Player Matchup

Gilgamesh
Gilgamesh
King6slaer
Gilgamesh
Level 22
God Stats
2W - 2L
1,505 SR
Queue Stats
25W - 25L
1,370 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
L7T Apollo
Morgan Le Fay
Level 11
God Stats
0W - 2L
1,236 SR
Queue Stats
19W - 31L
1,442 Elo+
Solo
Medusa
Medusa
MisterBOMJ
Medusa
Level 29
God Stats
3W - 4L
1,480 SR
Queue Stats
98W - 130L
1,428 Elo+
Party 4
Hun Batz
Hun Batz
TheHillway
Hun Batz
Level 29
God Stats
4W - 2L
1,556 SR
Queue Stats
71W - 88L
1,340 Elo+
Party 3
Jormungandr
Jormungandr
gigh67
Jormungandr
Level 18
God Stats
1W - 4L
1,214 SR
Queue Stats
43W - 74L
1,394 Elo+
Party 4
Team Averages
Level 22
1,398 SR
1,395 Elo+

VS

Team Averages
Level 39
1,564 SR
1,527 Elo+
Vamana
Vamana
ABSOLUTE UNIT85
Vamana
Level 20
God Stats
2W - 2L
1,382 SR
Queue Stats
7W - 5L
1,412 Elo+
Party 1
Charybdis
Charybdis
SergioBc24
Charybdis
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 9L
1,782 Elo+
Party 2
Loki
Loki
TurkeyLikki
Loki
Level 29
God Stats
6W - 1L
1,895 SR
Queue Stats
31W - 18L
1,480 Elo+
Party 1
Bacchus
Bacchus
Xx_21QUINI10_xX
Bacchus
Level 105
God Stats
29W - 24L
1,542 SR
Queue Stats
395W - 374L
1,500 Elo+
Party 2
Chang'e
Chang'e
jackj2020
Chang'e
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 126L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
King6slaer
Gilgamesh
10
0 / 5 / 1
6,706
335
4,092
12,949
3,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
L7T Apollo
Morgan Le Fay
13
2 / 5 / 0
8,514
426
7,857
10,757
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
MisterBOMJ
Medusa
13
0 / 1 / 0
7,307
365
4,248
8,305
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
TheHillway
Hun Batz
12
2 / 9 / 0
8,052
403
6,087
16,615
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
gigh67
Jormungandr
13
0 / 1 / 1
7,324
366
2,707
10,672
5,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
10,814
541
6,593
9,056
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
SergioBc24
Charybdis
19
4 / 1 / 5
12,294
615
17,588
14,808
6,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 0 / 4
11,472
574
5,586
12,971
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 0 / 5
11,173
559
10,180
11,999
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
jackj2020
Chang'e
18
3 / 2 / 1
11,626
581
3,687
10,761
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
21
21
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Gilgamesh
King6slaer
Gilgamesh
0
5
1
0.1
L
Morgan Le Fay
L7T Apollo
Morgan Le Fay
2
5
0
0.4
L
Medusa
MisterBOMJ
Medusa
0
1
0
0
W
Charybdis
SergioBc24
Charybdis
4
1
5
6.5
L
Hun Batz
TheHillway
Hun Batz
2
9
0
0.22
W
4
0
4
6
W
7
0
5
9.5
L
Jormungandr
gigh67
Jormungandr
0
1
1
0.5
W
Chang'e
jackj2020
Chang'e
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,991
Damage
43,634
59,298
Taken
59,595
21,060
Mitigated
36,727
6,040
Healing
28,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,593
3,403
474
2,405
9,056
7,674
3,859
647
8,409
0
51,560
L
Gilgamesh
King6slaer
Gilgamesh
4,092
1,619
15
1,453
12,949
3,914
410
2,049
10,647
0
20,061
L
Morgan Le Fay
L7T Apollo
Morgan Le Fay
7,857
395
0
732
10,757
3,850
136
5,270
5,487
46,392
0
L
Medusa
MisterBOMJ
Medusa
4,248
939
0
1,490
8,305
2,428
0
2,376
5,883
0
46,615
W
Charybdis
SergioBc24
Charybdis
17,588
9,672
0
5,119
14,808
6,465
5,288
2,221
12,463
0
130,579
L
Hun Batz
TheHillway
Hun Batz
6,087
1,881
0
1,979
16,615
5,293
387
2,640
13,600
0
39,381
W
5,586
1,523
274
8,488
12,971
4,657
960
39
12,932
0
84,732
W
10,180
700
656
2,700
11,999
13,979
258
3,195
8,614
28,450
0
L
Jormungandr
gigh67
Jormungandr
2,707
760
52
319
10,672
5,575
0
1,532
9,092
31,630
0
W
Chang'e
jackj2020
Chang'e
3,687
445
1,099
6,853
10,761
3,952
1,868
4,000
6,307
68,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,903
Gold Earned
57,379
328
Minions Killed
586
0
Camps Cleared
0
1,862,384
Distance Traveled
1,984,469
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,814
541
99
5
0
426,279
0
L
Gilgamesh
6,706
335
43
2
0
376,514
0
L
Morgan Le Fay
8,514
426
87
4
0
322,371
0
L
Medusa
7,307
365
78
4
0
400,025
2
W
Charybdis
12,294
615
178
9
0
345,501
2
L
Hun Batz
8,052
403
68
3
0
382,887
2
W
Loki
11,472
574
141
7
0
454,827
0
W
Bacchus
11,173
559
34
2
0
400,624
6
L
Jormungandr
7,324
366
52
3
0
380,587
0
W
Chang'e
11,626
581
134
7
0
357,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role