Player Matchup

Camazotz
Camazotz
ABO-CEP-KILLER
Camazotz
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,040 Elo+
Party 2
Sylvanus
Sylvanus
ASAP_Leonell
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,082 Elo+
Party 2
Neith
Neith
ASAP_Mellly
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
946 Elo+
Party 2
Sun Wukong
Sun Wukong
ASAP_algmighty
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,100 Elo+
Party 2
Agni
Agni
WaYz_QEH
Agni
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,155 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,065 Elo+

VS

Team Averages
Level 10
1,543 SR
1,363 Elo+
Danzaburou
Danzaburou
Bangrr187
Danzaburou
Level 23
God Stats
9W - 3L
1,495 SR
Queue Stats
18W - 14L
1,250 Elo+
Solo
Bellona
Bellona
IceBlu13
Bellona
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
IzanakiKami
Cthulhu
Level 5
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
K11IN6
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Timenox
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
3 / 1 / 5
9,702
441
7,689
16,716
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ASAP_Leonell
Sylvanus
12
2 / 5 / 3
9,250
420
4,357
15,239
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 8 / 5
7,877
358
8,265
14,456
4,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ASAP_algmighty
Sun Wukong
14
1 / 8 / 1
8,999
409
7,236
17,539
10,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Agni
17
3 / 3 / 0
10,327
469
5,074
10,340
3,823
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bangrr187
Danzaburou
18
10 / 2 / 4
12,530
570
14,296
13,776
6,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
IceBlu13
Bellona
16
2 / 2 / 3
9,750
443
10,030
13,754
13,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
IzanakiKami
Cthulhu
17
4 / 1 / 11
10,816
492
10,186
17,835
17,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
K11IN6
Kukulkan
17
5 / 2 / 1
11,502
523
11,026
9,060
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Timenox
Mercury
16
3 / 3 / 1
10,124
460
5,552
14,723
4,902
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
24
25
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
3
1
5
5.5
L
Sylvanus
ASAP_Leonell
Sylvanus
2
5
3
0.7
L
0
8
5
0.31
L
Sun Wukong
ASAP_algmighty
Sun Wukong
1
8
1
0.19
W
Danzaburou
Bangrr187
Danzaburou
10
2
4
6
W
Bellona
IceBlu13
Bellona
2
2
3
1.75
W
Cthulhu
IzanakiKami
Cthulhu
4
1
11
9.5
W
Kukulkan
K11IN6
Kukulkan
5
2
1
2.75
W
Mercury
Timenox
Mercury
3
3
1
1.17
L
Agni
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
51,090
74,290
Taken
69,148
42,292
Mitigated
45,718
20,640
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
7,689
2,230
0
9,538
16,716
6,310
0
1,730
14,836
0
53,577
L
Sylvanus
ASAP_Leonell
Sylvanus
4,357
1,544
1,644
3,347
15,239
16,687
265
5,787
8,960
21,094
0
L
8,265
3,247
0
1,941
14,456
4,509
350
5,891
8,144
0
36,037
L
Sun Wukong
ASAP_algmighty
Sun Wukong
7,236
2,006
0
2,496
17,539
10,963
63
2,503
14,766
0
44,721
W
Danzaburou
Bangrr187
Danzaburou
14,296
5,629
0
5,316
13,776
6,080
4,379
1,362
12,414
0
91,949
W
Bellona
IceBlu13
Bellona
10,030
3,244
0
995
13,754
13,560
1,129
2,077
11,677
0
45,912
W
Cthulhu
IzanakiKami
Cthulhu
10,186
790
166
2,158
17,835
17,268
540
3,649
14,186
50,860
0
W
Kukulkan
K11IN6
Kukulkan
11,026
576
95
1,025
9,060
3,908
2,357
2,443
6,617
75,390
0
W
Mercury
Timenox
Mercury
5,552
2,591
0
4,908
14,723
4,902
518
2,094
12,629
0
59,451
L
Agni
5,074
435
0
1,674
10,340
3,823
358
4,036
6,253
51,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,155
Gold Earned
54,722
353
Minions Killed
507
0
Camps Cleared
0
1,898,002
Distance Traveled
2,112,647
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,702
441
78
4
0
432,442
4
L
Sylvanus
9,250
420
40
2
0
348,685
5
L
Neith
7,877
358
63
3
0
321,772
1
L
Sun Wukong
8,999
409
70
3
0
430,068
0
W
Danzaburou
12,530
570
129
6
0
385,754
2
W
Bellona
9,750
443
77
4
0
427,300
0
W
Cthulhu
10,816
492
69
3
0
456,549
3
W
Kukulkan
11,502
523
154
7
0
397,615
2
W
Mercury
10,124
460
78
4
0
445,429
1
L
Agni
10,327
469
102
5
0
365,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role