Player Matchup

Ganesha
Ganesha
DariusHawke
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
K1llerDrag0n115
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,433 Elo+
Party 2
Bastet
Bastet
Ktownkronic
Bastet
Level 147
God Stats
27W - 26L
1,404 SR
Queue Stats
484W - 508L
1,340 Elo+
Solo
Achilles
Achilles
ilsafa7
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,308 Elo+
Party 2
Charybdis
Charybdis
jackthedarkange1
Charybdis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,389 Elo+
Party 2
Team Averages
Level 101
1,481 SR
1,375 Elo+

VS

Team Averages
Level 73
1,549 SR
1,488 Elo+
Geb
Geb
CurryGotDripp
Geb
Level 81
God Stats
6W - 9L
1,388 SR
Queue Stats
379W - 361L
1,511 Elo+
Party 1
Bellona
Bellona
IlScrappylI
Bellona
Level 21
God Stats
1W - 1L
1,791 SR
Queue Stats
20W - 22L
1,412 Elo+
Party 1
Ra
Ra
PASHAPIRATE
Ra
Level 87
God Stats
22W - 24L
1,495 SR
Queue Stats
345W - 328L
1,524 Elo+
Party 1
Anhur
Anhur
TMH-Executioner
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,577 Elo+
Party 1
Awilix
Awilix
chrisibarra23
Awilix
Level 149
God Stats
10W - 8L
1,572 SR
Queue Stats
302W - 323L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DariusHawke
Ganesha
17
0 / 2 / 17
13,071
523
9,307
19,465
18,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
K1llerDrag0n115
Morgan Le Fay
19
7 / 10 / 5
13,655
546
11,432
20,313
7,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
20
10 / 3 / 9
14,143
566
17,995
18,657
6,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ilsafa7
Achilles
20
7 / 2 / 6
14,138
566
8,109
19,592
16,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
18
5 / 6 / 9
12,699
508
7,840
15,844
5,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
6,507
260
273
1,009
269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
IlScrappylI
Bellona
16
2 / 7 / 3
10,519
421
9,487
18,317
16,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 4 / 5
14,437
577
26,938
20,609
10,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 10 / 6
11,169
447
6,729
18,078
5,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 7 / 4
9,519
381
8,154
15,496
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
29
Kills
22
23
Deaths
29
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ganesha
DariusHawke
Ganesha
0
2
17
4.25
L
Bellona
IlScrappylI
Bellona
2
7
3
0.5
W
Morgan Le Fay
K1llerDrag0n115
Morgan Le Fay
7
10
5
0.95
W
Bastet
10
3
9
4.83
L
15
4
5
4.38
L
4
10
6
0.7
L
1
7
4
0.43
W
Achilles
ilsafa7
Achilles
7
2
6
5
W
Charybdis
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,683
Damage
51,581
93,871
Taken
73,509
55,646
Mitigated
37,533
28,784
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
273
34
38
227
1,009
269
0
117
892
1,778
0
W
Ganesha
DariusHawke
Ganesha
9,307
869
4,281
3,675
19,465
18,984
1,040
6,168
12,973
39,186
0
L
Bellona
IlScrappylI
Bellona
9,487
1,155
0
751
18,317
16,750
583
3,746
14,518
5,218
40,626
W
Morgan Le Fay
K1llerDrag0n115
Morgan Le Fay
11,432
1,349
433
4,125
20,313
7,476
759
8,910
11,071
73,498
0
W
Bastet
17,995
4,807
431
7,700
18,657
6,615
3,406
4,278
14,175
0
86,575
L
26,938
2,926
1,207
10,259
20,609
10,061
0
6,808
13,417
123,554
0
L
6,729
2,322
0
1,879
18,078
5,234
0
5,678
12,224
0
36,781
L
8,154
2,815
0
4,362
15,496
5,219
274
3,719
11,635
0
57,068
W
Achilles
ilsafa7
Achilles
8,109
2,740
0
4,433
19,592
16,977
2,795
2,261
17,199
84
70,822
W
Charybdis
7,840
5,170
487
3,219
15,844
5,594
4,715
5,951
9,709
0
85,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,706
Gold Earned
52,151
454
Minions Killed
457
0
Camps Cleared
0
2,335,573
Distance Traveled
1,720,049
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,507
260
3
0
0
25,255
0
W
Ganesha
13,071
523
17
1
0
481,386
6
L
Bellona
10,519
421
82
3
0
450,324
0
W
Morgan Le Fay
13,655
546
78
3
0
434,572
0
W
Bastet
14,143
566
117
5
0
523,600
0
L
Ra
14,437
577
216
9
0
490,590
3
L
Anhur
11,169
447
63
3
0
381,803
1
L
Awilix
9,519
381
93
4
0
372,077
1
W
Achilles
14,138
566
97
4
0
467,201
3
W
Charybdis
12,699
508
145
6
0
428,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role