Player Matchup

Cerberus
Cerberus
Apollofer
Cerberus
Level 29
God Stats
16W - 9L
1,678 SR
Queue Stats
183W - 208L
1,544 Elo+
Solo
Ganesha
Ganesha
Beeze_San_Diego
Ganesha
Level 12
God Stats
1W - 0L
1,711 SR
Queue Stats
5W - 4L
1,504 Elo+
Solo
Neith
Neith
TASSAKALLI
Neith
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,495 Elo+
Solo
Fenrir
Fenrir
Totin Doinks
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,648 Elo+
Solo
Kukulkan
Kukulkan
ljc1221
Kukulkan
Level 16
God Stats
18W - 13L
1,736 SR
Queue Stats
88W - 69L
1,635 Elo+
Solo
Team Averages
Level 14
1,625 SR
1,565 Elo+

VS

Team Averages
Level 14
1,519 SR
1,564 Elo+
Baron Samedi
Baron Samedi
Lastbornhornet2
Baron Samedi
Level 29
God Stats
4W - 4L
1,400 SR
Queue Stats
107W - 100L
1,502 Elo+
Solo
Medusa
Medusa
Matthus-_-
Medusa
Level 16
God Stats
6W - 4L
1,517 SR
Queue Stats
29W - 28L
1,567 Elo+
Solo
Ymir
Ymir
S173NT1
Ymir
Level 7
God Stats
1W - 3L
1,539 SR
Queue Stats
3W - 4L
1,658 Elo+
Solo
Cliodhna
Cliodhna
leon_kennedyy1
Cliodhna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,508 Elo+
Solo
Zeus
Zeus
ven980
Zeus
Level 13
God Stats
1W - 2L
1,639 SR
Queue Stats
10W - 11L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apollofer
Cerberus
12
0 / 0 / 5
8,130
508
2,742
9,508
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
7,280
455
3,127
8,828
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
14
4 / 0 / 4
8,704
544
10,725
8,023
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
4 / 2 / 3
8,971
561
6,704
12,590
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
ljc1221
Kukulkan
15
6 / 1 / 1
9,354
585
9,846
5,056
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lastbornhornet2
Baron Samedi
11
3 / 2 / 0
7,059
441
6,302
8,623
5,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Matthus-_-
Medusa
8
0 / 2 / 1
5,768
361
3,576
7,445
1,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
S173NT1
Ymir
9
0 / 3 / 3
5,862
366
2,077
12,354
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
9
2 / 7 / 2
6,427
402
5,140
12,067
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
ven980
Zeus
11
2 / 2 / 2
7,080
443
7,413
6,923
1,982
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
7
7
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Apollofer
Cerberus
0
0
5
2.5
W
2
4
1
0.63
L
Baron Samedi
Lastbornhornet2
Baron Samedi
3
2
0
1.5
L
Medusa
Matthus-_-
Medusa
0
2
1
0.25
L
Ymir
S173NT1
Ymir
0
3
3
0.5
W
Neith
4
0
4
6
W
Fenrir
4
2
3
2.75
L
Cliodhna
2
7
2
0.43
W
Kukulkan
ljc1221
Kukulkan
6
1
1
6.5
L
Zeus
ven980
Zeus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
24,508
44,005
Taken
47,412
22,071
Mitigated
19,414
13,369
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Apollofer
Cerberus
2,742
52
0
2,049
9,508
5,821
221
5,494
4,014
30,387
0
W
3,127
548
0
327
8,828
6,334
567
2,887
5,941
17,626
0
L
Baron Samedi
Lastbornhornet2
Baron Samedi
6,302
847
0
4,202
8,623
5,207
58
1,265
7,358
36,159
0
L
Medusa
Matthus-_-
Medusa
3,576
1,101
0
795
7,445
1,639
385
2,950
4,495
0
27,488
L
Ymir
S173NT1
Ymir
2,077
316
0
2,550
12,354
7,588
50
5,434
6,920
8,133
0
W
Neith
10,725
3,181
0
3,425
8,023
2,964
1,267
3,007
5,016
0
53,328
W
Fenrir
6,704
1,536
0
6,641
12,590
5,075
738
2,711
9,879
0
69,786
L
Cliodhna
5,140
1,779
0
1,780
12,067
2,998
0
3,689
8,378
0
26,250
W
Kukulkan
ljc1221
Kukulkan
9,846
258
0
927
5,056
1,877
1,438
1,693
3,363
72,321
0
L
Zeus
ven980
Zeus
7,413
249
0
1,704
6,923
1,982
0
2,377
4,546
36,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
32,196
487
Minions Killed
267
0
Camps Cleared
0
1,441,404
Distance Traveled
1,256,353
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,130
508
109
7
0
290,013
2
W
Ganesha
7,280
455
13
1
0
289,073
1
L
Baron Samedi
7,059
441
65
4
0
219,775
3
L
Medusa
5,768
361
59
4
0
235,385
0
L
Ymir
5,862
366
14
1
0
280,921
1
W
Neith
8,704
544
96
6
0
260,561
3
W
Fenrir
8,971
561
125
8
0
301,268
0
L
Cliodhna
6,427
402
48
3
0
261,176
0
W
Kukulkan
9,354
585
144
9
0
300,489
4
L
Zeus
7,080
443
81
5
0
259,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role