Player Matchup

Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Alakkai
Osiris
Level 128
God Stats
2W - 1L
1,803 SR
Queue Stats
118W - 113L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
IICreepingII
Kuzenbo
Level 52
God Stats
2W - 6L
1,714 SR
Queue Stats
87W - 97L
1,450 Elo+
Solo
Janus
Janus
XtraShark
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
xBENlJU
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 197L
1,388 Elo+
Solo
Team Averages
Level 80
1,604 SR
1,451 Elo+

VS

Team Averages
Level 97
1,527 SR
1,486 Elo+
Bellona
Bellona
AeLiNne
Bellona
Level 68
God Stats
3W - 2L
1,710 SR
Queue Stats
211W - 234L
1,491 Elo+
Party 2
Terra
Terra
Filippone
Terra
Level 134
God Stats
4W - 1L
1,514 SR
Queue Stats
13W - 15L
1,477 Elo+
Solo
Scylla
Scylla
Ginecoloco
Scylla
Level 65
God Stats
2W - 0L
1,527 SR
Queue Stats
333W - 352L
1,444 Elo+
Solo
Anhur
Anhur
KanekiKKun
Anhur
Level 83
God Stats
4W - 3L
1,411 SR
Queue Stats
31W - 40L
1,450 Elo+
Solo
Ne Zha
Ne Zha
Wodiana
Ne Zha
Level 133
God Stats
9W - 15L
1,471 SR
Queue Stats
511W - 507L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 5 / 1
10,273
514
8,210
14,836
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Alakkai
Osiris
15
3 / 6 / 1
9,354
468
11,185
17,869
8,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
IICreepingII
Kuzenbo
12
0 / 5 / 5
8,354
418
5,047
15,201
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
XtraShark
Janus
14
4 / 7 / 3
9,443
472
15,863
12,169
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
xBENlJU
Jormungandr
15
1 / 3 / 0
8,907
445
2,510
10,226
4,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AeLiNne
Bellona
15
0 / 1 / 7
9,526
476
4,353
11,971
9,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Filippone
Terra
12
1 / 0 / 9
8,431
422
4,778
11,231
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Ginecoloco
Scylla
16
4 / 5 / 8
10,209
510
6,342
14,941
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
2 / 5 / 5
8,782
439
6,930
13,289
3,606
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Wodiana
Ne Zha
19
19 / 2 / 6
12,171
609
22,285
15,504
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
13
Kills
26
26
Deaths
13
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
5
1
1.1
W
Bellona
AeLiNne
Bellona
0
1
7
3.5
L
Osiris
Alakkai
Osiris
3
6
1
0.58
W
Terra
Filippone
Terra
1
0
9
5.5
W
Scylla
Ginecoloco
Scylla
4
5
8
1.6
L
Kuzenbo
IICreepingII
Kuzenbo
0
5
5
0.5
W
Anhur
2
5
5
0.9
W
Ne Zha
Wodiana
Ne Zha
19
2
6
11
L
Janus
XtraShark
Janus
4
7
3
0.79
L
Jormungandr
xBENlJU
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,815
Damage
44,688
70,301
Taken
66,936
33,561
Mitigated
31,819
16,515
Healing
26,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,210
5,093
0
5,397
14,836
4,416
170
2,037
12,755
0
80,917
W
Bellona
AeLiNne
Bellona
4,353
252
0
5,136
11,971
9,113
0
2,087
9,802
0
51,339
L
Osiris
Alakkai
Osiris
11,185
5,282
0
6,124
17,869
8,945
0
2,305
15,367
0
62,533
W
Terra
Filippone
Terra
4,778
764
1,434
4,340
11,231
9,351
0
5,942
5,042
22,939
0
W
Scylla
Ginecoloco
Scylla
6,342
929
17
5,935
14,941
4,314
87
5,361
9,316
60,506
0
L
Kuzenbo
IICreepingII
Kuzenbo
5,047
2,057
140
3,586
15,201
13,069
342
3,439
11,691
22,578
0
W
Anhur
6,930
4,406
0
3,587
13,289
3,606
0
3,552
9,625
0
56,015
W
Ne Zha
Wodiana
Ne Zha
22,285
8,636
0
6,396
15,504
5,435
0
5,471
9,731
0
75,745
L
Janus
XtraShark
Janus
15,863
723
0
687
12,169
2,624
32
2,738
9,327
48,831
0
L
Jormungandr
xBENlJU
Jormungandr
2,510
906
0
581
10,226
4,507
520
231
9,995
53,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
49,119
482
Minions Killed
458
0
Camps Cleared
0
1,719,671
Distance Traveled
1,980,859
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,273
514
147
7
0
304,960
4
W
Bellona
9,526
476
115
6
0
422,574
6
L
Osiris
9,354
468
101
5
0
375,124
3
W
Terra
8,431
422
43
2
0
431,907
4
W
Scylla
10,209
510
112
6
0
368,876
1
L
Kuzenbo
8,354
418
28
1
0
356,776
6
W
Anhur
8,782
439
96
5
0
350,509
3
W
Ne Zha
12,171
609
92
5
0
406,993
6
L
Janus
9,443
472
91
5
0
347,647
5
L
Jormungandr
8,907
445
115
6
0
335,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role