Player Matchup

Ra
Ra
Bendster
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 13L
1,500 Elo+
Party 2
Chaac
Chaac
Stankrer
Chaac
Level 129
God Stats
2W - 1L
2,030 SR
Queue Stats
86W - 40L
1,635 Elo+
Party 2
Neith
Neith
YumoriArai
Neith
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,520 Elo+
Party 2
Team Averages
Level 67
1,677 SR
1,552 Elo+

VS

Team Averages
Level 91
1,264 SR
1,555 Elo+
Tyr
Tyr
Floki232
Tyr
Level 129
God Stats
23W - 24L
1,462 SR
Queue Stats
298W - 304L
1,561 Elo+
Party 1
Thor
Thor
Szityi
Thor
Level 139
God Stats
2W - 11L
1,085 SR
Queue Stats
462W - 472L
1,602 Elo+
Party 1
Ra
Ra
o0psved
Ra
Level 5
God Stats
2W - 9L
1,244 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 9
10,166
635
3,847
10,017
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Stankrer
Chaac
17
11 / 1 / 12
12,632
790
14,460
14,930
21,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
17
13 / 5 / 9
12,936
809
20,726
12,303
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
10,265
642
10,574
18,636
17,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Szityi
Thor
14
7 / 10 / 3
10,671
667
11,804
16,862
12,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 12 / 7
9,439
590
7,677
14,111
4,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
26
Kills
12
12
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
6
9
1.08
L
5
4
5
1.88
W
Chaac
Stankrer
Chaac
11
1
12
17
L
Thor
Szityi
Thor
7
10
3
0.85
W
Neith
13
5
9
3.5
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,033
Damage
30,055
37,250
Taken
49,609
29,318
Mitigated
34,160
9,543
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,847
471
1,012
738
10,017
3,153
309
2,414
7,378
22,145
0
L
10,574
1,839
0
4,261
18,636
17,301
0
960
17,676
0
25,663
W
Chaac
Stankrer
Chaac
14,460
4,821
0
5,685
14,930
21,486
611
3,418
10,967
0
27,392
L
Thor
Szityi
Thor
11,804
1,820
0
1,742
16,862
12,029
0
2,281
14,520
0
31,505
W
Neith
20,726
7,664
0
2,108
12,303
4,679
1,415
2,102
9,809
0
49,378
L
7,677
685
503
612
14,111
4,830
0
1,510
12,601
35,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
30,375
158
Minions Killed
156
1
Camps Cleared
9
788,011
Distance Traveled
756,187
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,166
635
58
4
0
222,090
0
L
Tyr
10,265
642
37
2
3
309,939
4
W
Chaac
12,632
790
24
2
1
297,574
1
L
Thor
10,671
667
36
2
5
212,629
0
W
Neith
12,936
809
76
5
0
268,347
0
L
Ra
9,439
590
83
5
1
233,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role