukong
7,766
2,688
0
0
22,542
14,155
0
11,559
10,983
0
16,769
L
Nemesis
cvur
Nemesis
9,037
1,918
0
929
16,979
5,468
0
7,031
9,948
0
14,051
W
19,460
11,144
0
4,671
7,124
2,928
0
1,118
6,006
39,488
0
W
Chernobog
3,766
2,514
0
566
3,232
1,459
0
310
2,922
0
12,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
50,249
42
Minions Killed
154
1
Camps Cleared
7
640,401
Distance Traveled
890,044
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,289
810
5
1
1
191,403
0
L
Geb
7,523
836
10
1
0
117,042
0
W
Jormungandr
10,565
1,174
28
3
0
182,221
0
W
Thanatos
10,479
1,164
16
2
0
217,303
0
W
Anhur
9,922
1,102
36
4
5
171,169
0
L
Yemoja
7,332
815
2
0
0
41,787
0
L
Sun Wukong
7,610
846
12
1
0
132,741
1
L
Nemesis
7,374
819
13
1
0
157,428
2
W
Sol
10,441
1,160
45
5
2
169,527
0
W
Chernobog
8,842
982
29
3
0
149,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role