Player Matchup

Chaac
Chaac
LU4NTWITCHTV
Chaac
Level 23
God Stats
21W - 6L
1,599 SR
Queue Stats
68W - 68L
1,411 Elo+
Solo
Kukulkan
Kukulkan
NiceTryWhiteBoiy
Kukulkan
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
StabUrKidsThroat
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
anohnittv
Heimdallr
Level 22
God Stats
7W - 10L
1,474 SR
Queue Stats
35W - 43L
1,380 Elo+
Solo
Bastet
Bastet
chicopanda20
Bastet
Level 17
God Stats
2W - 0L
1,724 SR
Queue Stats
15W - 12L
1,422 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,418 Elo+

VS

Team Averages
Level 14
1,463 SR
1,410 Elo+
Neith
Neith
DuplexLake
Neith
Level 7
God Stats
6W - 9L
1,470 SR
Queue Stats
15W - 16L
1,421 Elo+
Solo
Xing Tian
Xing Tian
DylanSandoval
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Nemesis
Nemesis
Kizper
Nemesis
Level 9
God Stats
1W - 3L
1,353 SR
Queue Stats
8W - 17L
1,250 Elo+
Solo
King Arthur
King Arthur
heavyflame306
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,462 Elo+
Solo
Janus
Janus
martinorona
Janus
Level 32
God Stats
1W - 3L
1,492 SR
Queue Stats
18W - 20L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 11
10,959
1,218
13,448
18,241
19,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 2 / 11
12,098
1,344
22,878
6,155
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 12
9,890
1,099
10,681
13,943
13,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
anohnittv
Heimdallr
17
8 / 6 / 12
10,935
1,215
12,675
8,659
3,739
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
17
5 / 5 / 11
10,635
1,182
9,654
9,650
3,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

287

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 4 / 11
11,349
1,261
17,940
15,428
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
DylanSandoval
Xing Tian
16
1 / 7 / 15
10,209
1,134
3,088
19,593
24,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Kizper
Nemesis
16
4 / 10 / 11
10,547
1,172
6,925
20,324
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
heavyflame306
King Arthur
14
1 / 4 / 4
8,052
895
1,664
4,361
1,469
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 9 / 11
11,319
1,258
17,295
15,421
6,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
34
Kills
20
20
Deaths
34
57
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
7
4
11
3.13
L
Xing Tian
DylanSandoval
Xing Tian
1
7
15
1.21
L
Nemesis
Kizper
Nemesis
4
10
11
0.95
W
8
3
11
4.5
W
9
2
11
7.25
W
4
4
12
2.5
W
Heimdallr
anohnittv
Heimdallr
8
6
12
2.33
W
Bastet
5
5
11
2.1
L
King Arthur
heavyflame306
King Arthur
1
4
4
0.75
L
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,336
Damage
46,912
56,648
Taken
75,127
42,863
Mitigated
48,360
12,600
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
17,940
10,911
0
1,420
15,428
6,817
0
8,882
6,402
0
34,451
L
Xing Tian
DylanSandoval
Xing Tian
3,088
126
0
559
19,593
24,707
0
10,626
8,782
7,037
0
L
Nemesis
Kizper
Nemesis
6,925
1,161
0
1,232
20,324
9,292
0
8,146
11,588
0
16,482
W
13,448
1,605
620
9,225
18,241
19,927
0
4,672
13,569
9,523
22,216
W
22,878
2,417
0
885
6,155
2,197
0
2,362
3,793
48,665
0
W
10,681
1,251
0
488
13,943
13,832
0
5,746
8,197
19,083
0
W
Heimdallr
anohnittv
Heimdallr
12,675
8,105
0
0
8,659
3,739
0
3,799
4,860
0
23,834
W
Bastet
9,654
4,009
0
1,382
9,650
3,168
0
3,804
5,846
0
21,309
L
King Arthur
heavyflame306
King Arthur
1,664
502
0
10
4,361
1,469
0
1,080
3,163
0
3,494
L
17,295
2,358
0
0
15,421
6,075
0
7,379
7,808
31,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,517
Gold Earned
51,476
168
Minions Killed
89
7
Camps Cleared
4
827,943
Distance Traveled
758,153
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,349
1,261
33
4
2
195,583
0
L
Xing Tian
10,209
1,134
5
1
1
173,375
0
L
Nemesis
10,547
1,172
14
2
1
189,479
0
W
Chaac
10,959
1,218
51
6
2
190,185
3
W
Kukulkan
12,098
1,344
49
5
3
163,394
0
W
Ymir
9,890
1,099
11
1
0
170,547
0
W
Heimdallr
10,935
1,215
32
4
1
138,535
3
W
Bastet
10,635
1,182
25
3
1
165,282
0
L
King Arthur
8,052
895
7
1
0
43,362
0
L
Janus
11,319
1,258
30
3
0
156,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role