Player Matchup

Ullr
Ullr
Itwasntme888
Ullr
Level 26
God Stats
32W - 24L
1,659 SR
Queue Stats
64W - 48L
1,610 Elo+
Solo
Yemoja
Yemoja
LoLShikamaru
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Achilles
Achilles
gonspeedwag
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,463 Elo+
Solo
Heimdallr
Heimdallr
Ènvyn
Heimdallr
Level 26
God Stats
1W - 4L
1,345 SR
Queue Stats
25W - 28L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Хopek
Nu Wa
Level 24
God Stats
74W - 66L
1,551 SR
Queue Stats
171W - 176L
1,566 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,479 Elo+

VS

Team Averages
Level 23
1,609 SR
1,557 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Asurian01
Cthulhu
Level 15
God Stats
1W - 1L
1,729 SR
Queue Stats
11W - 21L
1,366 Elo+
Solo
Anhur
Anhur
HApXreaper
Anhur
Level 13
God Stats
3W - 7L
1,725 SR
Queue Stats
65W - 74L
1,795 Elo+
Party 1
Ares
Ares
QuickDealer
Ares
Level 14
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 2L
1,328 Elo+
Solo
Bellona
Bellona
xXSaintLuciferXx
Bellona
Level 7
God Stats
3W - 5L
1,789 SR
Queue Stats
20W - 24L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 2 / 6
13,150
731
20,741
16,104
5,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
11
0 / 5 / 13
8,054
447
5,425
11,643
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
gonspeedwag
Achilles
14
4 / 2 / 13
9,506
528
8,140
14,743
11,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Ènvyn
Heimdallr
15
7 / 5 / 12
10,345
575
14,129
14,896
4,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Хopek
Nu Wa
18
6 / 2 / 14
11,228
624
14,337
9,032
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 6 / 6
8,859
492
9,521
11,559
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Asurian01
Cthulhu
12
4 / 4 / 8
8,021
446
10,031
20,017
15,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
12
2 / 12 / 7
8,328
463
10,595
14,836
4,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 7 / 4
8,099
450
4,640
16,851
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 8 / 9
7,915
440
6,242
12,582
7,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
37
Kills
16
16
Deaths
37
58
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
6
6
1.17
L
Cthulhu
Asurian01
Cthulhu
4
4
8
2
L
Anhur
2
12
7
0.46
W
20
2
6
11.5
W
Yemoja
0
5
13
1.3
L
4
7
4
0.86
W
Achilles
gonspeedwag
Achilles
4
2
13
5.25
L
2
8
9
0.81
W
Heimdallr
Ènvyn
Heimdallr
7
5
12
2.6
W
Nu Wa
Хopek
Nu Wa
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,772
Damage
41,029
66,418
Taken
75,845
33,048
Mitigated
45,087
20,990
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,521
2,549
0
2,448
11,559
3,222
0
2,962
8,285
58,540
0
L
Cthulhu
Asurian01
Cthulhu
10,031
811
0
5,998
20,017
15,026
0
6,013
13,709
25,583
0
L
Anhur
10,595
6,507
0
1,489
14,836
4,098
0
3,010
11,730
0
29,547
W
20,741
7,550
0
8,150
16,104
5,656
830
2,773
12,992
0
107,079
W
Yemoja
5,425
792
751
655
11,643
9,009
345
4,498
6,648
12,117
0
L
4,640
573
0
567
16,851
15,264
91
5,311
11,311
19,733
0
W
Achilles
gonspeedwag
Achilles
8,140
2,674
0
3,106
14,743
11,127
1,679
5,425
8,802
3,965
43,204
L
6,242
2,459
0
896
12,582
7,477
0
3,734
8,672
0
27,434
W
Heimdallr
Ènvyn
Heimdallr
14,129
5,959
0
4,028
14,896
4,590
208
4,573
9,869
0
68,449
W
Nu Wa
Хopek
Nu Wa
14,337
2,836
0
4,300
9,032
2,666
2,845
4,862
3,738
82,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,283
Gold Earned
41,222
522
Minions Killed
283
0
Camps Cleared
0
1,701,712
Distance Traveled
1,705,977
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,859
492
123
7
0
308,475
5
L
Cthulhu
8,021
446
38
2
0
362,589
4
L
Anhur
8,328
463
35
2
0
299,999
0
W
Ullr
13,150
731
162
9
0
358,267
1
W
Yemoja
8,054
447
15
1
0
321,704
1
L
Ares
8,099
450
33
2
0
330,263
1
W
Achilles
9,506
528
88
5
0
351,481
1
L
Bellona
7,915
440
54
3
0
404,651
0
W
Heimdallr
10,345
575
106
6
0
341,212
0
W
Nu Wa
11,228
624
151
8
0
329,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role