Player Matchup

Anubis
Anubis
ElbowKnees
Anubis
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
237W - 187L
1,619 Elo+
Solo
Rama
Rama
MrThrall33
Rama
Level 24
God Stats
22W - 24L
1,444 SR
Queue Stats
31W - 35L
1,322 Elo+
Solo
Chernobog
Chernobog
Pryda89
Chernobog
Level 18
God Stats
12W - 8L
1,469 SR
Queue Stats
46W - 48L
1,378 Elo+
Solo
Ares
Ares
ZebeSR338
Ares
Level 5
God Stats
16W - 5L
1,696 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo
Geb
Geb
xXKueca18Xx
Geb
Level 26
God Stats
5W - 3L
1,576 SR
Queue Stats
26W - 23L
1,500 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,464 Elo+

VS

Team Averages
Level 17
1,434 SR
1,406 Elo+
Zeus
Zeus
LockOutTagOut
Zeus
Level 23
God Stats
4W - 7L
1,387 SR
Queue Stats
57W - 77L
1,398 Elo+
Solo
Skadi
Skadi
SaltyCabbage793
Skadi
Level 22
God Stats
1W - 2L
1,283 SR
Queue Stats
11W - 18L
1,343 Elo+
Party 1
Chang'e
Chang'e
iLuthric
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,498 Elo+
Solo
Da Ji
Da Ji
jahelen
Da Ji
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 29L
1,292 Elo+
Solo
Bellona
Bellona
wsmrock80
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElbowKnees
Anubis
17
4 / 2 / 19
10,646
1,065
13,809
10,652
6,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 16
10,655
1,066
11,764
9,364
3,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Pryda89
Chernobog
18
13 / 2 / 13
12,590
1,259
20,010
11,122
4,458
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
18
5 / 2 / 21
11,421
1,142
10,305
17,313
19,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 0 / 24
10,774
1,077
8,925
18,776
18,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

248

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
9,837
984
24,158
9,423
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 1
8,764
876
4,594
7,141
2,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
iLuthric
Chang'e
15
1 / 3 / 4
9,505
951
13,282
13,224
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
jahelen
Da Ji
16
6 / 12 / 0
10,654
1,065
11,505
20,258
9,164
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
wsmrock80
Bellona
16
2 / 7 / 4
10,459
1,046
10,343
19,789
16,016
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
24
30
Kills
9
9
Deaths
30
93
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
ElbowKnees
Anubis
4
2
19
6.75
L
0
4
6
0.75
W
5
3
16
4.33
W
Chernobog
Pryda89
Chernobog
13
2
13
9.75
L
0
4
1
0.13
W
Ares
5
2
21
7.75
L
Chang'e
iLuthric
Chang'e
1
3
4
1
L
Da Ji
jahelen
Da Ji
6
12
0
0.5
L
Bellona
wsmrock80
Bellona
2
7
4
0.57
W
3
0
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,813
Damage
63,882
67,227
Taken
69,835
52,511
Mitigated
35,260
14,694
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ElbowKnees
Anubis
13,809
437
0
4,031
10,652
6,256
0
5,840
4,812
35,717
0
L
24,158
3,065
0
584
9,423
2,965
0
6,552
2,871
50,156
0
W
11,764
8,169
170
474
9,364
3,919
0
5,867
3,497
0
31,820
W
Chernobog
Pryda89
Chernobog
20,010
15,203
656
925
11,122
4,458
0
6,420
4,702
0
39,546
L
4,594
2,689
0
0
7,141
2,775
0
3,115
4,026
0
19,418
W
Ares
10,305
1,365
0
962
17,313
19,595
0
9,448
7,865
14,874
0
L
Chang'e
iLuthric
Chang'e
13,282
724
1,427
3,529
13,224
4,340
0
5,969
7,255
35,394
0
L
Da Ji
jahelen
Da Ji
11,505
1,948
0
128
20,258
9,164
0
6,253
14,005
0
21,939
L
Bellona
wsmrock80
Bellona
10,343
2,972
1,542
1,317
19,789
16,016
0
11,150
8,639
0
18,156
W
8,925
594
1,050
6,426
18,776
18,283
0
9,865
8,911
16,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,086
Gold Earned
49,219
182
Minions Killed
163
6
Camps Cleared
7
899,767
Distance Traveled
873,907
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,646
1,065
58
6
1
192,287
0
L
Zeus
9,837
984
67
7
1
169,261
1
W
Rama
10,655
1,066
48
5
5
140,650
0
W
Chernobog
12,590
1,259
55
6
0
168,790
0
L
Skadi
8,764
876
27
3
2
159,573
2
W
Ares
11,421
1,142
13
1
0
197,228
0
L
Chang'e
9,505
951
40
4
2
181,441
0
L
Da Ji
10,654
1,065
17
2
1
168,399
0
L
Bellona
10,459
1,046
12
1
1
195,233
1
W
Geb
10,774
1,077
8
1
0
200,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role