Player Matchup

Sol
Sol
BehavingBaton35
Sol
Level 27
God Stats
1W - 1L
1,663 SR
Queue Stats
31W - 66L
1,178 Elo+
Solo
Hun Batz
Hun Batz
DIAZ-BOYZ-4
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 57L
1,160 Elo+
Solo
Geb
Geb
G0L D ROGERZ
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,554 SR
1,279 Elo+

VS

Team Averages
Level 23
1,293 SR
1,138 Elo+
Jormungandr
Jormungandr
Gol_D_Roger1990z
Jormungandr
Level 24
God Stats
1W - 1L
1,233 SR
Queue Stats
4W - 6L
1,117 Elo+
Party 1
Kukulkan
Kukulkan
Mari-HerAl_2004
Kukulkan
Level 22
God Stats
7W - 8L
1,382 SR
Queue Stats
7W - 8L
1,234 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SaltyCabbage793
Morgan Le Fay
Level 22
God Stats
4W - 11L
1,262 SR
Queue Stats
30W - 79L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
11,926
628
11,337
15,111
6,596
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
DIAZ-BOYZ-4
Hun Batz
18
13 / 2 / 4
13,390
705
12,610
19,378
8,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
3 / 5 / 12
11,937
628
8,298
18,389
9,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gol_D_Roger1990z
Jormungandr
16
7 / 7 / 1
12,754
671
12,178
18,729
20,248
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
14
1 / 7 / 4
11,379
599
18,133
13,080
4,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
SaltyCabbage793
Morgan Le Fay
13
0 / 7 / 2
10,154
534
4,850
11,836
3,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
8
8
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
1
11
10.5
L
Hun Batz
DIAZ-BOYZ-4
Hun Batz
13
2
4
7.5
L
3
5
12
1.8
W
Jormungandr
Gol_D_Roger1990z
Jormungandr
7
7
1
1.07
W
Kukulkan
1
7
4
0.43
W
Morgan Le Fay
SaltyCabbage793
Morgan Le Fay
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
35,161
52,878
Taken
43,645
23,830
Mitigated
27,576
11,277
Healing
1,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,337
2,848
206
6,042
15,111
6,596
602
10,645
4,466
41,933
0
L
Hun Batz
DIAZ-BOYZ-4
Hun Batz
12,610
1,593
0
4,472
19,378
8,179
1,315
11,061
8,277
0
48,457
L
8,298
2,262
0
557
18,389
9,055
252
14,985
3,404
23,933
0
W
Jormungandr
Gol_D_Roger1990z
Jormungandr
12,178
2,910
0
666
18,729
20,248
1,095
8,908
9,821
30,315
0
W
Kukulkan
18,133
1,749
0
0
13,080
4,018
1,272
5,348
7,732
54,934
0
W
Morgan Le Fay
SaltyCabbage793
Morgan Le Fay
4,850
1,789
0
531
11,836
3,310
621
5,818
6,018
23,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
34,287
157
Minions Killed
173
8
Camps Cleared
3
935,638
Distance Traveled
874,462
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,926
628
55
3
3
327,082
2
L
Hun Batz
13,390
705
74
4
2
347,272
2
L
Geb
11,937
628
28
1
3
261,284
1
W
Jormungandr
12,754
671
35
2
1
307,291
1
W
Kukulkan
11,379
599
106
6
0
309,661
0
W
Morgan Le Fay
10,154
534
32
2
2
257,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role