Player Matchup

Loki
Loki
JorZoneHD
Loki
Level 29
God Stats
3W - 5L
1,344 SR
Queue Stats
127W - 113L
1,491 Elo+
Solo
Terra
Terra
MatogeSK
Terra
Level 27
God Stats
1W - 0L
1,727 SR
Queue Stats
3W - 1L
1,432 Elo+
Solo
Chang'e
Chang'e
TriviousArt
Chang'e
Level 15
God Stats
75W - 66L
1,623 SR
Queue Stats
105W - 96L
1,500 Elo+
Solo
Artemis
Artemis
x__Pueblo
Artemis
Level 49
God Stats
68W - 69L
1,548 SR
Queue Stats
82W - 96L
1,467 Elo+
Party 2
Zeus
Zeus
x__Sickness7
Zeus
Level 11
God Stats
11W - 12L
1,663 SR
Queue Stats
16W - 16L
1,515 Elo+
Party 2
Team Averages
Level 26
1,581 SR
1,481 Elo+

VS

Team Averages
Level 14
1,630 SR
1,459 Elo+
Hachiman
Hachiman
Epic henchman
Hachiman
Level 8
God Stats
5W - 5L
1,463 SR
Queue Stats
8W - 14L
1,290 Elo+
Solo
Bastet
Bastet
Staatsfeind8
Bastet
Level 22
God Stats
21W - 6L
1,778 SR
Queue Stats
88W - 64L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Terrormeister08
Morgan Le Fay
Level 21
God Stats
4W - 1L
1,840 SR
Queue Stats
89W - 69L
1,483 Elo+
Party 1
Neith
Neith
axton670
Neith
Level 13
God Stats
1W - 1L
1,723 SR
Queue Stats
11W - 9L
1,693 Elo+
Solo
Zeus
Zeus
mVp-Ciupanezu
Zeus
Level 7
God Stats
1W - 3L
1,344 SR
Queue Stats
20W - 26L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
8 / 2 / 8
12,693
976
11,722
13,412
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
MatogeSK
Terra
20
1 / 4 / 16
12,030
925
2,796
20,176
8,429
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
TriviousArt
Chang'e
20
6 / 0 / 20
14,255
1,097
18,493
17,629
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
x__Pueblo
Artemis
20
11 / 4 / 8
13,428
1,033
26,390
13,247
5,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
12 / 3 / 16
13,490
1,038
19,737
13,456
4,200
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Epic henchman
Hachiman
17
1 / 4 / 3
10,478
806
5,369
7,180
2,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
19
7 / 5 / 3
13,289
1,022
23,717
19,285
7,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Terrormeister08
Morgan Le Fay
19
3 / 1 / 7
13,331
1,025
18,057
13,352
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
axton670
Neith
19
1 / 13 / 8
11,731
902
9,163
20,399
8,421
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 15 / 6
11,171
859
14,395
23,834
8,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
38
Kills
13
13
Deaths
38
68
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Epic henchman
Hachiman
1
4
3
0.63
W
Loki
8
2
8
6
W
Terra
MatogeSK
Terra
1
4
16
2.25
L
Bastet
7
5
3
1.7
L
Morgan Le Fay
Terrormeister08
Morgan Le Fay
3
1
7
6.5
W
Chang'e
TriviousArt
Chang'e
6
0
20
16
L
Neith
axton670
Neith
1
13
8
0.38
L
1
15
6
0.27
W
Artemis
x__Pueblo
Artemis
11
4
8
3.75
W
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,138
Damage
70,701
77,920
Taken
84,050
28,022
Mitigated
31,944
32,489
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Epic henchman
Hachiman
5,369
2,443
0
404
7,180
2,130
0
2,903
4,277
0
13,271
W
Loki
11,722
5,160
0
407
13,412
4,269
0
6,530
6,882
0
23,849
W
Terra
MatogeSK
Terra
2,796
485
6,440
5,687
20,176
8,429
0
8,913
11,263
12,716
0
L
Bastet
23,717
5,297
0
2,381
19,285
7,224
0
8,705
10,580
0
45,334
L
Morgan Le Fay
Terrormeister08
Morgan Le Fay
18,057
2,751
0
179
13,352
5,464
0
6,848
6,504
63,692
0
W
Chang'e
TriviousArt
Chang'e
18,493
116
6,766
8,393
17,629
6,046
0
7,546
10,083
75,378
0
L
Neith
axton670
Neith
9,163
9,163
0
228
20,399
8,421
0
9,553
10,846
0
25,886
L
14,395
2,135
0
313
23,834
8,705
0
13,017
10,817
31,907
0
W
Artemis
x__Pueblo
Artemis
26,390
17,025
0
2,183
13,247
5,078
0
3,826
8,917
0
54,409
W
19,737
2,651
1,047
1,566
13,456
4,200
0
5,637
7,819
31,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,896
Gold Earned
60,000
281
Minions Killed
215
11
Camps Cleared
4
1,228,973
Distance Traveled
1,042,553
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,478
806
9
1
2
114,339
2
W
Loki
12,693
976
24
2
6
276,318
1
W
Terra
12,030
925
17
1
0
223,705
0
L
Bastet
13,289
1,022
61
5
1
270,952
2
L
Morgan Le Fay
13,331
1,025
83
6
1
264,857
3
W
Chang'e
14,255
1,097
130
10
2
268,797
1
L
Neith
11,731
902
31
2
0
183,808
0
L
Zeus
11,171
859
31
2
0
208,597
0
W
Artemis
13,428
1,033
75
6
2
215,842
0
W
Zeus
13,490
1,038
35
3
1
244,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role