Player Matchup

Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ChocoBills
Neith
Level 26
God Stats
14W - 13L
1,604 SR
Queue Stats
99W - 101L
1,439 Elo+
Solo
Awilix
Awilix
Jerisleif
Awilix
Level 28
God Stats
2W - 5L
1,112 SR
Queue Stats
174W - 202L
1,479 Elo+
Solo
Terra
Terra
NekoMante
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,449 Elo+
Solo
Guan Yu
Guan Yu
kotuse
Guan Yu
Level 12
God Stats
0W - 2L
1,240 SR
Queue Stats
53W - 59L
1,286 Elo+
Party 1
Team Averages
Level 33
1,391 SR
1,430 Elo+

VS

Team Averages
Level 17
1,558 SR
1,465 Elo+
Hou Yi
Hou Yi
BooGsix
Hou Yi
Level 28
God Stats
4W - 4L
1,496 SR
Queue Stats
47W - 50L
1,358 Elo+
Solo
Athena
Athena
Kemoxo
Athena
Level 24
God Stats
15W - 6L
1,706 SR
Queue Stats
51W - 38L
1,550 Elo+
Solo
Hades
Hades
PenguinisFrozen
Hades
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,466 Elo+
Solo
Ratatoskr
Ratatoskr
SketchKing
Ratatoskr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
itzHollow
Gilgamesh
Level 22
God Stats
20W - 10L
1,589 SR
Queue Stats
36W - 30L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
9 / 5 / 2
12,237
489
19,345
15,859
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
7 / 3 / 3
12,333
493
17,126
20,133
9,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Jerisleif
Awilix
20
3 / 3 / 7
12,077
483
11,330
20,489
9,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
NekoMante
Terra
13
0 / 13 / 4
8,457
338
2,523
22,366
19,799
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
kotuse
Guan Yu
13
0 / 12 / 8
8,860
354
5,612
16,248
6,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BooGsix
Hou Yi
18
10 / 6 / 1
12,655
506
13,153
15,433
3,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Kemoxo
Athena
19
4 / 2 / 14
13,150
526
9,666
28,068
37,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 9 / 6
12,593
504
10,441
23,233
15,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
SketchKing
Ratatoskr
5
0 / 1 / 1
7,689
308
993
1,799
323
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
itzHollow
Gilgamesh
20
17 / 1 / 9
16,055
642
34,429
26,138
25,557
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
19
Kills
36
36
Deaths
19
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
9
5
2
2
W
Hou Yi
BooGsix
Hou Yi
10
6
1
1.75
L
Neith
7
3
3
2.83
L
Awilix
Jerisleif
Awilix
3
3
7
2.17
W
Athena
Kemoxo
Athena
4
2
14
5.5
L
Terra
NekoMante
Terra
0
13
4
0.15
W
5
9
6
0.89
W
Ratatoskr
SketchKing
Ratatoskr
0
1
1
0.5
W
Gilgamesh
itzHollow
Gilgamesh
17
1
9
21.5
L
Guan Yu
kotuse
Guan Yu
0
12
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,936
Damage
68,682
95,095
Taken
94,671
52,450
Mitigated
82,556
27,118
Healing
26,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,345
885
71
3,747
15,859
6,679
736
6,496
8,888
83,304
0
W
Hou Yi
BooGsix
Hou Yi
13,153
7,982
334
1,558
15,433
3,912
3,316
906
14,499
0
71,608
L
Neith
17,126
8,427
0
7,894
20,133
9,571
780
4,637
15,117
0
92,724
L
Awilix
Jerisleif
Awilix
11,330
4,072
0
7,474
20,489
9,467
0
3,579
16,651
0
110,306
W
Athena
Kemoxo
Athena
9,666
2,953
1,062
7,557
28,068
37,542
354
5,308
22,520
59,002
0
L
Terra
NekoMante
Terra
2,523
526
2,030
3,395
22,366
19,799
42
4,100
17,382
16,382
0
W
10,441
950
633
7,522
23,233
15,222
1,054
9,613
13,113
73,005
0
W
Ratatoskr
SketchKing
Ratatoskr
993
298
0
546
1,799
323
0
93
1,704
0
7,162
W
Gilgamesh
itzHollow
Gilgamesh
34,429
10,855
0
7,752
26,138
25,557
1,649
5,318
20,564
3,169
126,373
L
Guan Yu
kotuse
Guan Yu
5,612
871
578
1,929
16,248
6,934
0
3,717
12,374
0
34,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,964
Gold Earned
62,142
500
Minions Killed
510
0
Camps Cleared
0
2,161,436
Distance Traveled
1,930,322
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,237
489
130
5
0
409,538
3
W
Hou Yi
12,655
506
132
5
0
434,739
0
L
Neith
12,333
493
155
6
0
410,467
4
L
Awilix
12,077
483
151
6
0
546,680
0
W
Athena
13,150
526
67
3
0
548,175
5
L
Terra
8,457
338
21
1
0
361,584
1
W
Hades
12,593
504
109
4
0
404,810
2
W
Ratatoskr
7,689
308
19
1
0
73,089
1
W
Gilgamesh
16,055
642
183
7
0
469,509
3
L
Guan Yu
8,860
354
43
2
0
433,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role