Player Matchup

Mercury
Mercury
 
Mercury
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
MaxCruel
Khepri
Level 29
God Stats
11W - 8L
1,643 SR
Queue Stats
61W - 64L
1,436 Elo+
Party 4
Sun Wukong
Sun Wukong
horsesoup
Sun Wukong
Level 32
God Stats
2W - 3L
1,593 SR
Queue Stats
19W - 26L
1,385 Elo+
Solo
Anubis
Anubis
opieop13
Anubis
Level 102
God Stats
2W - 2L
1,725 SR
Queue Stats
39W - 32L
1,608 Elo+
Party 3
Nox
Nox
theblizzs
Nox
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 79L
1,442 Elo+
Party 4
Team Averages
Level 42
1,592 SR
1,474 Elo+

VS

Team Averages
Level 59
1,446 SR
1,471 Elo+
Olorun
Olorun
Krle03
Olorun
Level 26
God Stats
7W - 6L
1,540 SR
Queue Stats
19W - 24L
1,398 Elo+
Party 2
Geb
Geb
RedBellsprout
Geb
Level 24
God Stats
5W - 8L
1,171 SR
Queue Stats
42W - 43L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
Shaazzam
Xbalanque
Level 102
God Stats
7W - 1L
1,813 SR
Queue Stats
155W - 151L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirTellius
Morgan Le Fay
Level 43
God Stats
2W - 2L
1,276 SR
Queue Stats
45W - 43L
1,498 Elo+
Party 1
Horus
Horus
Zuluck21
Horus
Level 102
God Stats
17W - 13L
1,431 SR
Queue Stats
181W - 185L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 3 / 4
7,739
516
5,829
10,029
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
MaxCruel
Khepri
9
0 / 5 / 0
5,848
390
1,250
8,727
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
horsesoup
Sun Wukong
12
1 / 4 / 0
7,021
468
5,135
12,052
7,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
opieop13
Anubis
14
4 / 3 / 1
8,334
556
7,225
7,750
3,069
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 0 / 1
6,320
421
4,051
3,664
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Krle03
Olorun
14
5 / 2 / 3
8,615
574
8,245
8,233
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 0 / 6
7,096
473
2,992
6,601
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Shaazzam
Xbalanque
13
3 / 2 / 6
7,636
509
7,838
7,162
2,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
SirTellius
Morgan Le Fay
11
2 / 2 / 3
6,962
464
4,301
5,828
1,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Zuluck21
Horus
14
4 / 2 / 5
8,273
552
6,634
10,891
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
14
15
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
4
1.33
W
Olorun
Krle03
Olorun
5
2
3
3.25
L
Khepri
MaxCruel
Khepri
0
5
0
0
W
0
0
6
3
W
Xbalanque
Shaazzam
Xbalanque
3
2
6
3
W
Morgan Le Fay
SirTellius
Morgan Le Fay
2
2
3
1.75
W
Horus
Zuluck21
Horus
4
2
5
3.25
L
Sun Wukong
horsesoup
Sun Wukong
1
4
0
0.25
L
Anubis
opieop13
Anubis
4
3
1
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
30,010
42,222
Taken
38,715
20,729
Mitigated
15,094
12,201
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,829
1,632
0
3,751
10,029
3,167
0
2,692
7,337
0
42,463
W
Olorun
Krle03
Olorun
8,245
2,953
571
3,758
8,233
2,978
1,742
2,349
5,884
43,617
4,626
L
Khepri
MaxCruel
Khepri
1,250
288
0
1,376
8,727
5,473
135
2,116
6,611
8,935
0
W
2,992
669
0
2,287
6,601
4,583
219
2,981
3,620
10,874
0
W
Xbalanque
Shaazzam
Xbalanque
7,838
5,117
0
2,362
7,162
2,184
735
2,635
4,527
0
57,681
W
Morgan Le Fay
SirTellius
Morgan Le Fay
4,301
219
0
221
5,828
1,559
312
1,885
3,943
31,432
0
W
Horus
Zuluck21
Horus
6,634
3,083
722
5,246
10,891
3,790
0
3,195
7,696
0
47,229
L
Sun Wukong
horsesoup
Sun Wukong
5,135
634
0
3,341
12,052
7,722
64
5,183
6,869
0
41,491
L
Anubis
opieop13
Anubis
7,225
432
0
2,280
7,750
3,069
344
2,971
4,779
62,408
0
L
4,051
695
0
1,453
3,664
1,298
312
1,786
1,878
32,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
38,582
353
Minions Killed
385
0
Camps Cleared
0
1,430,155
Distance Traveled
1,479,886
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,739
516
69
5
0
313,959
2
W
Olorun
8,615
574
95
6
0
286,586
2
L
Khepri
5,848
390
18
1
0
260,951
3
W
Geb
7,096
473
8
1
0
316,444
5
W
Xbalanque
7,636
509
121
8
0
279,358
4
W
Morgan Le Fay
6,962
464
71
5
0
300,680
4
W
Horus
8,273
552
90
6
0
296,818
5
L
Sun Wukong
7,021
468
73
5
0
307,296
4
L
Anubis
8,334
556
128
9
0
264,143
4
L
Nox
6,320
421
65
4
0
283,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role