Player Matchup

Rama
Rama
Bonetonetony
Rama
Level 26
God Stats
2W - 1L
1,509 SR
Queue Stats
112W - 101L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Cyilical
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 101L
1,609 Elo+
Solo
Erlang Shen
Erlang Shen
GAURdME Yurd
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,500 Elo+
Solo
Fenrir
Fenrir
HollowHellBound
Fenrir
Level 17
God Stats
7W - 5L
1,415 SR
Queue Stats
24W - 31L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Stokes892
Zhong Kui
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
138W - 148L
1,497 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,534 Elo+

VS

Team Averages
Level 20
1,558 SR
1,550 Elo+
Anhur
Anhur
ALLAHJAMELLO717
Anhur
Level 8
God Stats
1W - 2L
1,265 SR
Queue Stats
1W - 3L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
Alway5b3asty
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,845 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CawnGuilt
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,742 SR
Queue Stats
113W - 99L
1,606 Elo+
Solo
Izanami
Izanami
Galacticc1728
Izanami
Level 29
God Stats
35W - 22L
1,559 SR
Queue Stats
110W - 116L
1,456 Elo+
Solo
Awilix
Awilix
are_you_in_shock
Awilix
Level 16
God Stats
2W - 2L
1,724 SR
Queue Stats
67W - 60L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,315
520
3,420
6,660
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Cyilical
Kukulkan
13
2 / 2 / 3
7,593
475
7,125
6,585
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
GAURdME Yurd
Erlang Shen
2
0 / 1 / 0
4,601
288
55
701
278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

14
6 / 5 / 3
8,735
546
5,471
10,848
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Stokes892
Zhong Kui
15
4 / 3 / 3
8,565
535
8,422
12,464
7,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,566
348
319
2,581
859
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Alway5b3asty
Erlang Shen
5
0 / 4 / 0
5,391
337
422
4,941
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
CawnGuilt
Morgan Le Fay
15
4 / 2 / 5
9,482
593
11,981
9,329
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
15
0 / 0 / 0
8,437
527
2,930
7,546
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 4 / 2
9,411
588
6,699
12,046
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
11
11
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Erlang Shen
Alway5b3asty
Erlang Shen
0
4
0
0
W
1
0
3
2.5
L
Morgan Le Fay
CawnGuilt
Morgan Le Fay
4
2
5
3.25
W
Kukulkan
Cyilical
Kukulkan
2
2
3
1.75
W
Erlang Shen
GAURdME Yurd
Erlang Shen
0
1
0
0
L
Izanami
0
0
0
0
W
6
5
3
1.5
W
Zhong Kui
Stokes892
Zhong Kui
4
3
3
1.83
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
22,351
37,258
Taken
36,443
16,469
Mitigated
15,111
13,488
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
319
319
0
125
2,581
859
0
919
1,620
0
6,905
L
Erlang Shen
Alway5b3asty
Erlang Shen
422
107
0
238
4,941
1,602
0
1,364
3,511
0
9,035
W
3,420
3,016
0
3,609
6,660
1,952
943
726
5,884
0
53,866
L
Morgan Le Fay
CawnGuilt
Morgan Le Fay
11,981
1,420
0
2,437
9,329
6,089
0
4,695
4,558
61,873
0
W
Kukulkan
Cyilical
Kukulkan
7,125
882
0
1,166
6,585
2,514
0
3,139
3,126
46,251
0
W
Erlang Shen
GAURdME Yurd
Erlang Shen
55
0
0
0
701
278
0
442
186
0
602
L
Izanami
2,930
1,849
0
3,763
7,546
2,413
1,606
2,653
4,853
0
66,962
W
5,471
831
0
3,434
10,848
4,019
0
2,702
7,937
0
40,551
W
Zhong Kui
Stokes892
Zhong Kui
8,422
1,195
0
5,279
12,464
7,706
0
3,813
8,144
55,854
0
L
6,699
2,194
0
1,530
12,046
4,148
538
5,666
6,218
0
38,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
38,287
380
Minions Killed
370
0
Camps Cleared
0
1,145,256
Distance Traveled
1,128,586
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,566
348
19
1
0
82,542
1
L
Erlang Shen
5,391
337
22
1
0
133,136
0
W
Rama
8,315
520
104
7
0
273,116
0
L
Morgan Le Fay
9,482
593
123
8
0
282,762
4
W
Kukulkan
7,593
475
79
5
0
286,751
4
W
Erlang Shen
4,601
288
3
0
0
33,605
0
L
Izanami
8,437
527
130
8
0
305,955
6
W
Fenrir
8,735
546
77
5
0
279,359
0
W
Zhong Kui
8,565
535
117
7
0
272,425
0
L
Awilix
9,411
588
76
5
0
324,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role