Player Matchup

Thor
Thor
CurryEO
Thor
Level 4
God Stats
1W - 2L
1,725 SR
Queue Stats
2W - 5L
1,403 Elo+
Party 2
Zeus
Zeus
Doggersea
Zeus
Level 18
God Stats
14W - 15L
1,530 SR
Queue Stats
28W - 38L
1,490 Elo+
Solo
Merlin
Merlin
GilbertStron
Merlin
Level 10
God Stats
2W - 4L
1,491 SR
Queue Stats
7W - 5L
1,384 Elo+
Solo
Khepri
Khepri
Ziponiq
Khepri
Level 29
God Stats
0W - 1L
1,352 SR
Queue Stats
35W - 36L
1,478 Elo+
Solo
Charybdis
Charybdis
xXZabuHakuXx
Charybdis
Level 121
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 9L
1,311 Elo+
Party 2
Team Averages
Level 36
1,476 SR
1,413 Elo+

VS

Team Averages
Level 20
1,481 SR
1,430 Elo+
Neith
Neith
AeonGnar
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,332 Elo+
Party 1
Loki
Loki
Kurtica
Loki
Level 29
God Stats
25W - 25L
1,398 SR
Queue Stats
350W - 380L
1,412 Elo+
Solo
Bellona
Bellona
Lwkgg
Bellona
Level 7
God Stats
6W - 2L
1,692 SR
Queue Stats
11W - 8L
1,393 Elo+
Solo
Scylla
Scylla
MlSAT0
Scylla
Level 29
God Stats
2W - 2L
1,570 SR
Queue Stats
50W - 31L
1,642 Elo+
Solo
Erlang Shen
Erlang Shen
helios20205859
Erlang Shen
Level 17
God Stats
1W - 0L
1,243 SR
Queue Stats
16W - 22L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CurryEO
Thor
18
2 / 19 / 10
11,734
978
14,533
27,835
11,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
19
10 / 11 / 5
14,238
1,187
23,586
20,625
10,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
19
2 / 7 / 12
11,651
971
15,342
21,530
11,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Ziponiq
Khepri
18
1 / 2 / 10
12,043
1,004
8,099
10,777
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
xXZabuHakuXx
Charybdis
18
2 / 10 / 7
11,286
941
7,464
19,035
8,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AeonGnar
Neith
19
1 / 7 / 24
11,500
958
11,189
13,446
5,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Kurtica
Loki
20
8 / 3 / 17
13,553
1,129
11,665
10,546
4,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Lwkgg
Bellona
20
16 / 1 / 20
14,624
1,219
21,811
20,109
20,254
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
MlSAT0
Scylla
20
22 / 2 / 15
16,089
1,341
42,755
13,659
4,947
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
helios20205859
Erlang Shen
20
2 / 4 / 26
12,720
1,060
8,706
17,256
14,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
151
17
Kills
49
49
Deaths
17
44
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Neith
AeonGnar
Neith
1
7
24
1.86
L
Thor
CurryEO
Thor
2
19
10
0.37
L
Zeus
10
11
5
1.14
L
Merlin
2
7
12
1.14
W
Loki
Kurtica
Loki
8
3
17
5.5
W
Bellona
Lwkgg
Bellona
16
1
20
26
W
Scylla
MlSAT0
Scylla
22
2
15
14.75
L
Khepri
Ziponiq
Khepri
1
2
10
3
W
Erlang Shen
helios20205859
Erlang Shen
2
4
26
3.75
L
Charybdis
xXZabuHakuXx
Charybdis
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,024
Damage
96,126
99,802
Taken
75,016
60,104
Mitigated
49,086
5,346
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AeonGnar
Neith
11,189
2,812
0
2,945
13,446
5,006
0
9,614
3,832
0
22,949
L
Thor
CurryEO
Thor
14,533
1,668
0
0
27,835
11,653
0
14,517
13,124
0
27,207
L
Zeus
23,586
2,938
254
1,516
20,625
10,445
0
8,218
12,407
65,479
0
L
Merlin
15,342
1,987
373
1,146
21,530
11,403
0
8,289
13,135
32,307
0
W
Loki
Kurtica
Loki
11,665
3,315
0
0
10,546
4,135
0
5,629
4,917
0
26,585
W
Bellona
Lwkgg
Bellona
21,811
8,119
740
3,895
20,109
20,254
0
15,247
4,862
0
30,260
W
Scylla
MlSAT0
Scylla
42,755
5,955
0
3,036
13,659
4,947
0
7,770
5,889
85,567
0
L
Khepri
Ziponiq
Khepri
8,099
367
0
354
10,777
17,984
0
3,500
7,171
16,017
0
W
Erlang Shen
helios20205859
Erlang Shen
8,706
3,398
0
2,919
17,256
14,744
0
8,767
8,489
0
24,642
L
Charybdis
xXZabuHakuXx
Charybdis
7,464
4,254
337
1,366
19,035
8,619
0
8,231
10,545
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,952
Gold Earned
68,486
217
Minions Killed
213
5
Camps Cleared
12
1,042,065
Distance Traveled
1,124,083
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,500
958
27
2
0
169,457
0
L
Thor
11,734
978
21
2
0
195,735
0
L
Zeus
14,238
1,187
102
9
3
213,524
0
L
Merlin
11,651
971
26
2
0
206,810
0
W
Loki
13,553
1,129
26
2
3
252,573
2
W
Bellona
14,624
1,219
17
1
4
247,959
0
W
Scylla
16,089
1,341
116
10
3
231,020
0
L
Khepri
12,043
1,004
12
1
0
233,188
0
W
Erlang Shen
12,720
1,060
27
2
2
223,074
0
L
Charybdis
11,286
941
56
5
2
192,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role