Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Deh_Snow
Ares
Level 71
God Stats
11W - 18L
1,434 SR
Queue Stats
143W - 153L
1,473 Elo+
Solo
Bastet
Bastet
Duuh-22sk
Bastet
Level 129
God Stats
13W - 19L
1,313 SR
Queue Stats
459W - 654L
1,379 Elo+
Party 3
Discordia
Discordia
Eliisaff
Discordia
Level 114
God Stats
5W - 6L
1,529 SR
Queue Stats
212W - 202L
1,524 Elo+
Solo
Cthulhu
Cthulhu
andres91aquiles
Cthulhu
Level 124
God Stats
16W - 9L
1,792 SR
Queue Stats
343W - 347L
1,415 Elo+
Solo
Team Averages
Level 108
1,514 SR
1,458 Elo+

VS

Team Averages
Level 107
1,445 SR
1,471 Elo+
Mercury
Mercury
AMSS
Mercury
Level 84
God Stats
15W - 12L
1,529 SR
Queue Stats
181W - 188L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
Mister_GeeGee
Zhong Kui
Level 160
God Stats
17W - 12L
1,685 SR
Queue Stats
790W - 798L
1,473 Elo+
Party 1
Chaac
Chaac
Price2k14
Chaac
Level 69
God Stats
1W - 3L
1,275 SR
Queue Stats
46W - 65L
1,532 Elo+
Party 2
Hera
Hera
pumpedbykludd
Hera
Level 63
God Stats
1W - 1L
1,247 SR
Queue Stats
262W - 291L
1,395 Elo+
Solo
Neith
Neith
x_WhiteWizard_x
Neith
Level 160
God Stats
16W - 14L
1,491 SR
Queue Stats
1,152W - 1,144L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 5 / 0
4,330
433
2,788
6,472
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
7
0 / 3 / 0
4,665
467
1,406
8,932
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Duuh-22sk
Bastet
10
1 / 1 / 1
5,375
538
2,645
5,719
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Eliisaff
Discordia
10
0 / 2 / 1
5,748
575
1,357
3,642
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,081
608
4,941
5,643
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AMSS
Mercury
10
3 / 1 / 0
5,650
565
2,169
5,678
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Mister_GeeGee
Zhong Kui
9
3 / 0 / 4
5,365
537
4,118
5,217
3,272
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Price2k14
Chaac
9
0 / 1 / 1
5,056
506
3,084
6,450
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 2
5,967
597
2,585
3,778
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 0 / 2
5,769
577
6,046
4,029
930
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
0
0
W
Mercury
AMSS
Mercury
3
1
0
3
L
Ares
0
3
0
0
L
Bastet
Duuh-22sk
Bastet
1
1
1
1.5
L
Discordia
Eliisaff
Discordia
0
2
1
0.25
W
Zhong Kui
Mister_GeeGee
Zhong Kui
3
0
4
5
W
Chaac
Price2k14
Chaac
0
1
1
0.5
L
2
0
0
2
W
1
1
2
2
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,137
Damage
18,002
30,408
Taken
25,152
12,175
Mitigated
9,569
8,017
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,788
1,401
0
1,212
6,472
1,169
0
1,465
5,007
0
18,770
W
Mercury
AMSS
Mercury
2,169
837
0
3,035
5,678
1,537
0
846
4,646
0
27,681
L
Ares
1,406
86
0
1,949
8,932
4,210
0
2,878
6,054
14,130
0
L
Bastet
Duuh-22sk
Bastet
2,645
365
0
3,098
5,719
1,415
0
601
5,086
0
29,232
L
Discordia
Eliisaff
Discordia
1,357
114
0
490
3,642
1,166
0
1,603
1,915
30,708
0
W
Zhong Kui
Mister_GeeGee
Zhong Kui
4,118
627
0
3,966
5,217
3,272
0
895
4,322
20,783
0
W
Chaac
Price2k14
Chaac
3,084
429
0
3,882
6,450
2,876
0
3,529
2,454
0
24,757
L
4,941
109
0
1,268
5,643
4,215
0
0
5,100
33,375
0
W
2,585
946
0
924
3,778
954
0
1,046
2,438
31,862
0
W
6,046
2,122
0
1,631
4,029
930
118
441
3,588
0
28,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
27,807
291
Minions Killed
295
0
Camps Cleared
0
923,302
Distance Traveled
971,829
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,330
433
36
4
0
162,217
1
W
Mercury
5,650
565
64
6
0
216,668
2
L
Ares
4,665
467
15
2
0
177,785
1
L
Bastet
5,375
538
69
7
0
214,091
2
L
Discordia
5,748
575
86
9
0
175,868
5
W
Zhong Kui
5,365
537
39
4
0
181,203
5
W
Chaac
5,056
506
45
5
0
193,247
1
L
Cthulhu
6,081
608
85
9
0
193,341
2
W
Hera
5,967
597
86
9
0
193,939
1
W
Neith
5,769
577
61
6
0
186,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role