Player Matchup

Hun Batz
Hun Batz
HorkoYorko
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JorgeAndresGuzma
Cthulhu
Level 7
God Stats
2W - 3L
1,405 SR
Queue Stats
3W - 3L
1,375 Elo+
Solo
Medusa
Medusa
One_Hit91
Medusa
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 46L
1,308 Elo+
Solo
Gilgamesh
Gilgamesh
Swathang
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
cacador-de-idosa
Merlin
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 27L
1,400 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,416 Elo+

VS

Team Averages
Level 20
1,487 SR
1,298 Elo+
Merlin
Merlin
ActingClub77619
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,246 Elo+
Solo
Ao Kuang
Ao Kuang
JuneLim
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Solo
Sun Wukong
Sun Wukong
font341merciful
Sun Wukong
Level 29
God Stats
0W - 2L
1,463 SR
Queue Stats
22W - 36L
1,328 Elo+
Solo
Bacchus
Bacchus
xoticc blade
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,354 Elo+
Party 2
Heimdallr
Heimdallr
xoticc taco
Heimdallr
Level 26
God Stats
0W - 3L
1,474 SR
Queue Stats
20W - 24L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HorkoYorko
Hun Batz
12
3 / 1 / 2
6,773
616
5,009
6,315
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 2
5,396
491
349
4,613
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
One_Hit91
Medusa
10
4 / 0 / 2
5,922
538
4,520
5,805
1,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
Swathang
Gilgamesh
11
2 / 0 / 1
6,167
561
1,716
5,225
3,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 1 / 1
6,894
627
4,130
5,434
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,149
377
1,239
1,902
474
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
JuneLim
Ao Kuang
3
0 / 2 / 0
3,988
363
539
2,365
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
font341merciful
Sun Wukong
10
2 / 2 / 0
6,109
555
2,387
8,566
3,329
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
xoticc blade
Bacchus
6
0 / 4 / 0
4,850
441
1,659
7,885
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
xoticc taco
Heimdallr
8
0 / 5 / 0
4,799
436
2,668
5,830
1,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
15
Kills
2
3
Deaths
16
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hun Batz
HorkoYorko
Hun Batz
3
1
2
4
W
0
1
2
1
L
Ao Kuang
JuneLim
Ao Kuang
0
2
0
0
W
Medusa
One_Hit91
Medusa
4
0
2
5
W
Gilgamesh
Swathang
Gilgamesh
2
0
1
2.5
W
6
1
1
6.5
L
Sun Wukong
font341merciful
Sun Wukong
2
2
0
1
L
Bacchus
xoticc blade
Bacchus
0
4
0
0
L
Heimdallr
xoticc taco
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
8,492
27,392
Taken
26,548
12,029
Mitigated
11,841
7,134
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,239
306
0
0
1,902
474
0
933
752
7,637
0
W
Hun Batz
HorkoYorko
Hun Batz
5,009
2,260
0
2,046
6,315
2,152
604
616
5,699
0
46,397
W
349
33
0
221
4,613
2,933
147
602
4,011
14,049
0
L
Ao Kuang
JuneLim
Ao Kuang
539
228
0
323
2,365
457
0
485
1,788
2,631
0
W
Medusa
One_Hit91
Medusa
4,520
1,752
0
2,698
5,805
1,723
153
1,068
4,737
0
23,134
W
Gilgamesh
Swathang
Gilgamesh
1,716
349
0
1,137
5,225
3,467
1,360
149
5,076
0
22,419
W
4,130
458
0
1,032
5,434
1,754
198
1,002
4,432
35,396
0
L
Sun Wukong
font341merciful
Sun Wukong
2,387
758
0
1,079
8,566
3,329
281
1,270
7,226
0
20,319
L
Bacchus
xoticc blade
Bacchus
1,659
301
0
431
7,885
5,916
216
1,064
6,751
9,829
0
L
Heimdallr
xoticc taco
Heimdallr
2,668
961
0
0
5,830
1,665
682
244
5,552
0
20,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
23,895
278
Minions Killed
107
0
Camps Cleared
0
1,098,059
Distance Traveled
799,642
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,149
377
9
1
0
78,689
0
W
Hun Batz
6,773
616
96
9
0
241,122
1
W
Cthulhu
5,396
491
26
2
0
185,913
0
L
Ao Kuang
3,988
363
9
1
0
77,416
0
W
Medusa
5,922
538
35
3
0
224,245
1
W
Gilgamesh
6,167
561
48
4
0
233,046
0
W
Merlin
6,894
627
73
7
0
213,733
0
L
Sun Wukong
6,109
555
33
3
0
223,373
3
L
Bacchus
4,850
441
12
1
0
226,625
0
L
Heimdallr
4,799
436
44
4
0
193,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role