Player Matchup

Ymir
Ymir
Alipepina
Ymir
Level 28
God Stats
21W - 4L
1,775 SR
Queue Stats
79W - 57L
1,497 Elo+
Party 2
Rama
Rama
Black_Morgen666
Rama
Level 16
God Stats
0W - 1L
1,758 SR
Queue Stats
26W - 8L
1,708 Elo+
Party 2
Thanatos
Thanatos
K0rk0n
Thanatos
Level 27
God Stats
6W - 4L
1,661 SR
Queue Stats
96W - 68L
1,579 Elo+
Solo
Sol
Sol
domitsunami2285
Sol
Level 26
God Stats
8W - 11L
1,550 SR
Queue Stats
154W - 133L
1,611 Elo+
Solo
Guan Yu
Guan Yu
ososu_mario
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo
Team Averages
Level 20
1,649 SR
1,596 Elo+

VS

Team Averages
Level 21
1,664 SR
1,573 Elo+
Mulan
Mulan
Buffthisdaddy
Mulan
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 20L
1,657 Elo+
Solo
Anubis
Anubis
GhostMode-Keeno
Anubis
Level 8
God Stats
11W - 6L
1,808 SR
Queue Stats
38W - 35L
1,652 Elo+
Party 1
Geb
Geb
Memento Mori742
Geb
Level 28
God Stats
2W - 0L
1,704 SR
Queue Stats
25W - 28L
1,467 Elo+
Solo
Izanami
Izanami
The1Upper5167
Izanami
Level 26
God Stats
24W - 10L
1,752 SR
Queue Stats
88W - 75L
1,629 Elo+
Party 1
Bakasura
Bakasura
boiusalty68
Bakasura
Level 28
God Stats
4W - 0L
1,554 SR
Queue Stats
24W - 32L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 6 / 4
8,341
439
3,792
20,286
18,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 4 / 4
10,810
569
12,936
14,954
4,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
K0rk0n
Thanatos
13
4 / 9 / 7
8,671
456
8,583
17,582
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 5 / 5
9,764
514
15,431
16,939
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
ososu_mario
Guan Yu
14
1 / 11 / 4
8,372
441
2,831
15,712
11,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 5
13,969
735
24,083
17,212
17,832
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 6 / 15
10,193
536
18,085
16,083
8,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 1 / 11
9,345
492
5,926
12,062
14,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
16
7 / 8 / 12
10,736
565
14,845
14,854
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
boiusalty68
Bakasura
15
2 / 5 / 4
9,675
509
4,299
13,432
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
19
Kills
35
35
Deaths
20
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
4
0.5
L
8
4
4
2.5
W
20
0
5
22.5
W
5
6
15
2.08
L
Thanatos
K0rk0n
Thanatos
4
9
7
0.83
W
1
1
11
6.5
W
Izanami
7
8
12
1.63
W
Bakasura
boiusalty68
Bakasura
2
5
4
0.8
L
5
5
5
1.5
L
Guan Yu
ososu_mario
Guan Yu
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,573
Damage
67,238
85,473
Taken
73,643
44,664
Mitigated
52,978
23,900
Healing
30,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,792
478
333
2,934
20,286
18,287
87
7,520
12,476
20,726
0
L
12,936
9,487
0
4,863
14,954
4,859
2,878
2,396
12,238
0
76,481
W
24,083
3,688
1,061
13,614
17,212
17,832
1,362
2,958
14,254
6,925
90,100
W
18,085
1,102
0
6,591
16,083
8,144
913
6,884
9,199
62,681
0
L
Thanatos
K0rk0n
Thanatos
8,583
2,856
0
8,207
17,582
5,361
0
3,698
13,602
0
51,282
W
5,926
356
0
1,294
12,062
14,482
0
4,761
7,301
20,734
0
W
Izanami
14,845
9,828
0
3,327
14,854
5,998
1,421
3,183
11,671
0
77,222
W
Bakasura
boiusalty68
Bakasura
4,299
3,019
0
4,134
13,432
6,522
1,128
1,660
11,772
0
42,673
L
15,431
3,558
0
6,534
16,939
5,082
0
7,755
8,838
79,356
0
L
Guan Yu
ososu_mario
Guan Yu
2,831
433
85
944
15,712
11,075
304
4,250
10,774
2,220
23,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,958
Gold Earned
53,918
435
Minions Killed
495
0
Camps Cleared
0
1,664,253
Distance Traveled
1,776,448
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,341
439
37
2
0
318,339
0
L
Rama
10,810
569
137
7
0
337,315
6
W
Mulan
13,969
735
184
10
0
407,450
1
W
Anubis
10,193
536
100
5
0
308,790
7
L
Thanatos
8,671
456
67
4
0
342,690
1
W
Geb
9,345
492
17
1
0
385,675
6
W
Izanami
10,736
565
97
5
0
319,523
1
W
Bakasura
9,675
509
97
5
0
355,010
0
L
Sol
9,764
514
143
8
0
329,087
2
L
Guan Yu
8,372
441
51
3
0
336,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role