Player Matchup

Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Raijin
Raijin
Patrilu
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 121L
1,527 Elo+
Party 2
Thanatos
Thanatos
SNT1794
Thanatos
Level 129
God Stats
0W - 3L
1,205 SR
Queue Stats
309W - 314L
1,531 Elo+
Party 4
Bellona
Bellona
Simifughi
Bellona
Level 104
God Stats
1W - 4L
1,247 SR
Queue Stats
339W - 318L
1,392 Elo+
Solo
Heimdallr
Heimdallr
Trinity93
Heimdallr
Level 152
God Stats
1W - 3L
1,421 SR
Queue Stats
56W - 64L
1,551 Elo+
Party 2
Team Averages
Level 123
1,374 SR
1,500 Elo+

VS

Team Averages
Level 131
1,657 SR
1,480 Elo+
Anhur
Anhur
CookieOfDeath1
Anhur
Level 145
God Stats
2W - 0L
1,768 SR
Queue Stats
102W - 82L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
DoctorDavee
Kukulkan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,379 Elo+
Party 3
Cthulhu
Cthulhu
Kovahdin
Cthulhu
Level 115
God Stats
2W - 0L
1,893 SR
Queue Stats
17W - 19L
1,442 Elo+
Solo
Artio
Artio
Spartankyle
Artio
Level 146
God Stats
2W - 1L
1,508 SR
Queue Stats
91W - 78L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
TTV-Boltonandy
Kuzenbo
Level 144
God Stats
1W - 2L
1,614 SR
Queue Stats
12W - 13L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 4 / 3
8,327
694
8,216
17,546
17,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
Patrilu
Raijin
11
0 / 5 / 4
6,977
581
8,396
7,868
3,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SNT1794
Thanatos
14
2 / 3 / 4
7,830
653
9,235
7,325
3,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Simifughi
Bellona
13
0 / 5 / 7
7,858
655
6,248
14,304
16,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Trinity93
Heimdallr
15
4 / 5 / 3
9,293
774
14,898
13,220
5,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
9,856
821
14,121
10,366
4,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
DoctorDavee
Kukulkan
16
4 / 2 / 10
9,710
809
14,696
6,355
3,142
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kovahdin
Cthulhu
16
5 / 2 / 11
10,335
861
8,510
15,270
17,911
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 2 / 15
9,746
812
8,357
17,565
11,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 1 / 14
9,865
822
6,172
15,530
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
8
Kills
22
22
Deaths
9
21
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
3
0.88
W
8
2
8
6
W
Kukulkan
DoctorDavee
Kukulkan
4
2
10
4.5
W
Cthulhu
Kovahdin
Cthulhu
5
2
11
5.25
L
Raijin
Patrilu
Raijin
0
5
4
0.4
L
Thanatos
SNT1794
Thanatos
2
3
4
1.33
L
Bellona
Simifughi
Bellona
0
5
7
0.7
W
3
2
15
5.25
W
2
1
14
9
L
Heimdallr
Trinity93
Heimdallr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,993
Damage
51,856
60,263
Taken
65,086
46,463
Mitigated
53,207
23,693
Healing
34,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,216
1,092
1,872
5,896
17,546
17,164
0
10,158
7,388
0
13,660
W
14,121
6,341
2,287
3,905
10,366
4,498
2,154
1,070
9,162
0
26,746
W
Kukulkan
DoctorDavee
Kukulkan
14,696
1,337
895
294
6,355
3,142
1,058
744
5,611
32,463
0
W
Cthulhu
Kovahdin
Cthulhu
8,510
457
2,638
2,206
15,270
17,911
313
1,963
13,087
20,217
0
L
Raijin
Patrilu
Raijin
8,396
827
726
453
7,868
3,206
0
5,446
2,422
18,243
0
L
Thanatos
SNT1794
Thanatos
9,235
978
1,761
5,040
7,325
3,562
0
5,282
2,043
0
13,690
L
Bellona
Simifughi
Bellona
6,248
885
1,037
2,297
14,304
16,965
0
9,334
4,970
0
13,362
W
8,357
823
5,986
8,602
17,565
11,620
948
3,644
13,660
22,418
0
W
6,172
2,287
700
7,192
15,530
16,036
454
975
14,315
9,125
0
L
Heimdallr
Trinity93
Heimdallr
14,898
9,091
802
3,809
13,220
5,566
0
7,515
5,705
0
35,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
49,512
107
Minions Killed
129
0
Camps Cleared
0
1,081,391
Distance Traveled
1,222,677
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,327
694
23
2
0
228,824
2
W
Anhur
9,856
821
25
2
0
220,240
0
W
Kukulkan
9,710
809
38
3
0
206,508
0
W
Cthulhu
10,335
861
29
2
0
246,911
0
L
Raijin
6,977
581
12
1
0
205,240
0
L
Thanatos
7,830
653
9
1
0
227,938
0
L
Bellona
7,858
655
13
1
0
235,596
1
W
Artio
9,746
812
32
3
0
294,740
0
W
Kuzenbo
9,865
822
5
0
0
254,278
0
L
Heimdallr
9,293
774
50
4
0
183,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role