Player Matchup

Yemoja
Yemoja
DedGorox
Yemoja
Level 8
God Stats
2W - 1L
1,501 SR
Queue Stats
2W - 1L
1,646 Elo+
Party 1
Scylla
Scylla
PrishZhirafa
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,646 Elo+
Party 1
Hachiman
Hachiman
RvyPetyhov
Hachiman
Level 13
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 1L
1,646 Elo+
Party 1
Jormungandr
Jormungandr
Svjashennik
Jormungandr
Level 10
God Stats
2W - 2L
1,495 SR
Queue Stats
3W - 3L
1,646 Elo+
Party 1
Ymir
Ymir
ЗевасИмбаЖоская
Ymir
Level 8
God Stats
5W - 4L
1,552 SR
Queue Stats
8W - 7L
1,646 Elo+
Party 1
Team Averages
Level 10
1,520 SR
1,646 Elo+

VS

Team Averages
Level 21
1,548 SR
1,526 Elo+
Xbalanque
Xbalanque
BolasDoOM
Xbalanque
Level 20
God Stats
42W - 39L
1,594 SR
Queue Stats
42W - 39L
1,535 Elo+
Solo
Nox
Nox
Gettari
Nox
Level 25
God Stats
7W - 3L
1,827 SR
Queue Stats
70W - 45L
1,564 Elo+
Solo
Hou Yi
Hou Yi
LaleSauroN26
Hou Yi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo
Bellona
Bellona
ProfLoki
Bellona
Level 29
God Stats
9W - 11L
1,146 SR
Queue Stats
118W - 109L
1,526 Elo+
Solo
Ymir
Ymir
hazardotti
Ymir
Level 25
God Stats
8W - 3L
1,675 SR
Queue Stats
80W - 75L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DedGorox
Yemoja
12
1 / 8 / 4
8,985
374
7,232
20,745
24,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
15
4 / 12 / 3
10,074
420
19,938
16,555
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
RvyPetyhov
Hachiman
13
2 / 13 / 4
9,032
376
10,246
17,900
5,543
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Svjashennik
Jormungandr
13
3 / 9 / 4
9,517
397
8,518
23,660
20,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 9 / 7
9,077
378
6,282
27,580
29,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BolasDoOM
Xbalanque
20
14 / 0 / 16
15,261
636
21,420
21,849
9,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
20
8 / 1 / 16
13,744
573
15,795
12,006
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
16
8 / 4 / 10
12,357
515
15,818
10,867
3,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ProfLoki
Bellona
20
14 / 1 / 17
14,838
618
27,353
25,876
24,539
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 4 / 15
12,815
534
9,970
23,675
22,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
125
10
Kills
51
51
Deaths
10
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BolasDoOM
Xbalanque
14
0
16
22
L
Yemoja
DedGorox
Yemoja
1
8
4
0.38
W
Nox
8
1
16
16
W
Hou Yi
8
4
10
3.25
L
Scylla
4
12
3
0.46
W
Bellona
ProfLoki
Bellona
14
1
17
22.5
L
Hachiman
RvyPetyhov
Hachiman
2
13
4
0.31
L
Jormungandr
Svjashennik
Jormungandr
3
9
4
0.56
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,216
Damage
90,356
106,440
Taken
94,273
84,543
Mitigated
64,665
7,415
Healing
40,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BolasDoOM
Xbalanque
21,420
8,482
782
14,290
21,849
9,226
7,096
5,936
15,775
0
156,044
L
Yemoja
DedGorox
Yemoja
7,232
1,628
2,031
1,749
20,745
24,035
103
7,013
13,213
22,656
0
W
Nox
15,795
1,210
318
5,751
12,006
4,194
2,247
8,060
3,521
101,143
0
W
Hou Yi
15,818
5,594
0
2,852
10,867
3,920
2,859
6,881
3,903
0
52,617
L
Scylla
19,938
1,552
0
217
16,555
5,323
171
4,937
11,322
52,827
0
W
Bellona
ProfLoki
Bellona
27,353
13,837
0
9,011
25,876
24,539
98
11,892
13,759
6,389
137,361
L
Hachiman
RvyPetyhov
Hachiman
10,246
7,555
0
1,180
17,900
5,543
647
3,571
14,016
0
32,028
L
Jormungandr
Svjashennik
Jormungandr
8,518
1,898
75
295
23,660
20,543
120
2,617
20,677
47,672
0
W
9,970
1,110
0
7,466
23,675
22,786
0
10,943
12,601
63,807
0
L
6,282
1,218
0
1,868
27,580
29,099
168
6,980
20,265
34,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,685
Gold Earned
69,015
300
Minions Killed
733
0
Camps Cleared
0
1,953,573
Distance Traveled
2,236,087
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,261
636
202
8
0
470,234
0
L
Yemoja
8,985
374
30
1
0
371,384
7
W
Nox
13,744
573
173
7
0
502,945
3
W
Hou Yi
12,357
515
82
3
0
445,854
0
L
Scylla
10,074
420
81
3
0
396,886
4
W
Bellona
14,838
618
172
7
0
448,740
3
L
Hachiman
9,032
376
56
2
0
409,902
3
L
Jormungandr
9,517
397
73
3
0
419,564
3
W
Ymir
12,815
534
104
4
0
368,314
3
L
Ymir
9,077
378
60
3
0
355,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role