Player Matchup

Jormungandr
Jormungandr
Godlylion-_
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,532 Elo+
Party 2
Nemesis
Nemesis
Hizata
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
IM_STUCKID
Bellona
Level 28
God Stats
12W - 6L
1,596 SR
Queue Stats
363W - 370L
1,280 Elo+
Solo
Merlin
Merlin
angelj2342
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,264 Elo+
Party 2
Thor
Thor
izzy_Money_AZ
Thor
Level 29
God Stats
5W - 3L
1,517 SR
Queue Stats
39W - 32L
1,382 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,392 Elo+

VS

Team Averages
Level 29
1,534 SR
1,332 Elo+
Morgan Le Fay
Morgan Le Fay
ItzMonke
Morgan Le Fay
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 9L
1,622 Elo+
Party 1
Fenrir
Fenrir
JarJartheSithL
Fenrir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 100L
1,286 Elo+
Party 1
Neith
Neith
PsychoxDuck
Neith
Level 79
God Stats
7W - 6L
1,763 SR
Queue Stats
106W - 92L
1,316 Elo+
Party 1
Bellona
Bellona
SlumpedPredator
Bellona
Level 17
God Stats
6W - 4L
1,379 SR
Queue Stats
9W - 14L
1,118 Elo+
Solo
Ymir
Ymir
Thedore Bagwell
Ymir
Level 23
God Stats
14W - 11L
1,530 SR
Queue Stats
43W - 46L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Godlylion-_
Jormungandr
8
0 / 6 / 2
5,563
428
3,218
12,084
4,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Hizata
Nemesis
8
0 / 7 / 0
5,536
426
995
6,641
1,327
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
IM_STUCKID
Bellona
12
1 / 1 / 1
6,990
538
5,314
9,181
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
angelj2342
Merlin
9
4 / 9 / 1
6,504
500
5,256
8,475
2,341
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 2
7,145
550
3,766
9,310
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItzMonke
Morgan Le Fay
10
3 / 5 / 6
6,513
501
3,927
7,227
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
4 / 2 / 1
5,847
450
2,210
3,138
788
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
16 / 0 / 1
8,633
664
15,062
5,527
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,574
506
4,070
7,651
4,193
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 3 / 11
6,335
487
4,635
10,479
5,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
10
Kills
25
25
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Godlylion-_
Jormungandr
0
6
2
0.17
L
Nemesis
Hizata
Nemesis
0
7
0
0
L
Bellona
IM_STUCKID
Bellona
1
1
1
1.5
W
Morgan Le Fay
ItzMonke
Morgan Le Fay
3
5
6
1.2
W
4
2
1
2.25
W
16
0
1
16.5
W
1
2
0
0.5
W
1
3
11
2.17
L
Merlin
angelj2342
Merlin
4
9
1
0.5
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
29,904
45,691
Taken
34,022
17,365
Mitigated
14,816
3,695
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Godlylion-_
Jormungandr
3,218
801
0
0
12,084
4,744
72
2,925
9,083
21,285
0
L
Nemesis
Hizata
Nemesis
995
74
0
0
6,641
1,327
0
744
5,862
0
20,125
L
Bellona
IM_STUCKID
Bellona
5,314
1,030
0
1,890
9,181
6,388
819
0
9,181
0
42,528
W
Morgan Le Fay
ItzMonke
Morgan Le Fay
3,927
951
0
1,645
7,227
2,378
443
2,514
4,713
20,863
0
W
2,210
745
0
548
3,138
788
0
437
2,701
0
10,493
W
15,062
6,066
0
3,211
5,527
2,288
1,774
2,073
3,454
0
48,070
W
4,070
1,527
0
391
7,651
4,193
0
0
7,651
0
26,849
W
4,635
1,005
213
2,602
10,479
5,169
449
3,450
7,029
19,782
0
L
Merlin
angelj2342
Merlin
5,256
1,124
0
0
8,475
2,341
132
3,009
5,234
24,459
0
L
3,766
1,291
0
1,805
9,310
2,565
586
1,497
7,769
0
37,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
33,902
258
Minions Killed
226
0
Camps Cleared
0
1,211,855
Distance Traveled
1,151,232
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,563
428
38
3
0
236,578
1
L
Nemesis
5,536
426
46
4
0
248,134
0
L
Bellona
6,990
538
75
6
0
273,659
0
W
Morgan Le Fay
6,513
501
39
3
0
207,834
1
W
Fenrir
5,847
450
15
1
0
168,245
2
W
Neith
8,633
664
72
6
0
259,890
3
W
Bellona
6,574
506
69
5
0
276,961
2
W
Ymir
6,335
487
31
2
0
238,302
0
L
Merlin
6,504
500
34
3
0
201,823
0
L
Thor
7,145
550
65
5
0
251,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role