Player Matchup

Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ForbiddenButter
Hera
Level 35
God Stats
86W - 70L
1,613 SR
Queue Stats
257W - 218L
1,601 Elo+
Party 3
Yemoja
Yemoja
JamesSullivanJr
Yemoja
Level 27
God Stats
1W - 0L
1,743 SR
Queue Stats
33W - 9L
1,824 Elo+
Party 2
Anhur
Anhur
YuhMuddah
Anhur
Level 87
God Stats
30W - 25L
1,536 SR
Queue Stats
475W - 432L
1,601 Elo+
Party 3
Achilles
Achilles
ZyrantChiquito
Achilles
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 25L
1,643 Elo+
Party 2
Team Averages
Level 66
1,578 SR
1,634 Elo+

VS

Team Averages
Level 61
1,553 SR
1,527 Elo+
Tiamat
Tiamat
ArchrwasTaken
Tiamat
Level 37
God Stats
4W - 4L
1,851 SR
Queue Stats
150W - 152L
1,616 Elo+
Party 4
Nike
Nike
ItsJohnnyLedezma
Nike
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 160L
1,625 Elo+
Party 4
Athena
Athena
Omaler2
Athena
Level 88
God Stats
10W - 9L
1,581 SR
Queue Stats
122W - 110L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
Santiagofire1
Jing Wei
Level 106
God Stats
0W - 3L
1,429 SR
Queue Stats
163W - 148L
1,504 Elo+
Party 1
Loki
Loki
leopa6
Loki
Level 41
God Stats
0W - 3L
1,402 SR
Queue Stats
16W - 24L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 0 / 3
5,559
556
1,841
5,810
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 3
5,713
571
6,618
3,244
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 4
6,018
602
3,084
7,070
2,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
YuhMuddah
Anhur
10
5 / 1 / 1
6,321
632
4,465
6,331
1,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
12
4 / 0 / 0
6,746
675
5,902
7,207
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,283
528
2,606
6,281
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
4,926
493
1,652
6,649
3,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Omaler2
Athena
6
1 / 3 / 1
4,775
478
1,846
8,427
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Santiagofire1
Jing Wei
10
2 / 3 / 1
5,826
583
5,349
5,352
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
leopa6
Loki
6
0 / 3 / 1
4,342
434
1,921
6,041
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
3
3
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
3
2.5
L
0
1
2
1
W
0
1
3
1.5
L
0
2
0
0
W
2
1
4
4
L
Athena
Omaler2
Athena
1
3
1
0.5
L
Jing Wei
Santiagofire1
Jing Wei
2
3
1
0.83
W
Anhur
YuhMuddah
Anhur
5
1
1
5.5
W
Achilles
4
0
0
4
L
Loki
leopa6
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,910
Damage
13,374
29,662
Taken
32,750
11,376
Mitigated
10,928
11,744
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,841
533
0
2,368
5,810
1,668
0
334
5,392
0
33,897
L
2,606
286
0
2,644
6,281
2,423
0
3,452
2,635
28,333
0
W
6,618
1,358
0
543
3,244
816
87
758
2,334
33,968
0
L
1,652
230
0
1,495
6,649
3,339
0
644
5,434
0
23,122
W
3,084
896
1,660
1,726
7,070
2,971
0
1,442
5,524
17,083
0
L
Athena
Omaler2
Athena
1,846
564
325
1,130
8,427
2,897
33
3,820
4,503
9,553
0
L
Jing Wei
Santiagofire1
Jing Wei
5,349
3,808
0
500
5,352
1,094
0
645
4,687
0
32,779
W
Anhur
YuhMuddah
Anhur
4,465
2,306
0
1,597
6,331
1,832
935
1,542
4,753
0
29,357
W
Achilles
5,902
1,641
0
3,850
7,207
4,089
312
0
7,207
0
39,387
L
Loki
leopa6
Loki
1,921
242
0
1,281
6,041
1,175
0
779
5,138
0
18,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
25,152
334
Minions Killed
250
0
Camps Cleared
0
1,052,613
Distance Traveled
1,013,487
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,559
556
72
7
0
251,834
6
L
Tiamat
5,283
528
63
6
0
183,903
4
W
Hera
5,713
571
79
8
0
213,994
4
L
Nike
4,926
493
53
5
0
203,941
6
W
Yemoja
6,018
602
27
3
0
184,191
2
L
Athena
4,775
478
26
3
0
218,624
2
L
Jing Wei
5,826
583
73
7
0
197,826
2
W
Anhur
6,321
632
64
6
0
191,905
2
W
Achilles
6,746
675
92
9
0
210,689
4
L
Loki
4,342
434
35
4
0
209,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role