Player Matchup

Erlang Shen
Erlang Shen
Aguixx
Erlang Shen
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,440 Elo+
Party 1
Anhur
Anhur
Burxan
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,403 Elo+
Party 1
Bacchus
Bacchus
Eckipakang
Bacchus
Level 22
God Stats
24W - 18L
1,618 SR
Queue Stats
75W - 74L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
FkN01
Kukulkan
Level 28
God Stats
105W - 108L
1,499 SR
Queue Stats
126W - 150L
1,465 Elo+
Party 2
Vamana
Vamana
Kaishueka
Vamana
Level 38
God Stats
59W - 55L
1,577 SR
Queue Stats
231W - 234L
1,502 Elo+
Party 2
Team Averages
Level 22
1,539 SR
1,465 Elo+

VS

Team Averages
Level 6
1,491 SR
1,480 Elo+
Hun Batz
Hun Batz
Bendster
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,699 Elo+
Solo
Agni
Agni
Deadvoodoo
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 3
Nemesis
Nemesis
Disareus
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 3
Neith
Neith
LatsLynx
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo
Izanami
Izanami
fffeederrr
Izanami
Level 5
God Stats
1W - 2L
1,457 SR
Queue Stats
1W - 7L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aguixx
Erlang Shen
19
5 / 6 / 22
11,173
1,016
9,775
14,113
12,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Burxan
Anhur
20
19 / 2 / 23
15,022
1,366
37,716
23,775
11,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Eckipakang
Bacchus
19
8 / 1 / 25
13,367
1,215
10,580
16,967
26,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
FkN01
Kukulkan
19
5 / 2 / 23
11,576
1,052
15,244
9,044
7,760
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vamana
Kaishueka
Vamana
20
12 / 5 / 18
13,108
1,192
24,243
22,501
28,462
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bendster
Hun Batz
17
3 / 9 / 8
10,821
984
13,615
21,579
7,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 10 / 12
10,399
945
20,359
17,776
4,154
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Disareus
Nemesis
17
4 / 15 / 7
11,020
1,002
10,784
27,285
9,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
LatsLynx
Neith
17
6 / 9 / 8
12,199
1,109
22,150
23,107
6,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
fffeederrr
Izanami
17
2 / 6 / 11
10,932
994
13,536
14,456
4,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
62
49
Kills
16
16
Deaths
49
111
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aguixx
Erlang Shen
5
6
22
2.67
L
Hun Batz
Bendster
Hun Batz
3
9
8
0.78
W
Anhur
Burxan
Anhur
19
2
23
15.25
L
1
10
12
0.7
L
Nemesis
Disareus
Nemesis
4
15
7
0.5
W
Bacchus
Eckipakang
Bacchus
8
1
25
20.5
W
Kukulkan
FkN01
Kukulkan
5
2
23
8.25
W
Vamana
Kaishueka
Vamana
12
5
18
4.2
L
Neith
LatsLynx
Neith
6
9
8
1.11
L
Izanami
fffeederrr
Izanami
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,558
Damage
80,444
86,400
Taken
104,203
86,280
Mitigated
32,593
19,058
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aguixx
Erlang Shen
9,775
5,345
0
887
14,113
12,171
0
4,416
9,697
0
20,892
L
Hun Batz
Bendster
Hun Batz
13,615
2,670
0
0
21,579
7,151
0
4,759
16,820
0
25,477
W
Anhur
Burxan
Anhur
37,716
28,771
0
9,157
23,775
11,155
0
5,355
18,420
0
55,850
L
20,359
2,898
180
1,007
17,776
4,154
0
4,200
13,576
33,502
0
L
Nemesis
Disareus
Nemesis
10,784
2,980
0
3,178
27,285
9,898
0
6,156
21,129
0
20,012
W
Bacchus
Eckipakang
Bacchus
10,580
1,965
1,980
1,748
16,967
26,732
0
5,317
11,650
22,645
0
W
Kukulkan
FkN01
Kukulkan
15,244
1,730
0
0
9,044
7,760
0
1,099
7,945
29,153
0
W
Vamana
Kaishueka
Vamana
24,243
13,973
0
5,286
22,501
28,462
0
4,172
18,329
0
47,080
L
Neith
LatsLynx
Neith
22,150
8,669
0
2,892
23,107
6,594
0
5,347
17,760
0
44,067
L
Izanami
fffeederrr
Izanami
13,536
8,087
0
0
14,456
4,796
0
5,362
9,094
0
40,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,246
Gold Earned
55,371
187
Minions Killed
168
7
Camps Cleared
4
1,047,554
Distance Traveled
993,981
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,173
1,016
35
3
2
188,208
0
L
Hun Batz
10,821
984
21
2
1
180,683
0
W
Anhur
15,022
1,366
59
5
1
201,658
1
L
Agni
10,399
945
19
2
0
188,092
0
L
Nemesis
11,020
1,002
23
2
0
230,819
2
W
Bacchus
13,367
1,215
21
2
0
239,057
1
W
Kukulkan
11,576
1,052
31
3
0
198,317
0
W
Vamana
13,108
1,192
41
4
4
220,314
0
L
Neith
12,199
1,109
50
5
2
197,234
1
L
Izanami
10,932
994
55
5
1
197,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role