Player Matchup

Terra
Terra
Filippone
Terra
Level 134
God Stats
4W - 1L
1,503 SR
Queue Stats
13W - 15L
1,452 Elo+
Solo
Ra
Ra
KanekiKKun
Ra
Level 83
God Stats
3W - 2L
1,737 SR
Queue Stats
31W - 40L
1,438 Elo+
Solo
Sol
Sol
bitil
Sol
Level 117
God Stats
21W - 16L
1,595 SR
Queue Stats
40W - 41L
1,455 Elo+
Solo
Izanami
Izanami
bud1mon
Izanami
Level 121
God Stats
13W - 8L
1,464 SR
Queue Stats
64W - 48L
1,542 Elo+
Solo
Camazotz
Camazotz
noxious37
Camazotz
Level 116
God Stats
2W - 0L
1,351 SR
Queue Stats
135W - 125L
1,457 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,469 Elo+

VS

Team Averages
Level 90
1,534 SR
1,478 Elo+
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alakkai
Charybdis
Level 128
God Stats
1W - 1L
1,736 SR
Queue Stats
118W - 113L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
Ginecoloco
Jing Wei
Level 65
God Stats
0W - 3L
1,186 SR
Queue Stats
333W - 352L
1,455 Elo+
Solo
Geb
Geb
XtraShark
Geb
Level 106
God Stats
4W - 2L
1,747 SR
Queue Stats
77W - 68L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Filippone
Terra
10
1 / 0 / 8
6,502
591
3,777
6,523
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 3
7,235
658
7,153
6,169
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
bitil
Sol
11
1 / 2 / 0
6,505
591
5,932
7,584
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
bud1mon
Izanami
12
6 / 0 / 2
7,271
661
7,923
5,751
1,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
noxious37
Camazotz
10
1 / 2 / 7
5,964
542
4,174
9,555
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 2
5,276
480
5,320
8,433
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
9
2 / 4 / 1
5,271
479
5,091
5,581
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Alakkai
Charybdis
10
1 / 2 / 3
5,976
543
3,448
8,080
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
Ginecoloco
Jing Wei
8
1 / 5 / 3
5,079
462
6,119
8,902
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 0 / 3
5,801
527
2,856
8,667
4,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
5
5
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
2
0.5
L
Kukulkan
 
Kukulkan
2
4
1
0.63
L
Charybdis
Alakkai
Charybdis
1
2
3
1.25
W
Terra
Filippone
Terra
1
0
8
5
L
Jing Wei
Ginecoloco
Jing Wei
1
5
3
0.5
W
4
1
3
5.5
L
1
0
3
2.5
W
Sol
bitil
Sol
1
2
0
0.5
W
Izanami
bud1mon
Izanami
6
0
2
7
W
Camazotz
noxious37
Camazotz
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
22,834
35,582
Taken
39,663
15,252
Mitigated
15,059
15,888
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,320
523
0
3,832
8,433
4,294
0
4,389
3,972
0
24,559
L
Kukulkan
 
Kukulkan
5,091
848
0
250
5,581
1,679
0
2,869
2,652
23,981
0
L
Charybdis
Alakkai
Charybdis
3,448
1,984
0
3,058
8,080
1,892
0
1,214
6,866
0
32,690
W
Terra
Filippone
Terra
3,777
583
1,501
2,336
6,523
5,417
0
2,394
3,926
9,812
0
L
Jing Wei
Ginecoloco
Jing Wei
6,119
3,868
0
2,084
8,902
2,924
0
3,277
5,507
0
22,264
W
7,153
879
424
2,134
6,169
2,367
470
1,706
4,198
41,369
0
L
2,856
414
1,209
1,632
8,667
4,270
0
4,246
4,247
10,716
0
W
Sol
bitil
Sol
5,932
1,333
0
3,190
7,584
2,808
802
941
6,216
33,740
4,417
W
Izanami
bud1mon
Izanami
7,923
6,397
0
1,554
5,751
1,907
2,839
1,044
4,570
0
51,468
W
Camazotz
noxious37
Camazotz
4,174
858
0
4,749
9,555
2,753
0
1,349
7,983
0
19,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
27,403
315
Minions Killed
212
0
Camps Cleared
0
1,163,311
Distance Traveled
1,143,675
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,276
480
44
4
0
241,754
6
L
Kukulkan
5,271
479
45
4
0
214,911
2
L
Charybdis
5,976
543
71
6
0
211,404
1
W
Terra
6,502
591
13
1
0
253,130
1
L
Jing Wei
5,079
462
39
4
0
227,055
2
W
Ra
7,235
658
77
7
0
233,921
3
L
Geb
5,801
527
13
1
0
248,551
3
W
Sol
6,505
591
83
8
0
215,068
3
W
Izanami
7,271
661
104
9
0
211,213
0
W
Camazotz
5,964
542
38
3
0
249,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role