Player Matchup

Bellona
Bellona
MaterialDuke441
Bellona
Level 87
God Stats
8W - 5L
1,392 SR
Queue Stats
175W - 187L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
SamShazam2414
Nu Wa
Level 69
God Stats
7W - 5L
1,445 SR
Queue Stats
75W - 105L
1,335 Elo+
Party 1
Hou Yi
Hou Yi
Suspiciously Pr
Hou Yi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 216L
1,311 Elo+
Party 2
King Arthur
King Arthur
ZapnZay
King Arthur
Level 124
God Stats
3W - 4L
1,323 SR
Queue Stats
226W - 250L
1,376 Elo+
Party 2
Pele
Pele
q1kay
Pele
Level 47
God Stats
43W - 32L
1,530 SR
Queue Stats
140W - 160L
1,372 Elo+
Solo
Team Averages
Level 78
1,438 SR
1,351 Elo+

VS

Team Averages
Level 102
1,506 SR
1,376 Elo+
Nemesis
Nemesis
Biospectre117
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,287 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BloodedTank
Morgan Le Fay
Level 146
God Stats
14W - 19L
1,473 SR
Queue Stats
474W - 464L
1,449 Elo+
Solo
Chang'e
Chang'e
HunterOf_Yharnam
Chang'e
Level 95
God Stats
16W - 13L
1,813 SR
Queue Stats
157W - 156L
1,421 Elo+
Solo
Neith
Neith
IDarkLadyI
Neith
Level 37
God Stats
2W - 6L
1,245 SR
Queue Stats
107W - 137L
1,379 Elo+
Party 3
Geb
Geb
l_EndGameh_l
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
10,845
493
10,173
15,016
12,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 10
10,771
490
13,233
6,015
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 3
10,767
489
13,381
10,256
3,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ZapnZay
King Arthur
15
1 / 2 / 6
9,098
414
10,744
18,894
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
q1kay
Pele
20
13 / 1 / 0
12,866
585
14,836
16,005
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 5 / 2
8,590
390
4,101
17,348
5,411
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
BloodedTank
Morgan Le Fay
14
3 / 6 / 0
9,284
422
11,330
15,032
9,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 7 / 1
9,820
446
12,880
20,540
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
13
1 / 3 / 2
8,341
379
8,477
13,040
3,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
8,444
384
4,881
15,208
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
8
8
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
5
2
0.2
L
Morgan Le Fay
BloodedTank
Morgan Le Fay
3
6
0
0.5
L
4
7
1
0.64
L
Neith
1
3
2
0.67
W
1
4
9
1.38
W
3
1
10
8
W
3
0
3
4.5
W
King Arthur
ZapnZay
King Arthur
1
2
6
2
L
0
1
0
0
W
Pele
q1kay
Pele
13
1
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,367
Damage
41,669
66,186
Taken
81,168
38,762
Mitigated
39,111
23,554
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,101
1,373
0
5,133
17,348
5,411
355
2,891
14,225
0
47,616
L
Morgan Le Fay
BloodedTank
Morgan Le Fay
11,330
1,287
0
3,489
15,032
9,512
485
2,987
11,995
58,857
0
L
12,880
700
944
5,481
20,540
6,450
1,213
3,617
16,751
72,181
0
L
Neith
8,477
1,934
169
3,232
13,040
3,744
967
1,756
10,797
0
49,283
W
10,173
3,189
1,190
2,980
15,016
12,813
2,049
7,665
7,321
0
62,741
W
13,233
3,427
0
1,246
6,015
1,911
3,141
3,421
2,390
59,920
0
W
13,381
5,676
549
2,878
10,256
3,751
2,910
3,429
6,679
0
88,691
W
King Arthur
ZapnZay
King Arthur
10,744
879
832
5,357
18,894
13,913
205
8,231
10,438
5,543
39,323
L
4,881
271
0
1,492
15,208
13,994
0
3,029
11,826
29,717
0
W
Pele
q1kay
Pele
14,836
3,754
0
8,522
16,005
6,374
0
5,556
10,267
0
104,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,347
Gold Earned
44,479
529
Minions Killed
450
0
Camps Cleared
0
2,239,637
Distance Traveled
2,014,809
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,590
390
92
4
0
412,818
0
L
Morgan Le Fay
9,284
422
95
4
0
365,403
6
L
Chang'e
9,820
446
121
6
0
392,951
0
L
Neith
8,341
379
90
4
0
409,268
6
W
Bellona
10,845
493
117
5
0
451,212
1
W
Nu Wa
10,771
490
96
4
0
400,241
2
W
Hou Yi
10,767
489
128
6
0
380,826
5
W
King Arthur
9,098
414
56
3
0
474,803
4
L
Geb
8,444
384
52
2
0
434,369
8
W
Pele
12,866
585
132
6
0
532,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role